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Spells:
Ghost
Ignite
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction

Hello readers and welcome to another guide for my new favorite champion Irelia. I have been playing Irelia a ton lately and I have been able to win almost every ranked game I play with her while carrying my team to victory. I always end with a far up positive score, end legendary half the time and I've gotten 2 penta kills up to date with Irelia in normal games and a quad in ranked. Irelia is just an amazing champion and if built right you can reach her full potential and be your teams hero. I hope you enjoy the guide and remember to vote and comment!


Pros
+Amazing DPS and survivability once you get core items+Long range gap closer with blade surge
+Stun and slow
+Very fast movespeed
+Self healing with W and R
+Great farmer with Q and R
+She has one of the coolest 520 skins out there
+Good for solo lanes
+CC barely effects her once she gets mercury treads
+Can practically solo an enemy team with full build
+


+She doesn't even need to touch her weapons to make them move! Cool!
Cons
-Very squishy without items-Melee
-Can be kited once uses

-

-Gets focused
-Good enemies will deny your exp and gold early on
-Her stun only works if enemy is above her health

















I max my skills this way because




Greater Mark of Desolation- I get Greater Mark of Desolation because it's really the only beneficial runes for Irelia, you could get magic penetration but the bulk of your damage is AD so these are optimal pick.
- I get
Greater Seal of Armor because flat armor is just so nice early game for many reasons. It helps against AD harassment, makes minions do almost no damage to you, and gives some extra defense against turrets. Some other alternatives are Greater Seal of Vitality and Greater Seal of Regeneration. If you prefer either of these that's fine, the health regen is great if you plan on going solo top as a 1v2 because they will harass you a lot and extra regen is nice. The health you can get but armor and resist is always superior to health in my opinion.
- I get
Greater Glyph of Magic Resist because they preform amazing against AP harassers and cut down close to 15 of there damage on spells. It's great for staying in lane. You can get
Greater Glyph of Scaling Magic Resist instead if you want but I like flat runes better because once you get to late game you're already going to have items so you don't really need the boost.
- I get
Greater Quintessence of Movement Speed because the extra movespeed really helps out and adds to Irelia's already amazing speed. It helps with getting quick last hits, and chasing running opponents. With these runes you won't feel the need to buy boots until you have your
Heart of Gold and Philosopher's Stone. You can get straight to the gold items without worrying about how slow you are like you need to on champs like
Anivia and
Ashe.











For my masteries I do a 0-9-21 set up. This gives me everything I need to survive in lane and have great defenses.
Going in Depth
Utility Tree
Perseverance 3/3- I get all 3 points in this because it greatly benefits Irelia's mana and health regen. Normally this wouldn't be that great of a mastery but when you have the


Haste 1/1- This mastery really improves your

Awareness 4/4- Because your going solo lane so much this mastery really improves the experience you get. It will get you really strong and intimidating especially when your level 11 and the rest of the enemies are level 8.
Greed 1/1- With this build you get 2 gold stacking items so with this mastery you will accumulate even more gold to get you really farmed up.
Meditation 3/3- This mastery provides some great mana regen for early game when your using Blade Surge to last hit.
Utility Mastery 2/2- As one of the main carries for your team you will always want to have buffs, so this makes them last even longer!
Quickness 3/3- With this mastery,


Intelligence 3/3- Free cooldown reduction is always nice to keep your spamming your skills, there's no reason why you wouldn't take this.
Presence of the Master 1/1- This nice mastery is one of the main reasons going down utility is great, it reduces the cooldown of your


Defense
Resistance 3/3- How can you deny 6 magic resist? With this and your runes you will have close to 20 additional magic resist!
Hardiness 3/3- More armor? I'll be taking that! Once again with your runes you'll have around 20 bonus armor. Keep in mind this is even more than

Strength of Spirit 3/3- Once you get








Philosopher's Stone- This is one of those items that just gives Irelia the early game flow that she needs. It gives you amazing regen so you never have to leave your lane, and extra gold per second so you can finish your build faster than anyone.




















Main Core



In early game you should go solo top. If you have no jungler then go Mid Lane because Irelia needs farm and a duo-lane is NOT an option. Assuming you get solo top start off with your
Regrowth Pendant and
Health Potion. When you get to your lane just sit at your turret, when minions spawn start by last hitting with your auto-attacks and
Bladesurge try not to over use
Bladesurge early on though because you will run out of mana. Through levels one to five just keep focusing on mostly last hitting and harassing when you can with Bladesurge] plus [[Equilibrium Strike. If you are level 6 and your in a 1v1 situation you can go for your first kill if the enemy is low enough. When killing just initiate with
Bladesurge then
Ignite while popping your
Transcendent Blades and
Hiten Style followed by
Equilibrium Strike. If they live then pop
Ghost and chase them down. If you don't feel like getting aggresive stay in your lane until around 1600 gold and purchase Philosopher's Stone
Heart of Gold and
Boots.












For mid game pretty much keep farming and getting kills when you can. You should have your
Trinity Force and
Mercury's Treads maybe some parts of
Force of Nature. Always be killing minions and try to keep at least one neutral buff on at all times. Gank other lanes if they are in trouble. Just make sure the gold keeps flowing in.



For late game you should have finished your
Force of Nature,
Randuin's Omen, and
Shurelya's Battlesong. For your last item you can get
Guardian Angel. With this full build you will be insanely tanky and still deal tons of damage.




For late game team fights you are one of the main initiators. Basically you want to go straight for the squishies, so
Bladesurge into someone like
Teemo and zone them out of the fight while taking them down. Hopefully the enemies will focus you a little so you can get stuns off from your E. Make sure to pop
Transcendent Blades in the beginning of the fight too to deal massive damage to the whole team. However make sure not to waste your ultimate just on one enemy, make sure it hits at least 2 enemies, you want the most out of the healing. Much like using Xin Zhao's ult, don't waste it. After you kill the squishies them you can go straight for the tanks, with your
Hiten Style you will deal crazy damage to them and hopefully you will ACE the enemies and carry your team to victory. (Remember, don't be a wuss, put the balls to the wall and charge right into all fights and deal all the damage you can. Your allies will keep you alive!)





This is my current stats in ranked with Irelia, I am undefeated not including a 4v5 where everyone did terrible and gave an easy win to the enemy team. As you can see I go plenty positive in all my games and have gotten many doubles, triples, and a quad. I hope you can do as well as me with this build!
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