Set 14, Cyber City, has received its fifth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.
In a Nutshell
TFT is celebrating its sixth birthday during Patch 14.6, which means… so many buffs! Syndicate, Exotech, and Vanguard have all received sizable buffs, as have twelve different units. Several of the new items like Void Staff, Spirit Visage, Titanic Hydra, and more have all received small buffs to help them get where they need to be. Only Kog’Maw was directly nerfed, and fellow mech Cho’Gath received a hit to his three-star form, which does mean that BoomBots have taken an indirect hit overall.
Patch 14.6 is chock full of different game modes to play. Remix Rumble is still in full swing, as is the PvE mode Tocker’s Trials, and you can now dive in Pengu Party as well if you’re looking to add a little spice to the usual Cyber City game!

Image sourced from leagueoflegends.com.
Rotating Shop Arrivals

Image sourced from leagueoflegends.com.
System Changes
Pengu’s Party
This patch marks Teamfight Tactics’ sixth birthday! To celebrate, Riot has re-released the Pengu Party game mode, which you can queue up for right now! In Pengu’s Party, you play through the standard Cyber City experience but with the added ability to play through your favourite traits from past sets.Read about all the returning traits here.
Additionally, to celebrate the birthday in full style, you can now acquire some birthday goodies in the store and through a mini birthday event. Complete all of the objectives to earn 400 Realm Crystals, 100 Star Shards, 100 Treasure Tokens, the Sweet Six Scream Emote, and the Cuppy Little Legend.

Loot Systems
PvE loot was nerfed in the last patch to make up for the fact that Hacks gave players extra loot compared to the previous sets. However, the changes haven’t quite hit the mark just yet, so a few more adjustments were made for Patch 14.6:
Stage 2,3, and 4 PvE rounds are now more consistent. They will always drop some items and some gold.
The total average item count from PvE rounds has increased
The total average gold count from PvE rounds has decreased.
Scuttle Puddle and Crab Rave now give +1 Component.
Encounters
Starting with this patch, the odds of seeing two-stars early game has been lowered. They did so by removing the ability to high-roll multiple two-star shops—you can now only trigger one two-star shop in a single turn.
Trait Changes
Origin Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
▲ SYNDICATE |
| GOD OF THE NET |
| SOUL KILLER |
    
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HP: 100/400/500 ⇒ 100/450/550 |
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OVERLORD |
| VIRUS |
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Class Trait Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
Unit Changes
TIER 1 Unit Changes
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NERFS |
| BUFFS |
KOG’MAW Ability AD%: 50/50/60/75% ⇒ 40/40/60/80% |
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ADJUSTMENTS |
| REWORK / NEW |
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TIER 2 Unit Changes
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NERFS |
| BUFFS |
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| DARIUS - Heal HP%: 5% >> 6% - Kingpin Heal Per Target Hit Base: 50 ⇒ 70 - Kingpin Spin Damage Falloff: 10% ⇒ 5%
EKKO Ability Heal: 280/340/425 ⇒ 300/375/475
JHIN Mana buff: 4/74 ⇒ 14/64
LEBLANC Ability Damage: 70/105/160 ⇒ 75/115/170
RHAAST Base Heal: 150/175/200 ⇒ 220/250/300
VAYNE AS: 0.7 ⇒ 0.75
ILLAOI Ability Heal: 500 ⇒ 600
SKARNER ★★★ Ability Armor Ratio: 385% ⇒ 425% |
ADJUSTMENTS |
| REWORK / NEW |
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TIER 3 Unit Changes
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NERFS |
| BUFFS |
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| GRAGAS Mana: 20/80 ⇒ 20/70
SENNA Passive Cleave AD%: 40% ⇒ 45% |
ADJUSTMENTS |
| REWORK / NEW |
VARUS Mana: 15/75 ⇒ 20/70 |
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TIER 4 Unit Changes
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NERFS |
| BUFFS |
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| MISS FORTUNE Mana buff: 50/150 ⇒ 40/135 |
ADJUSTMENTS |
| REWORK / NEW |
CHO’GATH Ability Starting HP% Gain: 22/22/66% ⇒ 25/25/55% |
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TIER 5 Unit Changes
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NERFS |
| BUFFS |
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| GAREN Mana buff: 30/100 ⇒ 20/80 |
ADJUSTMENTS |
| REWORK / NEW |
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Augment Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW
SILVER AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
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GOLD AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Alter Ego (Rhaast) | Gain a Rhaast. Your strongest Rhaast enters Shadow Assassin form and his ability is replaced with a dash and 1 hex spin. If it kills, he immediately casts again. | ▲ Ability AD%: 330/330/335% ⇒ 340/340/350% |
Board of Directors (Divinicorp) | If you have 3 or fewer Divinicorp champions, their bonuses are increased by 50% + 0% for each Stage. Gain a Rhaast and a Morgana. | ▼ Starting Increase: 60% ⇒ 50% |
Overheal | Every third attack deals an additional 110% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health. | ▼ 130% ⇒ 110% |
Speed Kills | Rapidfire champions start at 1 stacks and can go to 15. If you win combat within 18 seconds, gain 2 gold. Gain a Twisted Fate and a Kog'Maw. | ▼ Starting Stacks: 2 ⇒ 1 |
PRISMATIC AUGMENTS |
AUGMENT NAME | DESCRIPTION | CHANGE |
Final Reserves | The first time you would be eliminated, you instead remain alive. After this happens, gain 30 XP and set your gold to 90. Excess gold is converted to XP. | ▼ Base XP Given: 70 ⇒ 30 |
Hard Commit | Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold. | ▼ Gold Per Stage: 3 ⇒ 2 |
Item Changes
▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW / REWORK
NORMAL ITEMS |

| ▲ SPIRIT VISAGE HP: 200 ⇒ 300 |

| ▲ VOID STAFF Shred Duration: 3 ⇒ 5 sec |

| ▼ STERAK’S GAGE - % HP Shield: 60% ⇒ 50% - Shield Duration: 6 ⇒ 5 sec |
RADIANT ITEMS |

| ▲ GUINSOO’S RECKNONING (Radiant Guinsoo’s Rageblade) - AS: 20% ⇒ 30% - AP: 20 ⇒ 30 |

| ▲ MORE-SPIRITED VISAGE (Radiant Spirit Visage) - HP: 400 ⇒ 600 - Durability: 15% ⇒ 18% |

| ▼ STERAK’S MEGASHIELD (Radiant Sterak’s Gage) Shield Duration: 8 ⇒ 6 sec |

| ▼ CHAINSTRIKER (Radiant Striker’s Flair) - AS: 40% ⇒ 35% - Crit Chance: 40% ⇒ 35% - Damage Amp per Stack: 10% ⇒ 8% |

| ▲ ICATHIA’S REVENGE (Radiant Void Staff) - Mana: 15 ⇒ 30 - AS: 30% ⇒ 60% - AP: 50 ⇒ 60 |
ARTIFACTS |

| ♦ FLICKERBLADE AS per stack: 8% ⇒ 7% |

| ♦ THE INDOMITABLE Armor & MR: 20 ⇒ 25 |

| ♦ STATIKK SHIV - AS: 30% ⇒ 40% - AP: 30 ⇒ 40 - Base Damage: 30 ⇒ 40 |

| ♦ TITANIC HYDRA - AS: 15% ⇒ 20% - AD: 15% ⇒ 20% |