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Home // News // TFT Cyber City: Patch 14.6
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TFT Cyber City: Patch 14.6

Set 14, Cyber City, has received its fifth update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.

In a Nutshell


TFT is celebrating its sixth birthday during Patch 14.6, which means… so many buffs! Syndicate, Exotech, and Vanguard have all received sizable buffs, as have twelve different units. Several of the new items like Void Staff, Spirit Visage, Titanic Hydra, and more have all received small buffs to help them get where they need to be. Only Kog’Maw was directly nerfed, and fellow mech Cho’Gath received a hit to his three-star form, which does mean that BoomBots have taken an indirect hit overall.


Patch 14.6 is chock full of different game modes to play. Remix Rumble is still in full swing, as is the PvE mode Tocker’s Trials, and you can now dive in Pengu Party as well if you’re looking to add a little spice to the usual Cyber City game! 


Image sourced from leagueoflegends.com.


Rotating Shop Arrivals 


Image sourced from leagueoflegends.com.



System Changes

Pengu’s Party

This patch marks Teamfight Tactics’ sixth birthday! To celebrate, Riot has re-released the Pengu Party game mode, which you can queue up for right now! In Pengu’s Party, you play through the standard Cyber City experience but with the added ability to play through your favourite traits from past sets.Read about all the returning traits here.

Additionally, to celebrate the birthday in full style, you can now acquire some birthday goodies in the store and through a mini birthday event. Complete all of the objectives to earn 400 Realm Crystals, 100 Star Shards, 100 Treasure Tokens, the Sweet Six Scream Emote, and the Cuppy Little Legend.

Loot Systems

PvE loot was nerfed in the last patch to make up for the fact that Hacks gave players extra loot compared to the previous sets. However, the changes haven’t quite hit the mark just yet, so a few more adjustments were made for Patch 14.6:

  • Stage 2,3, and 4 PvE rounds are now more consistent. They will always drop some items and some gold.

  • The total average item count from PvE rounds has increased

  • The total average gold count from PvE rounds has decreased.

  • Scuttle Puddle and Crab Rave now give +1 Component.

Encounters

Starting with this patch, the odds of seeing two-stars early game has been lowered. They did so by removing the ability to high-roll multiple two-star shops—you can now only trigger one two-star shop in a single turn.


Trait Changes

Origin Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


ANIMA SQUAD


BOOMBOTS


CYBERBOSS










CYPHER


DIVINICORP


EXOTECH







HP Per Item: 50/150/240 ⇒ 50/160/300

AS Per Item: 2/5/11% ⇒ 2/6/13%



GOLDEN OX


NITRO


STREET DEMON






Base Damage Amp: 12/24/26% ⇒ 12/24/25%


6 Piece Chance to Drop Component: 7% ⇒ 6%








SYNDICATE


GOD OF THE NET


SOUL KILLER



HP: 100/400/500 ⇒ 100/450/550







OVERLORD


VIRUS















Class Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


A.M.P.


BASTION


BRUISER










DYNAMO


EXECUTIONER


MARKSMAN



Base Mana Regen: 5/7/11 ⇒ 4/6/10







RAPIDFIRE


SLAYER


STRATEGIST










TECHIE


VANGUARD








Shield Percent: 16/32/40% ⇒ 16/32/48%





Unit Changes 

TIER 1 Unit Changes


NERFS


BUFFS

KOG’MAW

Ability AD%: 50/50/60/75% ⇒ 40/40/60/80%



ADJUSTMENTS


REWORK / NEW





TIER 2 Unit Changes

●●


NERFS


BUFFS



DARIUS

- Heal HP%: 5% >> 6%

- Kingpin Heal Per Target Hit Base: 50 ⇒ 70

- Kingpin Spin Damage Falloff: 10% ⇒ 5%


EKKO

Ability Heal: 280/340/425 ⇒ 300/375/475


JHIN

Mana buff: 4/74 ⇒ 14/64


LEBLANC

Ability Damage: 70/105/160 ⇒ 75/115/170


RHAAST

Base Heal: 150/175/200 ⇒ 220/250/300


VAYNE

AS: 0.7 ⇒ 0.75


ILLAOI

Ability Heal: 500 ⇒ 600


SKARNER

★★★ Ability Armor Ratio: 385% ⇒ 425%

ADJUSTMENTS


REWORK / NEW





TIER 3 Unit Changes

●●●


NERFS


BUFFS



GRAGAS

Mana: 20/80 ⇒ 20/70


SENNA

Passive Cleave AD%: 40% ⇒ 45%

ADJUSTMENTS


REWORK / NEW

VARUS

Mana: 15/75 ⇒ 20/70




TIER 4 Unit Changes

●●●●


NERFS


BUFFS



MISS FORTUNE

Mana buff: 50/150 ⇒ 40/135

ADJUSTMENTS


REWORK / NEW

CHO’GATH

Ability Starting HP% Gain: 22/22/66% ⇒ 25/25/55%




TIER 5 Unit Changes

●●●●


NERFS


BUFFS



GAREN

Mana buff: 30/100 ⇒ 20/80

ADJUSTMENTS


REWORK / NEW





Augment Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


SILVER AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

/

/

/



GOLD AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Alter Ego
(Rhaast)

Gain a Rhaast. Your strongest Rhaast enters Shadow Assassin form and his ability is replaced with a dash and 1 hex spin. If it kills, he immediately casts again.

Ability AD%: 330/330/335% ⇒ 340/340/350%

Board of Directors
(Divinicorp)

If you have 3 or fewer Divinicorp champions, their bonuses are increased by 50% + 0% for each Stage. Gain a Rhaast and a Morgana.

Starting Increase: 60% ⇒ 50%

Overheal

Every third attack deals an additional 110% damage and heals 50% of the damage. Excess healing is converted to a shield up to 300 Health.

130% ⇒ 110%

Speed Kills

Rapidfire champions start at 1 stacks and can go to 15. If you win combat within 18 seconds, gain 2 gold. Gain a Twisted Fate and a Kog'Maw.

Starting Stacks: 2 ⇒ 1



PRISMATIC AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Final Reserves

The first time you would be eliminated, you instead remain alive. After this happens, gain 30 XP and set your gold to 90. Excess gold is converted to XP.

Base XP Given: 70 ⇒ 30

Hard Commit

Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold.

Gold Per Stage: 3 ⇒ 2


Item Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW / REWORK


NORMAL ITEMS

SPIRIT VISAGE

HP: 200 ⇒ 300

VOID STAFF

Shred Duration: 3 ⇒ 5 sec

STERAK’S GAGE

- % HP Shield: 60% ⇒ 50%

- Shield Duration: 6 ⇒ 5 sec


RADIANT ITEMS

GUINSOO’S RECKNONING (Radiant Guinsoo’s Rageblade)

- AS: 20% ⇒ 30%

- AP: 20 ⇒ 30

MORE-SPIRITED VISAGE (Radiant Spirit Visage)

- HP: 400 ⇒ 600

- Durability: 15% ⇒ 18%

STERAK’S MEGASHIELD (Radiant Sterak’s Gage)

Shield Duration: 8 ⇒ 6 sec

CHAINSTRIKER (Radiant Striker’s Flair)

- AS: 40% ⇒ 35%

- Crit Chance: 40% ⇒ 35%

- Damage Amp per Stack: 10% ⇒ 8%

ICATHIA’S REVENGE (Radiant Void Staff)

- Mana: 15 ⇒ 30

- AS: 30% ⇒ 60%

- AP: 50 ⇒ 60


ARTIFACTS

FLICKERBLADE

AS per stack: 8% ⇒ 7%

THE INDOMITABLE

Armor & MR: 20 ⇒ 25

STATIKK SHIV

- AS: 30% ⇒ 40%

- AP: 30 ⇒ 40

- Base Damage: 30 ⇒ 40

TITANIC HYDRA

- AS: 15% ⇒ 20%

- AD: 15% ⇒ 20%



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Teamfight Tactics Guide