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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Mark of the Kindred (PASSIVE)
Kindred Passive Ability
Threats & Synergies
Diana
Extremely powerful jungle at this time, she will have no trouble catching you if you fail to dodge her lightshow with your Q. Try to ward around consistently and if you are somehow able to take her down take her jungle as fast as you can.
Introduction
The jungling item you use is completely based on your style, Kindred is more of a farming jungle as compared to a ganking jungle (for example Lee Sin is a ganking jungle he focuses more on lanes than he does in jungle, whereas a champion like Master Yi needs to farm his jungle to become strong enough to gank before trying any major ganks). Therefore with Kindred falling into the latter category getting Trailblazer is a good item to use because you ensure very quick jungle clears so you don't stick around the enemies camps too long to get your passive stacked. Using other jungling items, such as Stalker's Blade can be useful for the slow as a tool to kite with, but usually you will want to maximize your jungle clearing times.
The enchantmant debate from Warrior to Devourer is troublesome, with the nerf to Devourer and not being able to have Hurricane count as multiple basic attacks make it very tough to take seriously ~ even though it is the only enchantment that will help your attack speed I would say Warrior is a better option. You can always buy attack speed items to help you, but you will have a hard time doing anything with Devourer after it's massive nerf for ranged characters.
Kindred is an ADC, obviously Beserker Greaves here. Boots of Mobility would help get your jungle stacks early if you opted to buy it early to get stacks and then later sell it for Greaves. It is an acceptable tactic to do this, you just will lose the 15% attack speed which helps your clear times because of your %hp passive.
Blade of the Ruined King ~ 8% hp damage on my basics to champions you say? Plus a passive to slow them, speed me up, and take away their hp while giving it to me?? Sign me up!
Frozen Mallet this is a relevant item no matter what the enemy team comp is. This item brings so much to the table for Kindred it is impossible to NOT think of having this in my build. Kindred is a champion who cannot take a hit and needs enemies to stay in her W circle so Wolf can attack the enemy (the slowing of FM helps with that) however Kindred also needs to be able to kite the enemy so they are not smacking her around inside of her own W circle (the slowing is critical to her kiting) ~ plus all the while you gain more flat AD as well as 700hp to be able to not get 2 shot by the enemy carries! This is item is critical for Kindred in my honest opinion.
Your next item choice branches off between two contenders usually ~ Last Whisper and Runaans Hurricane. If you can't seem to do any damage to the enemy because they have a Zhonya's on them for 50 armor then you have troubles. LW is great for Kindred to ramp up the amount of armor pen so you can do consistent damage to ALL of the enemy, not just the carries (although that is who you should be aiming to take down anyways!). On the opposite choice we have the Hurricane, one of my personal favorite items. 70% attack speed on a champion who is doing hp% on each hit of damage is a beautiful thing! Also it will help you clear minion waves (in case you need to push a wave out or even defend against super minions) and camps much faster with the unique 3 shot passive on it.
If the enemies have no armor to penetrate so you actually do not need LW then you can opt to grab a Phantom Dancer. Although you are already able to hop around and through minion waves with your Q you still can use the attack speed and critical hit chance ~ as well as the movement can help for kiting enemies.
Lastly you can sell that jungle item if it is the absolute end lategame! For this situation you can go with a few options, if you wanted to have a bit more crit chance and hit harder IE is a great option, however if you are still having trouble with people who have armor even after your LW you can opt to go for a Black Cleaver and use that attack speed to shred their armor and end their miserable lives!
Being able to give your entire team a Tryndamere ultimate is hilarious and effective at making split decisions in a teamfight to drag out until your teammates get there or keep yourself alive for that Lux/Jinx/Ashe ult
Kiting enemies has never been more fun trying to see them catch up to you while pegging them with arrows and chunking their hp% with your passive
Passive is broken atm against Dragon and Baron helping you clear both with insane speed and soloing dragon as a marksman even with only BORK's 10% lifesteal is a good feeling!
Counterjungling as a main objective to build your passive makes for always interesting gameplay
Super fun character design and animations
High Skillcap
Cons
Hard to escape slows and CC sometimes
Counterjungling is tough to do against certain enemy junglers, making your job extremely tough to do
Hard to master using her effectively
Your process should be (smiting if you need the buff from gromp, birds, krug), E (if a bigger jungle monster for the damage after 3 basics), Q, W, and then using Q every 2 seconds until your W wears off. This is for YOUR OWN JUNGLE.
For enemy jungle camps for your passive you want to make sure you have a smite ready always. It is the same process except save smite to use when the monster is at the hp you smite will do to secure your passive stack.
When going to do enemy jungle for your passive make sure to have a ward trinket ready to ward brush nearby to be safe, on certain enemy jungles make sure you know where they are. Making sure that they are busy in the other part of a jungle or ganking a lane that you know your teammate is safe enough not to die to the gank so that you can secure the passive stack without a hitch.
For the second part of your passive setting your champion target to someone who isn't doing too well in lane that you know your ally can get a kill on make sure you get a hit in~ because all you need is an assist for your passive stack to be added. If you get the kill yourself that is great too though! Make sure to have a target selected before you attack them, you cannot decide which champion to target if you are in combat with an enemy champion. In addition you need to give the mark around 5-6 seconds to activate so that you can get the stack counted ~ otherwise your effect is in vain and you won't be able to select another target for 60 seconds.
Using your mark psychologically if you are doing well already makes that person usually back off in their lane. I have tested multiple times and my mark on an enemy top laner makes them more than 50% of the time back off my ally if I myself am doing well in jungle. Simultaneously the bot lane might push forward at that point, you can use the mark to make enemies think you are going for a certain target while instead ganking the opposite lane, sometimes taking them by surprise!
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