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Runes: Phase Rush (Best)
1
2
Sorcery
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Run This Every Game
Flash
Smite
Items
Ability Order Run This
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
About Me
Hello! I'm A Peak Diamond 3 Jungler On Eune From Sweden. I've Always Enjoyed Playing Jungle As It's A Bit More Macro Focused Compared To Other Lanes In My Opinion, But Also, Because Of Skarner :). Note That This Guide Is Only My Opinion On The Best Setup For Skarner Right Now.
Who Is Skarner?
Skarner. A Champion Which Can Deal Damage, Tank And Run Super Fast. He Can Do It All. It's Up To You How You Want To Play Him.
What Skarner Does Best Is Secure Ganks, Secure Kills And More With His Amazing CC.
In The Current Meta I Believe Skarner Is Best Played As A Tank/Engager, Since He Has Great CC And Tankiness. Ad Skarner Is Really Fun Though, I Recommend You Try It Out Sometime!
You Might Notice This Guide Involves A Lot Of Movement Speed Buffs. This Makes Skarner Better In Every Way, He Can Use It To Engage, Pull Enemies Back Or Escape. A Great Stat!
What Skarner Does Best Is Secure Ganks, Secure Kills And More With His Amazing CC.
In The Current Meta I Believe Skarner Is Best Played As A Tank/Engager, Since He Has Great CC And Tankiness. Ad Skarner Is Really Fun Though, I Recommend You Try It Out Sometime!
You Might Notice This Guide Involves A Lot Of Movement Speed Buffs. This Makes Skarner Better In Every Way, He Can Use It To Engage, Pull Enemies Back Or Escape. A Great Stat!
Combos And Ability Use
First Of All I Want To Mention Skarner's Passive. It Makes A Huge Difference When Clearing Jungle, Dueling And Teamfighting, So Try To Take These As Often As Possible.
Flash + R Combo: This Is A Basic, Yet Effective Combo To Use In A Lot Of Situations. It's Best In Lategame Teamfights When Doing It On An Enemy Carry. Be Careful Of Any Qss/Mikael's Users Though. Note That You Want To R The Enemy As Soon As You've Flashed To Catch Them Off Guard.
W + E + R + AA Combo: W To Speed Up (And Chemtank If You Have), E The Enemy To Slow Them, Then R Them. Your E Will Still Have It's Mark After You're Done With Your Ult, So After Your Ult Is Over Immediately Auto Attack Them To Stun Them For An Even Longer Duration.
R + W Combo: If You Want To Pull An Enemy As Far Away As Possible, Use Your Ult And Then W For The Added Move Speed.
Flash + R Combo: This Is A Basic, Yet Effective Combo To Use In A Lot Of Situations. It's Best In Lategame Teamfights When Doing It On An Enemy Carry. Be Careful Of Any Qss/Mikael's Users Though. Note That You Want To R The Enemy As Soon As You've Flashed To Catch Them Off Guard.
W + E + R + AA Combo: W To Speed Up (And Chemtank If You Have), E The Enemy To Slow Them, Then R Them. Your E Will Still Have It's Mark After You're Done With Your Ult, So After Your Ult Is Over Immediately Auto Attack Them To Stun Them For An Even Longer Duration.
R + W Combo: If You Want To Pull An Enemy As Far Away As Possible, Use Your Ult And Then W For The Added Move Speed.
Feedback
Any Feedback At All Is Greatly Appreciated! Leave A Message In The Discussion :). Have A Nice Day!
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