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Recommended Items
Runes: Standard
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order Standard
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Bel'Veth
Can mitigate your burst dmg, knock you up and get behind your E wall to dmg and kill you before you even get to do something.
Actually is even the best jungler of the patch
Zilean
Zilean can help you engage/disengage, revive you and stun/slow enemies, pretty much everything that you need.
Plus if he puts a bomb on you, you can easily make it proc using W.
In general Pantheon synergizes well with all enchanters, but Zilean is the best, because enables you to play stupidly aggressive.
Zilean
Zilean can help you engage/disengage, revive you and stun/slow enemies, pretty much everything that you need. Plus if he puts a bomb on you, you can easily make it proc using W. In general Pantheon synergizes well with all enchanters, but Zilean is the best, because enables you to play stupidly aggressive.
Champion Build Guide
Hi, my name is Riccardo. I loved Pantheon since I first discovered him and started to play him as support when he was viable. When I switched to jungle I was so sad I couldn't play him, until in 12.10 they buffed him and into 12.14 they brought him back to jungle.
Since then I love to play him jungle because of his omnipresent playstyle, I was so sad that no one had an updated jungle guide for him, so I decided to make one.
Just a note, I'm not that much qualified for a guide. I play LoL since season 6, first mid, then support, and since season 11 as jungler.
My peak is Gold 2, not that much, but I follow a lot of Master/Challenger streamers and I stay informed on builds using sites like LoLAlytics, so the knowledge in this guides comes from there and not only from my experiences on SoloQ.
This guide will include only the actual playstyle I use and stay updated on, jungle Bruiser. I will not include jungle Duskblade Lethality builds as I don't like them on Pantheon in the current meta and I don't think they are viable. I'd prefere building him Sunfire if it were a thing.
All of the choices are explained on the notes, so be sure to read them all, the explanation will stay only there as it's easier to update.
I will not include notions on jungling or on general Pantheon abilities and combo. If you want a jungle guide there are a lot out there, but if you want a Pantheon guide with combo and abilities explained i suggest you this guide by Dustyacer (bear in mind that is for Laner Pantheon)
In jungle Pantheon can safely hit lvl 3 (his bigger early spike) in a short time and have the tools for early ganks and invades with his ![]() ![]() His ![]() ![]() ![]() ![]() |
+ Huge gank potential and map presence + Strong early game + Easy outsmite most enemies + Has hard CC + Easy to learn + Good 2vs2 or 3vs3 |
- Weak late game - Low utility when behind - Below average dueling - ![]() |

So your paths can be:
Red start:




Blue start:




Then you can think of doing a gank to midlane and follow up with the other





Choose if you're starting Red or Blue based on comps and which lane is more likely to be gankable, either for being pushed back against your tower or having an easy grab/engage
If all your lanes will be pushed up you can think of a 5 camp into scuttle:
Red start:






Blue start:






I suggest you to always close with a gank if it's possible and then look for the second





After the initial clear your goal is to impact the map the more you can. Do another full clear of your jungle to gain exp, try to catch all

If you have a good gank setup make use of it, it's ok leaving some camps up, and if you can spamgank a lane do it, but be careful to not waste time in bad ganks, as your goal is to early snowball and a bad gank will slow it a lot rather than not ganking and instead farming your jungle.
After 6 you should have global map presence like a Nocturne. Make enemies fear a

If you get a lead try to force ganks and fights, unless you are vs champs that you can't fight even with a lead (ex:


If you have the chance for a 1vs1 duel only aim for short trades even if you are ahead, land your main combo and then back up if you can't finish your enemy with just another


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