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Gangplank Build Guide by Kippari

Middle [12.23] The Gangplank Compendium {All roles}

Middle [12.23] The Gangplank Compendium {All roles}

Updated on December 28, 2022
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League of Legends Build Guide Author Kippari Build Guide By Kippari 778 64 2,369,698 Views 64 Comments
778 64 2,369,698 Views 64 Comments League of Legends Build Guide Author Kippari Gangplank Build Guide By Kippari Updated on December 28, 2022
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2
tacowo_ | July 28, 2022 3:45am
Opinion on shieldbow after the mini-rework in 12.14? Seems like it could be alright, would end up either being 3rd item or 4th though imo.
2
Kippari (3) | July 28, 2022 3:56am
I haven't had the chance to play yet this patch but it doesn't sound that bad on paper, though I feel like if you are snowballing and wanna go for a crit mythic instead of Prowler's or Trinity you might as well go for Galeforce just to get an additional damaging ability/escape tool. Shieldbow's added sustain and survivability is nice but with the way Riot's pushing him to be a full-crit oneshot AD mage I think it's better to go for utility or damage rather than sustain, leave the assisting part to your teammates.
2
tacowo_ | July 28, 2022 4:16am
The issue with Galeforce though is that building it 2nd takes up space for collector, and building it 3rd doesn't give as much of a benefit as Shieldbow. Also the mythic passive on shieldbow gives flat AD, compared to movespeed from Galeforce.

After testing in practice tool, you get exactly the same AD from Prowler's and Shieldbow, but the trade offs are -28 lethality from Prowler's, the Prowler's active, but you get 60% crit and Shieldbow's passive which can absolutely save you. I'm not sure really.
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1
Smarre (2) | July 10, 2022 5:57am
Also, I am not a GP player but DH is not a rune any GP player takes nowadays. It's only Grasp or First Strike. But the great majority of games is Grasp.
1
Kippari (3) | July 10, 2022 6:05am
I take DH and that's all the validation I need. Grasp and First Strike might be better but GP can work with most runes if you're comfortable with him.
2
Smarre (2) | July 10, 2022 10:50am
Makes sense
1
Smarre (2) | July 10, 2022 5:54am
You know GP can't use Glacial Augment right?
2
Kippari (3) | July 10, 2022 6:04am
tbh ive only ever used it once or twice and that was years ago, didnt know it doesnt work anymore so ill remove it from the guide, ty.
1
ZicoGoK | November 29, 2021 8:13am
Awesome
1
Snoper10105 (1) | August 25, 2021 1:34am
So Grasp of The undying is no longer viable?
2
Kippari (3) | August 25, 2021 3:55am
You can still take it but it's nowhere near as strong as it used to be, Dark Harvest and Fleet Footwork will most likely be the optimal picks moving forward if my assumptions are correct.
1
Sativa Maker | July 23, 2021 6:00pm
I believe that you are a very cool pirate, but there is a fact that indicates a poor understanding if you do not respect the choice of professional players, for example, the option of immortal, because this item can be best choise for the draft or in a game situations, compared to this - galeforce and claw is funny trolling, smurfing, or just garbage, but you prioritize it, so... that's bad
1
Kippari (3) | July 23, 2021 6:54pm
1. I don't follow pro players, not sure where you're getting the knowledge that I don't "respect their choices".

2. The item options are displayed just as that, options, Trinity Force is the best mythic for sure and I myself take it in I would say 95% of my games but if you think I'm not displaying that clearly enough in the guide I shall fix that.

3. Galeforce and Prowler's Claw aren't "funny trolling, smurfing, or just garbage", again, I take Trinity in most games but I do believe that the two other options mentioned here are good situationally/fit better in specific builds.

Thanks for the comment and have a nice day.
2
Sabaris48 (1) | May 31, 2021 6:48am
Just an amazing guide, it is very complete and with many different options.
2
Latera (1) | May 30, 2021 6:58am
This guide is awsome for who wants to start playing gangplank. It has lots of details that answer any question in new gp players mind.
2
Bigger L (1) | April 30, 2021 2:54am
standard and works great
2
GzznBro (1) | April 29, 2021 8:27am
Nice guide bro.
1
Kippari (3) | April 29, 2021 9:17am
Thanks bro.
1
Zenzyx | March 23, 2021 8:32am
Do you have any other tips for playing AP GP? I want to make it work but it just hasn't been in my recent games ;\
1
Kippari (3) | March 23, 2021 9:02am
Play early game like you would play with AD, be aggressive and look for kills.
In mid game your damage output won't be as high as with AD so your main goal is to just help teammates with ult while farming sidelanes.
When you reach late game you should be looking to land the center of your ultimate on squishy or CC'd targets.
- If the enemy has baron buff and are sieging a lane with a large minion wave then your best bet is to ult it unless your teammates have sufficient waveclear, AP GP's barrels don't deal much damage to buffed minions.

Also remember that AP is not necessarily meant for every game, if you find it hard to carry with then only pick it in the following two scenarios:
1. Team is lacking magic damage.
2. When the enemy team has several high attack range/high attack speed characters who can disarm your barrels easily, this way you can at least deal damage to them with your ultimate.
2
ChiisiNyan (2) | February 20, 2021 11:13am
I really love this guide, gives me a lot of ways to play GP ^^
2
Kippari (3) | February 21, 2021 4:12am
I'm glad you enjoy it!
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