First of all, you'll have to dodge Blitz's pulls very well. Additionally, a sup tank or morgana is essential to be able to click against this. With a sup tank on your side and the possibility of putting pressure on the lane, the blitz will hardly be able to hit you in the middle of the minions. With pressure, remember to ward or ask your support to ward to avoid being ganked. Another way to beat this champion is due to Blitz demerit: sometimes it happens that both supports roam a lot because they consider that Seraphine is not a threat against the enemy adc, which is a mistake and in the worst case scenario Seraphine will be able to farm safely.
Ashe
Bard
Brand
Braum
Janna
Karma
Leona
Lulu
Lux
Milio
Morgana
Nami
Neeko
Rakan
Rell
Renata Glasc
Senna
Pantheon
Pyke
It's still the same tip as Blitz, try to avoid Pyke's skills and be unpredictable when doing so. The only possibility for you to win this lane will depend on the gameplay and which champion your support took. If he took a tank support to protect you, maybe you won't die as much. All we have left is to respect Pyke's potential and avoid his obvious moves, such as engage at lv 2. During the game, in general, you should play as if you were against an Evelynn, that is, don't win without knowing where Pyke is. Finally, I believe that Zhonya is a good option to counter him in the rest of the game - the hardest part is getting to the point in the game where you can make these items (in most of my games, the games end early; the team doesn't know adapt to this great pressure that Pyke puts on the bot lane and in its roamings).
Sona
Soraka
Swain
Tahm Kench
Taric
Thresh
Zyra
Vel'Koz
Xerath
Yuumi
Zilean
Aphelios
Ashe
Caitlyn
Draven
Ezreal
Jinx
Kai'Sa
Avoid making long exchanges.
The kai'sa dodges most of your skills because of her high mobility, especially because of her E skill, apart from her ult, which she can use to reposition herself to dodge your ult and assassinate you.
Therefore, I recommend that you don't keep trying to hit Kai'sa all the time, all you'll do is spend your mana (obviously it will depend on how well Kai'sa dodges your skills, but in general you'll just be wasting mana, especially if this happens early in the game). Save your mana to continue farming and use your skills aggressively when your support or jungler has hit a stun.
Avoid exchanging damage with her at the beginning of the game, when you spend a lot of mana and your skills have a very high CD. During the laning phase, it will depend a lot on the champions that the supports have picked up: if your support can protect you and allow you to farm without dying, you may have a chance of beating Kai'sa in team fights. However, even in team fights, it still depends a lot on your team: if they don't focus on Kai'sa she will end up being free to hit; If your team doesn't have initiation, you won't even be able to get close to Kai'sa to give skills, etc. And finally, even if your team is good at team fights, there is still a chance of you losing if they take a pick-off, so be careful with that.
Kalista
Kog'Maw
Lucian
Miss Fortune
Samira
Samira's W counters her ult and most of her skills. Always remember this before starting a move and, especially, when you are in team fights: wait for Samira to be stunned by someone on your team to follow or wait for her to spend the W so you can ult.
Other than that, take into account the tips I gave for playing against Kai'sa and Vayne: avoid making long exchanges; don't stay forward in the lane for no reason or without ward or without cover. Don't underestimate Vayne, even though she is very weak, this champion is very strange.
Sivir
Twitch
Tristana
Varus
Vayne
Playing against Vayne feels a lot like playing against Kai'sa. During the laning phase, she also takes advantage of basic hits and tries to avoid your skills. Therefore, follow the same tips she said about Kai'sa: avoid using all your skills to try to poke her, it's unlikely you'll get it right and you could end up wasting your mana for nothing. Use your skills aggressively when your jungler or support hits a stun.
Avoid getting advanced against Vayne, she can simply turn on her ult and give you basic hits until you die...
Seraphine x Vayne's behavior in team fights is the same thing she said about Kai'sa. She has a low range and can easily be blown up, as long as her team has the right champions and knows how to play against Vayne, that is, don't let her hit freely.
Veigar
Xayah
I know it's getting repetitive, but Seraphine is countered by the same style of champions: who give basic attacks and can easily dodge her skills, and Xayah is no different, so use the basic tips I said to play against Kai'sa and Vayne.
Add everything that has already been said above to the fact that Xayah's ult can counter Seraphine's ult and Xayah, in general, is very good in team fighting, unlike the other champions mentioned above.
Yasuo
Yauso's wind barrier counters all of your skills, always play around this information to be able to make plays. Other than that, he can also dodge your skills easily because of his E.
I'm referring here to Yasuo mid, because Yasuo adc is impossible to beat.
Against Yasuo mid, just wait for him to spend his W so you can do something in team fights. Other than that, your build is very important, so make some defensive items to try not to die to him. Also, if you are running away from Yasuo, always avoid the route because he will be surfing the minions.
Zeri
Jarvan IV
Jarvan's ult is one of the most dangerous things for you in the game. If he hits you, you'll probably be dead if you don't have the means to escape. Some of the possibilities to avoid your death are: take the Cosmic Insight rune to reduce the CD of your spells and combine this with the Ionian Boots of Lucidy which also reduces the CD of your spells. This way, you will flash up more times during the game and increase your chances of survival. Additionally, you can do zhonya to avoid damage from Jarvan and his allies' ult and thus buy a few seconds to allow your team to save you. And, your last chance to survive is with a champion that saves you, like Thresh's W, Tahm Kench's R, Bard's R, Kindred's R, etc.
Akali
Yone
Zed
Vladimir
Kassadin
Jax
Gwen
Alistar
Amumu
Annie
Ashe
Bard
Blitzcrank
Brand
Braum
Janna
Karma
Karma is a great combination with Seraphine because she can deal significant damage against the enemy bot lane; it has the potential to trap them with W and this makes it easier for you to hit your skills; She has the E shield to protect you and give you movement speed and which can be combined with your W passive, allowing you to heal if you use this skill and it is not yet charged.
Leona
Lulu
Lux
Milio
Morgana
Nami
Neeko
Pyke
Rakan
Rell
Renata Glasc
Senna
Senna is perfect with Seraphine. I'll start by saying that they balance each other out because she's a support that can do AD and that already makes up for the lack of ADC on the team. Other than that, during the laning phase, it can deal damage and punish enemies with its high range; she manages to heal both herself and Seraphine; she can help you escape ganks with E; can make it easier to hit her skills when she traps someone in W. Other than that, she also scales as time passes, just like Seraphine. She can make Seraphine go from a weak side bot lane to a possibly strong side bot lane.
Sona
The combo with Sona is mediocre, ordinary and average. The combo between the two of you doesn't pay off and you will often, depending on the enemy team, be heavily punished during the lane. Sona loses pressure to most enemy supports, she ends up not dealing enough damage, not healing or shielding enough, not slowing enough if you compare it to Karma and Senna, for example. This is a very specific pick, which once worked and was strong. Currently, it is nothing more than an average bot that will totally depend on your team having enough carries to make the impact of a support (Sona) and a pseudo-support (Seraphine) worth it. This combo isn't worse because, in theory, they combine Sona's W with Seraphine's W, Sona's E with Serapine's E, and their ults. It will depend a lot on team composition for this to work, both your team and the enemy team. I'm dedicating this note to a champion that I consider OK precisely because there are still people who take this as support with the intention of combing as if it were 2019 or something like that. So, the person stops getting a conventional support to get this, ends up not knowing how to play with the doll (which is difficult to play in this match even for mono Sona's) and everyone ends up getting stressed.
Soraka
Swain
Tahm Kench
Thresh
Thresh's ideal playing style is not the same as Karma and Senna. Thresh doesn't do the damage we expect from these two other champions, however, it can perfectly protect you and give you tools to help you do what needs to be done during the game. In addition to protecting you by saving you with the flashlight, by disengaging E or Q or R, it can also work aggressively, allowing you to hit your skills more easily precisely because Thresh can trap and have great movement control over the enemy champions. Other than that, he ends up filling the role of tank and frontline character, allowing his ult to multiply in a better way.
Vel'Koz
Xerath
Yuumi
Zilean
Zyra
Nautilus
Darius
Graves
Hecarim
- He is an AD fighter champion who can deal damage to enemies while also being able to tank the damage that enemies return to him;
-He deals area damage and this is very good in situations where his ult has caught enemies and they are coming towards him because of the charm;
- Hecarim ends up heading towards enemies and this makes it easier for his ult to spread to them.
Irelia
- It's great to have an AD mid laner on my team, especially when he's also a fighter. He considerably supplies the team's source of AD and DPS.
Jarvan IV
- He's an AD fighter, so, at the same time, he supplies the team's source of AD damage (even if it's not a great source, as in this case, as I believe Jarvan isn't that much of a carry) and, at the same time, can withstand hits from the enemy team;
- Jarvan's ult combines very well with Seraphine's ult;
- Jarvan's gameplay style, of going head-to-head and starting team fights, also suits Seraphine, in general;
Kayn
Lee Sin
Olaf
Riven
Udyr
Viego
Wukong
- He is an AD fighter;
- Has the potential to start team fights;
- Wukong's ult combines with Seraphine's ult: both deal area damage and give CC.
Yasuo
- It's great to have an AD mid laner on my team, especially when he's also a fighter. He considerably supplies the team's source of AD and DPS.
Yone
Zed
Zac
- Zac is not an AD fighter, like the other junglers I considered ideal, however, he still deals considerable damage (even though he's a tank - yes, I know it's bizarre), in addition to tanking a lot;
- He applies a lot of CC to the enemy team and this makes it easier for Seraphine to hit her skills and her ult, mainly because Zac literally jumps on the enemy team head first and that's what Seraphine likes to be able to spread her ult on enemies;
Synergies
IdealStrongOkLowNone
Alistar
Amumu
Annie
Ashe
Bard
Blitzcrank
Brand
Braum
Janna
Karma
Karma is a great combination with Seraphine because she can deal significant damage against the enemy bot lane; it has the potential to trap them with W and this makes it easier for you to hit your skills; She has the E shield to protect you and give you movement speed and which can be combined with your W passive, allowing you to heal if you use this skill and it is not yet charged.
Leona
Lulu
Lux
Milio
Morgana
Nami
Neeko
Pyke
Rakan
Rell
Renata Glasc
Senna
Senna is perfect with Seraphine. I'll start by saying that they balance each other out because she's a support that can do AD and that already makes up for the lack of ADC on the team. Other than that, during the laning phase, it can deal damage and punish enemies with its high range; she manages to heal both herself and Seraphine; she can help you escape ganks with E; can make it easier to hit her skills when she traps someone in W. Other than that, she also scales as time passes, just like Seraphine. She can make Seraphine go from a weak side bot lane to a possibly strong side bot lane.
Sona
The combo with Sona is mediocre, ordinary and average. The combo between the two of you doesn't pay off and you will often, depending on the enemy team, be heavily punished during the lane. Sona loses pressure to most enemy supports, she ends up not dealing enough damage, not healing or shielding enough, not slowing enough if you compare it to Karma and Senna, for example. This is a very specific pick, which once worked and was strong. Currently, it is nothing more than an average bot that will totally depend on your team having enough carries to make the impact of a support (Sona) and a pseudo-support (Seraphine) worth it. This combo isn't worse because, in theory, they combine Sona's W with Seraphine's W, Sona's E with Serapine's E, and their ults. It will depend a lot on team composition for this to work, both your team and the enemy team. I'm dedicating this note to a champion that I consider OK precisely because there are still people who take this as support with the intention of combing as if it were 2019 or something like that. So, the person stops getting a conventional support to get this, ends up not knowing how to play with the doll (which is difficult to play in this match even for mono Sona's) and everyone ends up getting stressed.
Soraka
Swain
Tahm Kench
Thresh
Thresh's ideal playing style is not the same as Karma and Senna. Thresh doesn't do the damage we expect from these two other champions, however, it can perfectly protect you and give you tools to help you do what needs to be done during the game. In addition to protecting you by saving you with the flashlight, by disengaging E or Q or R, it can also work aggressively, allowing you to hit your skills more easily precisely because Thresh can trap and have great movement control over the enemy champions. Other than that, he ends up filling the role of tank and frontline character, allowing his ult to multiply in a better way.
Vel'Koz
Xerath
Yuumi
Zilean
Zyra
Nautilus
Darius
Graves
Hecarim
- He is an AD fighter champion who can deal damage to enemies while also being able to tank the damage that enemies return to him;
-He deals area damage and this is very good in situations where his ult has caught enemies and they are coming towards him because of the charm;
- Hecarim ends up heading towards enemies and this makes it easier for his ult to spread to them.
Irelia
- It's great to have an AD mid laner on my team, especially when he's also a fighter. He considerably supplies the team's source of AD and DPS.
Jarvan IV
- He's an AD fighter, so, at the same time, he supplies the team's source of AD damage (even if it's not a great source, as in this case, as I believe Jarvan isn't that much of a carry) and, at the same time, can withstand hits from the enemy team;
- Jarvan's ult combines very well with Seraphine's ult;
- Jarvan's gameplay style, of going head-to-head and starting team fights, also suits Seraphine, in general;
Kayn
Lee Sin
Olaf
Riven
Udyr
Viego
Wukong
- He is an AD fighter;
- Has the potential to start team fights;
- Wukong's ult combines with Seraphine's ult: both deal area damage and give CC.
Yasuo
- It's great to have an AD mid laner on my team, especially when he's also a fighter. He considerably supplies the team's source of AD and DPS.
Yone
Zed
Zac
- Zac is not an AD fighter, like the other junglers I considered ideal, however, he still deals considerable damage (even though he's a tank - yes, I know it's bizarre), in addition to tanking a lot;
- He applies a lot of CC to the enemy team and this makes it easier for Seraphine to hit her skills and her ult, mainly because Zac literally jumps on the enemy team head first and that's what Seraphine likes to be able to spread her ult on enemies;
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