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Runes: Dark Harvest[Best 8.23 option]
1
2
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
Blaze (PASSIVE)
Brand Passive Ability
Champion Build Guide
Ability Descriptions
Passive: INNATE: Brand's abilities set his targets ablaze upon damaging them each second, dealing 4% of their maximum health as magic damage over 4 seconds, stacking up to 3 times, for a maximum of 12% of their maximum health over the duration, and empowering his abilities against them. The damage against monsters is capped at 320.
Killing an enemy that is Blaze Ablaze restores 6 − 18 (based on level) mana.
After reaching 3 stacks on non-minions, an area is marked around them, which explodes after 2 seconds, consuming the stacks. All enemies struck are dealt 12% − 16% (based on level)(+ 1.5% per 100 AP) of their maximum health as magic damage. The explosion will still trigger if the target dies to the third ability or during the delay.
Brand cannot stack Blaze more than once on enemies who have exploded in the past 4 seconds.
Q: TARGET | RANGE: 1050 | SPEED: 1550 | COST: 50 MANA | COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
ACTIVE: Brand launches a fireball in the target direction that deals magic damage to the first enemy it hits.
Blaze: The target is also stunned for 1.5 seconds.
W: TARGET RANGE: 900 | EFFECT RADIUS: 250 | COST: 60 / 70 / 80 / 90 / 100 MANA | COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
ACTIVE: After a 0.625-second delay, Brand makes the target area erupt in flames, dealing magic damage to enemies within.
Blaze: Pillar of Flame deals 25% bonus damage.
E: TARGET RANGE: 625 | EFFECT RADIUS: 375 | COST: 70 / 75 / 80 / 85 / 90 MANA | COOLDOWN: 10 / 9 / 8 / 7 / 6
ACTIVE: Brand sets the target enemy aflame, dealing magic damage.
Blaze: Conflagration also spreads to enemies around the target.
R: TARGET RANGE: 750 | EFFECT RADIUS: 750 | COST: 100 MANA | COOLDOWN: 105 / 90 / 75
ACTIVE: Brand launches a fireball at the target enemy that bounces between nearby enemies up to four times, dealing magic damage each time.
Blaze: Pyroclasm briefly slows enemies hit.
Killing an enemy that is Blaze Ablaze restores 6 − 18 (based on level) mana.
After reaching 3 stacks on non-minions, an area is marked around them, which explodes after 2 seconds, consuming the stacks. All enemies struck are dealt 12% − 16% (based on level)(+ 1.5% per 100 AP) of their maximum health as magic damage. The explosion will still trigger if the target dies to the third ability or during the delay.
Brand cannot stack Blaze more than once on enemies who have exploded in the past 4 seconds.
Q: TARGET | RANGE: 1050 | SPEED: 1550 | COST: 50 MANA | COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
ACTIVE: Brand launches a fireball in the target direction that deals magic damage to the first enemy it hits.
Blaze: The target is also stunned for 1.5 seconds.
W: TARGET RANGE: 900 | EFFECT RADIUS: 250 | COST: 60 / 70 / 80 / 90 / 100 MANA | COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
ACTIVE: After a 0.625-second delay, Brand makes the target area erupt in flames, dealing magic damage to enemies within.
Blaze: Pillar of Flame deals 25% bonus damage.
E: TARGET RANGE: 625 | EFFECT RADIUS: 375 | COST: 70 / 75 / 80 / 85 / 90 MANA | COOLDOWN: 10 / 9 / 8 / 7 / 6
ACTIVE: Brand sets the target enemy aflame, dealing magic damage.
Blaze: Conflagration also spreads to enemies around the target.
R: TARGET RANGE: 750 | EFFECT RADIUS: 750 | COST: 100 MANA | COOLDOWN: 105 / 90 / 75
ACTIVE: Brand launches a fireball at the target enemy that bounces between nearby enemies up to four times, dealing magic damage each time.
Blaze: Pyroclasm briefly slows enemies hit.
Ability Tips
Sear: Look to land this ability on targets that are affected by Blaze
Pillar of Flame: Throughout lane try to land these, landing a lot of these can with you your lane
Try to land this on targets that are affected by Blaze to maximize damage. You can guarantee it to land if you stun the target using Conflagration followed by Sear
Very useful for pushing the wave with your ADC, try not to take any CS though!
Conflagration: Can be used to apply Blaze to a target to set up your Sear stun.
If an enemy champion is standing near a minion affected by Blaze you can use Conflagration on the affected minion to spread Blaze to them.
Pyroclasm: Be careful of minion waves, they will significantly lower the amount of damage if they get hit by a bounce.
If there are no minions nearby and there are two champions standing next to each other, you can ult them and either kill them or force them out of lane.
Pillar of Flame: Throughout lane try to land these, landing a lot of these can with you your lane
Try to land this on targets that are affected by Blaze to maximize damage. You can guarantee it to land if you stun the target using Conflagration followed by Sear
Very useful for pushing the wave with your ADC, try not to take any CS though!
Conflagration: Can be used to apply Blaze to a target to set up your Sear stun.
If an enemy champion is standing near a minion affected by Blaze you can use Conflagration on the affected minion to spread Blaze to them.
Pyroclasm: Be careful of minion waves, they will significantly lower the amount of damage if they get hit by a bounce.
If there are no minions nearby and there are two champions standing next to each other, you can ult them and either kill them or force them out of lane.
Runes
Brand does a lot of damage and is able to acquire stacks during laning phase. He also does a lot of AOE damage and is able to get multiple Dark Harvest procs off in teamfights thanks to his Pyroclasm and Blaze.
Allows you to deal extra damage on CC'd targets. Simply landing your stun or applying Rylai's Crystal Scepter will proc Cheap Shot
Gives Brand additional AP for kills and assists. Brand's high damage and AOE makes it easy for him to rack up a lot of takedowns to charge this fast and increase his damage.
After a few stacks of Ultimate Hunter Pyroclasm will be up for essentially every fight which can catch enemies off guard.
Stacks quickly in lane and allows Brand to spam his abilities and not have mana issues
Additional damage, especially strong in laning phase
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