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Whenever you decide to redo your guide try to write your guide as though you were telling a story so there is a natural flow and logical placement of topics and information. It'll help to prevent random mini-sections like Farming under Tower or Timers from being scattered about meaninglessly. For example, you could use subject headings such as "Understanding Minion Waves" or "Time-Management" to house all of your factoid information about minions and timers respectively that you feel is necessary for your readers to understand how you think Annie should be played at a higher level.
Your best sections were the Early, Mid, and Late game sections, but even then it could have been a much better read if it weren't for the lack of structure throughout your guide. In these three sections you talked a lot about warding and informed your readers that essentially all of your relevant plays are centered around warding. You found a good rhythm and was able to link all of the part together. However, all of the warding talk felt very sudden and overwhelming to read because I honestly didn't expect that much warding jargon all at once. The real complication was the fact that the warding jargon was intertwined with advanced Annie-specific battle strategies, neither of which were explained very well before hand. This is what I meant by "lack of structure." Too much information was given out at once during these sections. You needed a section about warding and its important in the support role as well as a much more robust ability usage section before combining the two like you did here.
You need to organize all of your information in a way that discusses and elaborates in the support role in a general sense and how Annie in particular adjust those responsibilities according to her playstyle.
-Also, Sorry for going completely ham on your guide. I've been up for far too long now and got wound up because I just unlocked Hextech Annie and went crazy looking up Annie guides. I don't want this post looked at as harsh criticism. I did my best to keep it positive and constructive.
The whole guide feels like it's just a bunch of text thrown in a pile. -3 for visual
Comment to vote not turned on, will save yourself from random downvote. -1
The typical reader of guides are lower elo players seeking knowledge, this guide has very little explanation for your reasons. -1
i do kinda agree with puppetface but i do love your knowledge about your champs i think you should short in the guide, make it look less like a book, make it look more intresting so ppl want to read it and make it also understandable for ppl that for example just started league.
Comment to vote not turned on, will save yourself from random downvote. -1
The typical reader of guides are lower elo players seeking knowledge, this guide has very little explanation for your reasons. -1