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Recommended Items
Runes:
Domination
Inspiration
Spells:
Ignite
Smite
Items
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Champion Build Guide
Introduction
This page is a detailed guide on playing as AD Bruiser ![]() Ever since Shaco's changes in the Season-7 assassin rework, I loved playing this champion. As Shaco alone, I had a 60% win rate with a KDA of 4.17 in over 200 ranked games last season. This is how I got from Bronze 1, at the start of the season, and climbing up to Platinum 2. So if I could do well with this guide, I'm sure you will too! |
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Pros & Cons

Bruiser Shaco Pros:
+ Great map presence and mobility
+ Tanky enough to survive long teamfights
+ Insane early and mid game, snowball leads can be built
+ Very good at taking objectives
Bruiser Shaco Cons:
- Bad positioning in teamfights can be punished
- Can be difficult to redeem yourself from a bad early game

Abilities










Skill Sequence
- Max
Deceive FIRST because it will prolong your stealth duration. Shaco's additional damage on Q was brought back in (patch 8.6), so it is still best to max this spell first because it will make your ganks harder for the enemy team to anticipate.
- Max
Two-Shiv Poison SECOND because it will do more damage and will be necessary when trying to kill enemies. The passive will also slow for an increased amount which will be incredibly helpful to bait enemies into your boxes. Other players tend to max E first but I oppose to this because the stealth duration from
Deceive is too advantageous.
- Max
Jack In The Box THIRD; this ability is a one-point wonder. Putting more points into this ability prolongs the fear duration. Boxes aren't as important as the other 2 basic abilities as we won't be building AP so the damage isn't too much to worry about.
- Max
Hallucinate WHENEVER POSSIBLE (levels 6, 11 and 16).
Summoner Spells
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Runes
We are well underway in season 8 and all of us have a good idea of the optimal rune setups. Please take this section of the guide with a pinch of salt as a lot of people have different play-styles and preferences as well as runes constantly being changed. I strongly recommend the


Runes








Domination Path Overview
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Inspiration Tree Overview
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Item Build
Item Sequence

Trinity Force
3333

Guardian Angel
3200

Titanic Hydra
3300

Maw of Malmortius
3100

Randuin's Omen
2700

Mobility Boots
1000
This is the build that I feel is optimal as playing bruiser Shaco. It provides a lot of durability to be considered a tanky bruiser with a lot of health and resistances. As well as this, it also has a lot of damage which fulfills your needs as a useful damage source for our team. Overall I think it's an amazing balance and is more reliable than other builds. People may dispute the fact that I don't build a jungle item as Shaco. I really don't think it's necessary because Shaco is a champion who heavily relies on versatile itemisation. Warrior enchantment is the best jungle item for Shaco but all it does basically is provide you with damage which only helps with your scaling and doesn't fulfill the needs of a bruiser.
NOTE: People who viewed my guide in its early stages may remember the build to be quite different. I've altered the build mainly due to the mid-season changes in patch 7.9.

THE FULL BUILD:
Phage component gives good bruisiness and nice movement speed to stick onto targets.
- 40% attack speed provides greater duelling potential against enemy champions.
- 20% CDR is extremely beneficial for utilising
Deceive and
Hallucinate more frequently.
- The Spellblade passive deals INSANE DAMAGE. Huge additional damage on
Deceive cast and can be proc'ed again in a full combo after using
Two-Shiv Poison.
- Decent amount of Armor and AD.
- Revive is even more valuable to Shaco because whilst other champions could still face certain death immediately after the revive, Shaco can simply
Deceive away.
- Very cheap item to build and helps you to complete the build much more quickly.
- Provides a lot of health which makes you more tanky.
- Good base damage provided on this item.
- Turn your basic attacks into an AoE effect in a cone behind your target. Good for quick jungle-clears and split-pushing.
- Active effect deals a lot of burst damage and can be used to animation-cancel.
- Provides lots of magic resistance which helps to survive against teams with high magic damage.
- 10% CDR and gives a decent amount of damage which both synergise well on Shaco.
- Lifeline passive helps to survive intense teamfights by giving a massive magic shield and grants additional combat bonuses. Lifeline: By name and by nature!.
- Provides a lot of HP and Armor which further re-enforces the build's bruisiness.
- Good item to build against ADC's which makes it an ideal final item to build.
- Active effect provides Shaco with more crowd control and the slow will buy you enough time to place your box behind the enemy and bait them towards it.
- Gives insane bonus movement speed out of combat, great for starting ganks.
- Is more valuable to Shaco because the huge movement speed makes you travel further during
Deceive which allows you to enter a fight/assassination from afar.
- Cheaper to build compared to most other tier-2 boots.

To Summarise: This is the most optimal build when the enemy team has a balanced team composition. However, you'll have to adapt the build based on the scenario. The The CORE items are







Jungle Path
The Plan = Blue Buff (1) ⟶ Gromp (2) ⟶ Wolves (3) ⟶ Red Buff (4) ⟶ GANK (Top Lane)

NOTE: You DON'T need a leash.
- Start at Blue Buff. From 0:29, place 2 boxes on either side of Blue Buff ASAP
- Move to Gromp and place 2 boxes on either side of Gromp ASAP
- Move back to Blue Buff (it spawns a 1:29)
- Keep
Backstab'ing Blue Buff, the initial boxes will tank its attacks
- When the initial boxes despawn, place another box behind Blue Buff
- Keep backstabbing while they tank its attacks
- When those boxes die, place another box behind Gromp
After doing the Gromp, head towards Wolves and then clear Red Buff. At this point you'll have skilled up all your basic abilities and be ready to gank with the handiness of the red buff slow. To gank:
- If your lane is pushed OUT: Go through the tri-bush and enter the lane, placing a box just outside the tower range to block the enemy's escape (this saves using your
Deceive
- If the lane is in the MIDDLE: Go through the tri-bush and
Deceive from the river bush to as far back as you can get and place a box behind the enemy to block their escape
- If the lane is pushed IN: Hug the wall between the tri-push and your tower without giving the enemy vision of yourself.
Deceive over the wall and place a box behind the enemy to simply CC them (you won't get far enough to block their escape)
TIP #1:

TIP #2: Tell your top laner to enter the lane a few seconds later than usual. This gives the impression to the enemies that the top laner leashed you on Red Buff (supplemented by the fact that your bot lane entered lane immediately). The enemy jungler will react to this false information and may end up invading your Blue Buff, which isn't there since you already cleared it!
Useful Tricks and Knowledge
How to Gank:
- Use
Deceive to enter the lane
- If the lane is pushed, place a box where you think the enemy will escape towards. If the lane is unpushed/even, place a box simply behind the enemy
Backstab the enemy, keep basic-attacking whilst leading them to your box
- Use
Two-Shiv Poison when they are low HP to execute them
TIP #1: Shaco is able to hop over walls by lanes and remain unseen by

TIP #2: Placing a box or casting


How to do a full combo (Maximum DPS):
Deceive in behind your target, cast
Hallucinate and place a box
Backstab the enemy (
Trinity Force proc)
- Immediately after the
Backstab, use the active on
Titanic Hydra
- Basic attack again (
Electrocute proc)
- Use
Two-Shiv Poison as soon as the basic attack applies, and basic attack again (
Trinity Force proc x2)
TIP #1: Use

TIP #2: If you don't think your full combo wont kill your target, hold onto


Be Unpredictable:
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Conclusion
In Summary: this build is extremely potent on


Regarding myself (as the author), this was the first guide I've ever wrote, and have made a few updates along the way. I tried my best to keep everything easy to understand which is particularly helpful for those who are new to playing as Shaco, rather than for those who want to master playing as Shaco.
Thank you very much for reading this guide and I hope you've learned a lot from this. If this guide has helped you or if you simply want to show your support, please give a like rating. If there's anything specific I should include in this guide or if you have any general questions, please leave a comment. I encourage to leave feedback on this guide, all critiques are greatly appreciated.
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