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Runes: Normal rune page
1
2
3
4
Precision
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Against split pushers/bad early game matchups
Flash
Teleport
Items
Ability Order
Dream-Laden Bough (PASSIVE)
Lillia Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Gangplank
He can poke you out, blow you up, ignore your ultimate... Perma ban worthy. Very dangerous matchup, very difficult.
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
Poke a lot level 1 and 2. Most top laners will try to fight early on, but you can usually win if you hit them with an outer range Q. You can pretty much out push EVERYONE so get level 2 first and bait them into a fight, if you can't then just hold wave. At level 5 start fighting and taking a lot of trades, kill minions suddenly to get level 6 before they can and ult them. If you've gotten them to below half health this is almost always a kill. If you have any lead poke a lot under tower, with four stacks it's really easy to run, Q, run out. If they get below 30%, use ult to kill. After you finish your core look to teamfight a bit more.
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