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Spells:
Clairvoyance
Teleport
Ability Order
Soul Siphon (PASSIVE)
Morgana Passive Ability
Introduction








Now time for the guide, I hope you will enjoy reading this and appreciating leaving a comment and a vote behind. Thank you.
-Weebo Hunta-
- Guide finished and completed, (first time) 08 May 2011, 23:35
- Constantly Changing Title Name -.- 08 May 2011. 23:55
- Improved guide, added more text and more information. Added pictures to items, masteries and champions. 09/05/2011, 11:09
- Changes Masteries - Removed 3 Points in Perseverance and placed 3 points in Quickness.
- Item build updated 09/05/2011 20:24
- Item Build Update 03/07/2011 15:51
- Constantly Changing Title Name -.- 08 May 2011. 23:55
- Improved guide, added more text and more information. Added pictures to items, masteries and champions. 09/05/2011, 11:09
- Changes Masteries - Removed 3 Points in Perseverance and placed 3 points in Quickness.
- Item build updated 09/05/2011 20:24
- Item Build Update 03/07/2011 15:51
As for runes, my rune pages are filled will be filled with CDR and AP, this is my own personal choice. But this is my recommendation because in this guide I will be showing hardly any signs of AP items. So what I advise you to do is have:
Marks - 9 Tier 3
Greater Mark of Magic Penetration (+0.95 Magic Penetration) 3690 Influence Points
Seals - 9 Tier 3 Greater Seal of Vitality (+1.08 Health Per Level (+19.44 at champion level 18) 3690 Influence Points
Glyphs - 9 Tier 3
Greater Glyph of Scaling Ability Power (+0.17 Ability Power per level (+3.06 at champion level 18) 3690 Influence Points
Quintessence - 3 Tier 3
Greater Quintessence of Ability Power (+4.95 Ability Power) 3075 Influence Points
These Mark Runes will help you to damage tough enemies, E.G. Rammus and Mordekaiser.
These Seal Runes will give you more survivability.
These Glyph Runes will give you the extra damage to your spells, best example:
Tormented Shadow.
The Quintessence runes will give you a massive boost at the start of the game for good damage and harassment.
Marks - 9 Tier 3

Seals - 9 Tier 3 Greater Seal of Vitality (+1.08 Health Per Level (+19.44 at champion level 18) 3690 Influence Points
Glyphs - 9 Tier 3

Quintessence - 3 Tier 3

These Mark Runes will help you to damage tough enemies, E.G. Rammus and Mordekaiser.
These Seal Runes will give you more survivability.
These Glyph Runes will give you the extra damage to your spells, best example:

The Quintessence runes will give you a massive boost at the start of the game for good damage and harassment.
These masteries are mostly all about Utility. This Mastery tree is not as recommended as most would say, but I think it will help out quite a lot.
Offense Tree -Having 3 points put into
Archmage's Savvy
give a little kick to your Ability Power (Increases your ability power by (0.2/0.4/0.6) per champion level). This can help with your AP per level from the Glyph runes.
Defense Tree - Since you have some extra points, I have decided to put 3 points into
Resistance
which increases your champion's magic resistance by (2/4/6) in the Defense Tree, which will assist your champion with more defense and more survival.
Utility Tree:
- 1 Point Initial Accuracy which assists your
Teleport Summoner Spell.
- 3 Points in
Good Hands
.
- 4 Points in
Awareness
, I chose this because this will help you gain more exp in lane, I tend to go Middle Lane.
- 4 Points in
Expanded Mind
which help you stay in lane much longer.
- 3 Points in
Meditation
, which also gives more Mana assistance to help you stay in lane.
- 3 Points in
Quickness
that can help
Morgana move around quicker since she has poor movement speed any way. This will also help her move in and attack and move out considering her attack range is poor.
- 1 Point in
Utility Mastery
, at some point you will be collecting a blue buff and this will help you keep it for longer.
- 1 Point in
Mystical Vision
which allows
Clairvoyance to stay in place for another 4 seconds which will allow you to keep an eye on an area for a longer amount on time, and reduced cooldown on
Clairvoyance.
- 3 Points in
Intelligence
which helps Morganas spells have more Cooldown Reduction time by 6%.
- 1 Point in
Presence of the Master
which helps reduce your summoner spells cooldowns by 15%, which can help you
Teleport more often and
Clairvoyance to keep your teams map awareness up.
Offense Tree -Having 3 points put into

Defense Tree - Since you have some extra points, I have decided to put 3 points into

Utility Tree:
- 1 Point Initial Accuracy which assists your

- 3 Points in

- 4 Points in

- 4 Points in

- 3 Points in

- 3 Points in


- 1 Point in

- 1 Point in



- 3 Points in

- 1 Point in



You may be thinking - "What the hell man? These items for a Support/Mage?! Learn to go mass Ability Power! Noob!" Yes I am being serious, these items are mostly all team supporting items, although they are odd, they serve a great deal. As the teams support, you are to stay back casting spells at the enemy from a far distance, in Morganas case, throw a
Dark Binding, land some
Tormented Shadow, cast shields onto allies and maybe chase for your Ultimate.
Your ultimate,
Soul Shackles, will be one of the best spells for you with this item build, Shureyla's Reverie is a great way for chasing and also giving allied champions the speed boost to help chase the enemy or get away from an enemy gank or chase,
Randuin's Omen for chasing purposes as well. The best strategy is really (If you are getting chased) to use omen then get out with Shureyla's Reverie also shooting a dark binding behind you and casting a black shield on yourself.
Boots of Swiftness are also for running away or chasing enemies with your ultimate, this helps because there are some crafty enemies that will have
Ghost or ]
Flash. You're
Dark Binding will be helping in nearly every case at this point.
Although hardly any of these items are Ability Power (AP) you still have enough AP to get you through the game, considering that your spells only serve a few simple purposes. (Check section Skills Sequence)
With the help of
Will of the Ancients,
Zhonya's Hourglass and Ability Power runes, (Glyphs and Quintessence) your AP is quite fine.
Finally, a short description of
Will of the Ancients and
Aegis of the Legion. Both incredible Auras for you and your team, with
Will of the Ancients the spell vamp from this item will help you regain health rapidly along with Morganas passive which is spell vamp. Around 15% to 25% throughout levels. Using
Tormented Shadow on minions will help you regain health due to this method. Shooting an enemy or minion with
Dark Binding will regain a ton. With the
Aegis of the Legion, will help with your survivability and the auras will help your team in team fights.


Your ultimate,






Although hardly any of these items are Ability Power (AP) you still have enough AP to get you through the game, considering that your spells only serve a few simple purposes. (Check section Skills Sequence)
With the help of


Finally, a short description of

















The purpose for Level 1










































Pros:
- Good use of farming with
Tormented Shadow
- Good aim and accuracy with
Dark Binding
- Using
Black Shield on the right ally
- Good use of skilled baiting using initiation from far back. If caught, a good use of item activations are in order.
- Using
Soul Shackles in a team fight.
- Giving allies the support of
Shurelya's Battlesong or
Randuin's Omen.
- Use of choosing the right moment to
Soul Shackles and
Zhonya's Hourglass.
- Staying close to allies with your
Aegis of the Legion,
Will of the Ancients auras. Even if spells are on cooldown.
Cons:
- Bad aim on
Dark Binding.
- Casting
Black Shieldyourself in a team fight when you are not initiating like inside the middle of the fight or getting chased.
- No use of of using
Black Shield on allies.
- No use of
Soul Shackles on multiple Enemies when team fighting.
- Running away from dying team mates without at least casting
Dark Binding or giving an ally
Black Shield.
- Not being near allies to give the
Shurelya's Battlesong speed boost or
Aegis of the Legionaura.
- No use of combining
Zhonya's Hourglass and
Soul Shackles in a team fight.
- Good use of farming with

- Good aim and accuracy with

- Using

- Good use of skilled baiting using initiation from far back. If caught, a good use of item activations are in order.
- Using

- Giving allies the support of


- Use of choosing the right moment to


- Staying close to allies with your


Cons:
- Bad aim on

- Casting

- No use of of using

- No use of

- Running away from dying team mates without at least casting


- Not being near allies to give the


- No use of combining


Team work is seriously important to Morgana. Using
Dark Binding can assist your team in gank an enemy Champion.
Using
Black Shield on a dying or initiating ally will allow him to be untouched by any Crowd Control so he can carry out his duty in attacking the enemy.
Using
Tormented Shadow in team fights can reduce the enemies magic resistance and help your allows cast spells to do much more damage to the enemies.

Using

Using

With
Morgana's
Tormented Shadow is a great way to farm gold,
Tormented Shadow is easier to farm with around levels 3 to 5. Using
Dark Binding can help crush a minion to death almost instantly for faster gold and farming. You must find a large wave of minions which is best for
Tormented Shadow, more gold for the support means more survival for the team and yourself. This also helps to push lanes more.





I only advise using this guide if you have a good structured full team. Using this guide with random allies will not be a good idea as they do not know what you are doing and what your role is. Also you can try to communicate with your random allies to tell them what you are exactly going to be doing.
Recommended:
- You and a friend in a ranked game. It would be best if your friend would solo lane whilst a random ally would jungle. This way your friend would understand what you are a doing and ask for help here and there or you can ask for help. Your friend would know your build and methods on playing.
- A full 5 man team. This would be the best option for this guide as your whole team knows what you will be doing. They can easily understand you and communicate must easier and cooperate when needed.
Recommended:
- You and a friend in a ranked game. It would be best if your friend would solo lane whilst a random ally would jungle. This way your friend would understand what you are a doing and ask for help here and there or you can ask for help. Your friend would know your build and methods on playing.
- A full 5 man team. This would be the best option for this guide as your whole team knows what you will be doing. They can easily understand you and communicate must easier and cooperate when needed.
These methods have helped me but do not try to rely on them too much. Things can go horribly wrong.
Method #1 - In middle lane you would be losing health points, the trick is, is to be confident about yourself, what you need to do is try to harass the eneny to just under half health and then ignoring
Dark Binding just place down a
Tormented Shadow under them so they can take much more damage. After this I honestly think it would best to be atleast level 5 to deal some decent damage. You want to basically make yourself bait, sit behind minions and if the enemy attacks you, your minions will follow and deal much damage, I rely on the minions at a low level because they some good damage, then all you have to do is hit them with a
Dark Binding and place down a
Tormented Shadow and possibly protect yourself with a
Black Shield and just basic attack them. They should be almost dead, so they should recall or be cocky and come try again.
Method #1 - In middle lane you would be losing health points, the trick is, is to be confident about yourself, what you need to do is try to harass the eneny to just under half health and then ignoring





Overall I have written a lot of stuff, it may bore you or interest you with all the detail I have included. I wanted to have a good first guide with good instruction and presentation.
Whilst you are gaming with
Morgana, you should tend to buy some Sight Wards or a
Elixir of Brilliance if you are need of a little boost. I have not included this information because this is basically down to your choice. If you are doing well without the
Elixir of Brilliance then don't worry, you should usually buy wards in every game so always attend to a few of them now and then.
Of course there are many builds to go with
Morgana, this is my favourite one and it has helped me and my team through the game. I do go with other builds for
Morgana depending on the game or the farm I collect at the beginning. I am dedicated to create guides for my other favourite champions and hopefully many more once I learn to master some more Champions.
This guide works well for me, most of all avoid contact with enemies at the start of the game, if you are worried
Clairvoyance in the bushes next to you or buy some Sight Wards. This is a difficult guide for
Morgana beginners but it is quite simple for me as I have done this many many times. I hope players will be able to work this guide and support their team.
Gameplay is all down to you, where you put your Sight Wards and where you place your
Clairvoyance.
Teleport is also down to you, you might want to use to assist allies quickly or return to your lane. Remember middle lane is much better than you think for
Morgana
Last but not least I would just like to say that this is my own personal build, you may want to try it, you may not, you may hate it, you may not. What I just wanted to do is create this guide because I love playing
Morgana. I hope one day I will see an enemy or ally
Morgana using this guide and noticing me in the game. That'd be a good appreciated day.
Thank you for reading this guide on
Morgana The Fallen Angel.
Vote and Comments will be grateful.
Honest comments will be appreciated.
-Weebo Hunta (Real LoL name EU)-
Whilst you are gaming with



Of course there are many builds to go with


This guide works well for me, most of all avoid contact with enemies at the start of the game, if you are worried


Gameplay is all down to you, where you put your Sight Wards and where you place your



Last but not least I would just like to say that this is my own personal build, you may want to try it, you may not, you may hate it, you may not. What I just wanted to do is create this guide because I love playing


Thank you for reading this guide on

Vote and Comments will be grateful.
Honest comments will be appreciated.
-Weebo Hunta (Real LoL name EU)-
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