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Introduction



PROS

CONS


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- Amazing early ganking, damage and dueling potential.
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- Has magic damage as well as physical damage in his kit.
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- VERY high mobility and ability to stick to champions.
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- One of the strongest ultimates in the game when you master it.
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- No mana.
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- Kick people in the face!
CONS

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- Takes time to master.
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- Falls off late game if built mostly tanky.
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- Can save enemies with ultimate if used incorrectly.
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- Received many nerfs.
Flat Armor Seals - pretty standard for most champs. Essential for junglers to not die while clearing.
Scaling MR Glyphs - good for resisting late game AP burst when assassinating targets.
Flat AD Marks - good for early clearing and gank damage.
Movespeed Quints - Lee Sin is a very mobile jungler, and since I don't buy mobility boots, extra movespeed is always welcome.

Seals should pretty much always stay the same.
Flat MR glyphs are a viable choice if you don't care much about late game.
Marks can be changed to attack speed for clearing or armor penetration for late game damage.
Quints can be changed to lifesteal for better sustain or flat AD for more damage.
Scaling MR Glyphs - good for resisting late game AP burst when assassinating targets.
Flat AD Marks - good for early clearing and gank damage.
Movespeed Quints - Lee Sin is a very mobile jungler, and since I don't buy mobility boots, extra movespeed is always welcome.

Seals should pretty much always stay the same.
Flat MR glyphs are a viable choice if you don't care much about late game.
Marks can be changed to attack speed for clearing or armor penetration for late game damage.
Quints can be changed to lifesteal for better sustain or flat AD for more damage.

Q

In season 4, champions with high single-target clear ability really shine. This is one of the reasons I max his

Tips: you don't have to use the second part of


W

I use this skill for utility and ward-hopping, so I max it last. Remember these are all a matter of personal preference.
Tips: use this to get to allies when retreating or chasing enemies. Also, remember to shield dying allies whenever you can. Using the second activation of this ability before your E and Q can be useful to get the benefit of the spellvamp and lifesteal.
E

This is Lee Sin's soft CC and AOE damage. Since I don't max this first, I rush a Ravenous Hydra for faster AOE clear. This also does magic damage, so it can get around enemy armor.
Tips: use this in ganks after you've dashed to an enemy for your allies and yourself to continue the pursuit while the enemy is slowed. This ability also reduces attack speed. You can use the time when they are slowed to ward-hop or walk around them and kick them into your team with your ultimate.
R

This is Lee Sin's great teamfight and burst ability. Use it to duel enemies, kick enemies into your team or into each other to deal damage and knock up enemies hit by their flying allies.
Tips: don't hesitate to use this whenever you need to, since its cooldown is relatively short. Remember to only kick someone away from you or your team if you know for sure that the kick damage will kill them, since you can easily save enemies lives if it doesn't.
Passive

This allows Lee Sin to fit many autoattacks in between his ability activations. It provides huge dueling potential and more red buff procs when ganking lanes.
Tips: rather than using all of your abilities at once when clearing or dueling, try to wait between activations when you can to get the full benefit of the bonus attack speed and energy restoration.
Remember, lee is one of the most versatile champs in the game, so you can max abilities situationally.


The best possible summoner spell for Lee Sin. Use it for positioning in teamfights, escaping, and getting behind the enemy team to kick carries.


Standard jungling spell. Use it to secure


A few champs can give Lee Sin a hard time in the jungle. Doing well against these opponents will require more skill and playmaking than others. Similarly, there are certain junglers that Lee Sin can very easily shut down and counterjungle. Here are a few examples:

Amumu

Shaco

Jarvan IV

Vi

Udyr

Shyvana

Xin Zhao

Elise
Remember, these are all skill-based matchups, so it ultimately depends on whoever is a better player.
Lee Sin is Strong Against:








Lee Sin is weak Against:








Remember, these are all skill-based matchups, so it ultimately depends on whoever is a better player.

Early on, get a leash from your team on either buff. Generally, it is good to start whichever buff your botlane is at, since you will get a better leash. If you and your team decide to do so,

If you've cleared your jungle and your lanes are pushing, you should be counterjungling. Whenever you are not making plays or farming, you should be counterjungling. Remember that certain champions can beat

Whenever you can, you should gank lanes when playing


If you are always roaming, you will often miss out on farm, so if you get off a successful gank, don't be afraid to tax your laner a bit. This doesn't mean you should camp at their lane and take all of their CS for 10 minutes, but one or two waves if fine. Just make sure not to overpush your laner's lane if they don't want you to.
Buying wards or even a sightstone is always a good idea with Lee. You can have an escape ready with Safeguard and keep an eye on objectives. Whenever the enemy botlane is dead or back at base, take the opportunity to secure dragon with a few allies.
Remember that gold wins games. Having no CS and a couple of kills is not good. Balance roaming with farming and go back to base whenever have money to buy items. That being said, if your team has a Lee Sin, you should always be pressuring. Push down towers, contest objectives, hunt for opportunities to gank, get kills and make plays. Early to mid game is when Lee Sin is the strongest, so take advantage of your power and try to end the game as early as possible - without being too ballsy and feeding.

Lee Sin is still a man, not a god.

Try to kick enemies into your team and ideally into each other along the way. Displacing the enemy carry or carries is always a good idea, since they can then be focused down by you and your team. Try to constantly be dashing around, since you are squishy and will die somewhat quickly when focused. Always peel for your squishies and get your team to peel for you whenever they can.


Thank you for taking the time to read my Lee Sin guide. I worked hard to make it, so go ahead give it an upvote if you liked it. Have a great day and good luck on the fields of justice!
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