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Runes: Pure disruption
1
2
3
Inspiration
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
+65 Base Health
Spells:
1
2
Flash
Ignite
Items
Ability Order Cheese / Against a lot of meelee / want max dmg possible due to W
1
2
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Janna
ff
Zac
Synergies
Ideal
Strong
Ok
Low
None
Zac
Champion Build Guide
The basics and the everything
Level 1 - try to trade summoners with your flash + ignite + glacial/aftershock proc + insane early Q damage + passive if necessary + biscuit. For this to work you have to hit both parts of the Q and it usually sets you ahead since no one expects this. If wave too big or they have lethal tempo/too much dmg chill but most of the times even if all that happened was a trade in summoners youll get them back faster with cosmic.
Level 6 - You have insane damage and insane heal, look to jump unto lane or if they are playing safe just roam and watch out for anyone under towers, you can jump from out of vision and push them into tower with E, then push them into tower with ult, then push them back with Q, then everfrost them under tower if you have it.
Level 11 - RUSH THIS IF YOU'RE CLOSE TO IT, you heal an extra 1% per blob but with how many you make it is a loooooooot, its a bit tank powerspike and youll survive way longer by just being lvl 11.
Buying dark seal is good at any point in the game since zac can get so many assists and W dmg is both spamable AND easy to stack with dark seal but ofc its fine if you dont wanna go for it as its still risk-reward.
Cooldown reduction is extremely good on zac if you wanna tank since less cd means more blobs which reduce W cd even more with means even more blobs. Sometimes its okay to just stop attacking to go back and pick up blobs.
Level 6 - You have insane damage and insane heal, look to jump unto lane or if they are playing safe just roam and watch out for anyone under towers, you can jump from out of vision and push them into tower with E, then push them into tower with ult, then push them back with Q, then everfrost them under tower if you have it.
Level 11 - RUSH THIS IF YOU'RE CLOSE TO IT, you heal an extra 1% per blob but with how many you make it is a loooooooot, its a bit tank powerspike and youll survive way longer by just being lvl 11.
Buying dark seal is good at any point in the game since zac can get so many assists and W dmg is both spamable AND easy to stack with dark seal but ofc its fine if you dont wanna go for it as its still risk-reward.
Cooldown reduction is extremely good on zac if you wanna tank since less cd means more blobs which reduce W cd even more with means even more blobs. Sometimes its okay to just stop attacking to go back and pick up blobs.
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