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Runes: Late Game
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order God, Literally God
Rock Surfing (PASSIVE)
Taliyah Passive Ability
Threats & Synergies
Elise
Very annoying to play against. She can jump around and stun you from various angles. She doesn't have a major dash and can dodge your E really easy.
Alistar
Real hard CC here. Very good for Taliyah.
Alistar
Real hard CC here. Very good for Taliyah.
Champion Build Guide
I wanted to create this guide because I thought there wasn't much good guides for Taliyah in the Jungle so i came up with the great idea to create a guide for Taliyah.
INNATE: Taliyah gains up to 20% − 45% (based on level) bonus Movement Speed, which builds up over 1 second if she had been near terrain or structures for at least 0.4 seconds and decays by the same amount if out of range for at least 0.8 seconds. Entering combat or casting an ability puts Rock Surfing on a 2 second Cooldown reduction icon cooldown that is continuously refreshed while remaining in combat. |
Threaded Volley:
ACTIVE: After 0.25 seconds, Taliyah unleashes 5 Stone Shards in quick succession in the target direction over 1.5 seconds, dealing magic damage to the first target hit. Units hit by multiple Stone Shards take 50% damage beyond the first. Taliyah can move and cast other abilities while launching Stone Shards. After launching the third Stone Shard she's also able to basic attack. Threaded Volley 2 Casting Threaded Volley creates an area of Worked Ground 450 units radius wide around Taliyah that lasts 45 seconds. While on Worked Ground, Taliyah only hurls one Stone Shard upon casting Threaded Volley and reduces its Mana cost to 1. |
Seismic Shove:
Unraveled Earth:
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