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Choose Champion Build:
- Damage and mobility specific
- Counter build
- Counter built
Recommended Items
Runes:
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Teleport
Items
Ability Order
Echoing Flames (PASSIVE)
Urgot Passive Ability
Threats & Synergies
Irelia
Op way too OP, u cant land ur disdain coz of her movement, she can stun u anytime, her ult is OP too :O i mostly ban her, i dont knw how to fight her, if i have to i go very passive against her, mostly she will win lane.
Note
There are three builds in this guide. Dam. specific build is the main build. you can use that one more commonly. other two are counter builds against some champs, which is explained in Vs champ section of the build.
Starting ItemsCore Build(s)BootsOffensive ItemsDefensive ItemsSynergies & Counters
Champion is good against:
Champion is weak against:
Champion works well with:
Summoner Spells
flash is a must coz urgot is aggressive and mostly attacking so prone to jungler ganks in that case flash+disdain take you to ur turret in a sec. heal is not important will not heal you much, teleport in top lane is important in both cases whether you care split pushing or you have recalled, exhaust can be used if u are not big fan of tp or flash.
Runes
arcane comet procs good with urgot, good AD ratio plus 'Q' slows them enough to make sure it hits, Ultimate hat is gold, give your sniper riffle huge spikes of CDR giving u chance of executing more n more enemy champs at regular intervals, Transcendence; seriously this is an OP rune, most of urgot's items have CDR which leads to transcendence converting extra CDR into AD damage which is huge huge damage, with my built i get almst 70 AD, it is phucking insane, Gathering storm; i like gathering storm coz gathering storm with ur transcendence gives u huge spikes in ur AD, it means longer the game dangerous u are, plus urgot starting game is already OP so u can wait till this rune come into effect, Magical footwear; Reduction in gold plus added speed, urgot need any type of added speed, Cosmic insight; Urgot relies on his abilities too much so any cool down on them is help in making him urgod.
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Urgot the dreadnought
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Pimary pathway: Sorcery, 2ndary pathway: inspiration
Runes
ok in season 8 they have changed a lot of stuff, they have given us the opportunity to fully customize our runes plan, which is kind of a fun thing now u have to consider a lot of things before deciding what your plan is i.e. your playing style, champion playing style, what items are useful on this champion n whether they are synergizing with your runes plan.
Primary pathway: Sorcery
After like playing 100 of matches with Urgot i m sure that sorcery as primary pathway give you the most AD and make u a terror that you deserve to become n it also gives you opportunity to go full tank so you can withstand team fights, with sorcery as your primary pathway you can achieve an effective health point of more than 12000 with a damage of 1K on your AA.
arcane comet
Arcane comet is better option as it gives you good AD ratio plus it is good in team fights n ur 'Q' makes it sure that it hits the enemy champ. so go with arcane comet
nimbus cloak:
Nimbus cloak is good, u can use it for multiple purpose like for running away as it gives u a 100 plus movement speed when u ult ur enemy plus it help u to follow other champs n create terror n eventually kill them.
transcendence
This is a very important rune n the reason behind so OP-ness of sorcery, reasons gives you 10 CDR plus extra CDR will change into dam (adaptive) as u are an AD champ it gives you extra 70 dam in the end game with a effective health of more than 12000 n good amount of MR too,so you are kind of unkillable with so much damage like in the end game u single handed can destroy their team.
Gathering storm
Now in a 30 min of game, gathering storm with transcendence can give you more than 120 AD it is like having a damage of 3 Black cleaver, Scorch is good too bt in the end game its effectivity is quite low on the other hand gathering storm makes you more powerful with every passing minute n it combination with transcendence is too OP.
Secondary pathway: Inspiration
Magical footwear:
Urgot is a slow champ with mobility issues, any increase in speed is helpful in running away as well following other.
Cosmic insight
Urgot depends on his abilities too much so any type of CDR is helpful, cosmic insight is good ('-')
Plus inspiration also gives you '4' extra damage at start
Core item
Black cleaver
No discussion at all, this is the most important item on Urgot, This item is designed for urgot, i mean u can feel the power spike after just completing this item:
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- Gives you tons of health
- CDR reduction imp, as urgot depends on his abilities.
- armor shred plus with his passive percentage life damage
In case of Urgot after black cleaver you should go for items that gives you offensive stats as well as defensive stats, so to kill 2 birds with one stone i go for following combination or atleast it always work for me;
Frozen mallet
Frozen mallet, gives tankyness with huge crowd control, FM also gives you 30 AD so this is a very good item option. a must go item for urgot, as he is tanky already need Hp to make him more difficult to kill. plus decrease in movement speed ensure ur kill.
Death's dance
After boots you should get this item, A lot of summoners are against this item bt this item is seriously OP, it gives you bleed effect which decreases your in coming damage n the fun part is this item has a mechanism to nullify that bleed effect too by having huge amount of heal so it is very imp item n on Urgot gives u Huge damage, Sustain and yeah CDR too.
Iceborn gauntlet
Very important item, you cant have trinity force as Black cleaver is a must for you, TF will result in stacking of phage, so instead we can go gauntlet for sheen effect, in addition this item gives u armor, gives you CC n most importantly gives you tons of CDR, our CDR is already exceeding the threshold mark bt dont worry we will utilize this extra CDR with transcendence. so get this after DD.
Magic resist
This is the best item on urgot if u are looking for MR, reasons: gives you tons of MR, proc with your 'w' shield make it stronger. - proc your healing make them stronger, Gives your CDR, u need all these stats to work effectively.
Your choice
After MR go for Frozen heart, this item is seriously OP on urgot with these runes, it gives you so much tankyness, damage, CC and mana that u become an unkillable dreadnought, now how FH work it gives u 20 CDR which is converted in dam as u are already pass the maximum CDR n transcendence convert extra CDR to AD , so nw this item gives u 24 AD with 100 Armor, 400 mana n an aura which can decrease speed of the champs around u , it increases your effective health to 12000 n beyond u are like a moving chogath disguised as urgot. so this item is ur go after having ur MR.
Last item option
Conventional armor option:
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-Ok there are multiple things u can do with last item option, u can go for plain tankyness get yourself Sunfire cape or thornmail which are good source of def as well as offence, dead man's plate is another option that gives u damage plus speed so choose whatever suits your style.
More OP option n go for Frozen mallet:
Importance interactions of Urgot's R:
You can pull Kindred from his ult zone with ur R.
U can stop Tryndamere from running by ulting him n pulling him toward u.
Try to pull Aatrox when he ults in ur turret away from wall, he will not die bt by pulling him in turret will give you significant chance to kill him.
Done ever ult Garen when your health is low, he can ult btw his ult.
Yasuo shield can cancel ur ult, even when you cast your second cast.
Urgot's R tricks:
If ur health is low, apply ur ult on enemy champ to slow it down n ur nimbus cloak will give you a burst of speed to runaway.
When you apply your second cast on an enemy champ and enemy jungler is near by try to move toward it, the execution will create terror n slow it down n giving you a chance to kill jung too.
i will add more with time.........
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