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Runes: Resolve Standard
1
2
Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
Defensive
Flash
Teleport
Items
Ability Order
King's Tribute (PASSIVE)
Trundle Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Trundle
Honestly, the worst threat to Trundle, is Trundle. He needs a nerf.
Trundle
This troll boy don't need no support!
Synergies
Ideal
Strong
Ok
Low
None
Trundle
This troll boy don't need no support!
Champion Build Guide
Hello.
I am simply your standard hard-stuck.
I made this build randomly in a game when my team had two junglers and I expected an instant lost at 15 mins, so I just started building crit. For once in my LoL career, we didn't lose; and I found that going crit made Trundle go brrr with crit.
This is my first time actually writing anything inside a random build I've made, so it will definetly not be pretty... So please bare with me
Update:
This is my current winrate with this build in preseason. (Please note that these stats are from the same game that I started the build with to now; I'm currently playing low-elo, so I can't say you will see the same results in high-elo, if someone does get it, please send a comment! :D).
I am simply your standard hard-stuck.
I made this build randomly in a game when my team had two junglers and I expected an instant lost at 15 mins, so I just started building crit. For once in my LoL career, we didn't lose; and I found that going crit made Trundle go brrr with crit.
This is my first time actually writing anything inside a random build I've made, so it will definetly not be pretty... So please bare with me
Update:
This is my current winrate with this build in preseason. (Please note that these stats are from the same game that I started the build with to now; I'm currently playing low-elo, so I can't say you will see the same results in high-elo, if someone does get it, please send a comment! :D).
Okay, so the thing is that since your Q ability actually does crit, you utilize more than just your autos. This makes it so that you basically become Trynda 2.0, more dmg, cc and speed, with the only thing laking being the immortality (at least in a spell-form).
I always start DB and Potion, since I feel like this is working the best for me. If you'd like, you can start DSinstead, if you feel like being more defensive in your laning phase.
My first back-buy will depend on matchup and more importantly - gold. I will prefer to get Tier 2 boots, usually Berserker Greaves, Refillable Potion and a Pink ward. If this is not available too me, I'll buy Long Swords, Daggers, or Tier 1 boots.
After you are done with your Core, I choose my items depending on a two main things:
These are some explanations to what items to build, depending on matchup:
(Please note that you yourself will have to choose what item to remove to fit these in, it will be depending on your game!)
So these are the usual items that I choose between during my game. If you find some other godly item, use it! :)
- Early Game -
I always start DB and Potion, since I feel like this is working the best for me. If you'd like, you can start DSinstead, if you feel like being more defensive in your laning phase.
My first back-buy will depend on matchup and more importantly - gold. I will prefer to get Tier 2 boots, usually Berserker Greaves, Refillable Potion and a Pink ward. If this is not available too me, I'll buy Long Swords, Daggers, or Tier 1 boots.
- Mid / Late Game -
After you are done with your Core, I choose my items depending on a two main things:
-
-Enemy team comp
-How far ahead I am
These are some explanations to what items to build, depending on matchup:
(Please note that you yourself will have to choose what item to remove to fit these in, it will be depending on your game!)
I will build this if they have a lot of CC, or possibly if they have a lot of magic damage. |
I usually build this when going against a bruiser (or bruisers), quite good damage, and the mana regen is very nice. |
I build this if the team I'm going against heals a lot, it will help you immensely. |
Okay, this one is quite simple. Is their team tanky? tImE fOr pEnEtRaTiOn ;) |
So, this one I buy if I feel like I need the movement / attack speed. It is quite good, but I don't build it that often, since Trundle goes *brrrrrrr* anyways. |
So these are the usual items that I choose between during my game. If you find some other godly item, use it! :)
Summoner Spells
|
|
|
|
Why do I max Q first?
I choose to max Q first due to the damage and debuff it does. It gives you more attack damage, and taking it away from the enemy, and also slowing them. Besides this, it basically works as second AA, which let's you cancel your AA animation.
Why do I max W second?
The reason behind it is that it's gives too much good stuff. You get movement speed, which gives you the ability to ingange / disengage. It gives you attack speed, which is great when doing extended trades or all-ins. It simply let's Trundle be Trundle.
Why do I max E last?
It's simply because you only need one point of it during early / mid game. Whilst the pillar is great to cut of escapes, or letting you get away in narrow corners, it doesn't compare to your Q or W.
I choose to max Q first due to the damage and debuff it does. It gives you more attack damage, and taking it away from the enemy, and also slowing them. Besides this, it basically works as second AA, which let's you cancel your AA animation.
Why do I max W second?
The reason behind it is that it's gives too much good stuff. You get movement speed, which gives you the ability to ingange / disengage. It gives you attack speed, which is great when doing extended trades or all-ins. It simply let's Trundle be Trundle.
Why do I max E last?
It's simply because you only need one point of it during early / mid game. Whilst the pillar is great to cut of escapes, or letting you get away in narrow corners, it doesn't compare to your Q or W.
- Early Game -
Level 1 & 2
Be aggressive - Use your early game strength at lvl 1 and 2 to try and cheese your opponent, obviously, you will not be able to do this every time, but if you know your matchup, doig this will be quite easy, since many doesn't expect the insane attack speed Trundle gets at both level 1 and 2.
Level 3-6
Your opponent will probably have had their first power strike, and you should try to stick with short trades and farming until level 6. If you got a good early start with a cheese-kill, you might be able to take an extended trade, or even a kill. But be aware that it may hurt, or even kill you, depending on who you are against.
Level 6-11
You are still in laning phase, after you hit 6, you should be able to grab kills in your lane, if you use timing correctly. You should also look to grab Rift Herald, either by yourself, but preferably with your jungler.
Try and look for TP's bot, or roams to mid. After all, helping your team is the key to winning the game! Just make sure that you don't let your laner push the lane too mucb, try and ask for help by the jungler or mid laner if you are too far away :p
Level 11-18
You will at this point soon be in the late game (or have reached it alread), and your focus will be objectives and teamfights. You will be great at grabbing the back line, since you are fast as frick boooiiii and you also have your pillar to stop them. You will melt drake and baron, especially if you are with your team. Splitpushing will go fast as heck, so try and grab a turret at every oppertunity.
Even tho you are great at chasing as Trundle, don't do it too much, as you will probably end up getting caught by their entire team. But of course you should try to, if you want too, since those juicy juicy kills are just *toooo* juicy to miss out on. But if you do chase and get killed, but take an enemy with you, don't forget the magic word "worth".
At this point, you should have won, but remember, if you didn't... It was team diff ;)
There really aren't any "flashy combos" to Trundle. He is simple, but deadly. These are the two main combos that you will want to use when playing.
- Simple short trade combo: AA -> Q -> AA
- Extended trade / all in: E -> W -> R -> AA -> Q -> AA, if you still are going, just smash your head to the keyboard, everything should always be on cooldown.
- Simple short trade combo: AA -> Q -> AA
- Extended trade / all in: E -> W -> R -> AA -> Q -> AA, if you still are going, just smash your head to the keyboard, everything should always be on cooldown.
Okay, so is this actually good?
Idk maybe, ask someone that can play the game, I'm just your average hardstuck league player. But in the experience I've had with it, it works.
Am I planning on adding more threats?
Idk, if I remember too. Currently I'm a sleepy boy and don't remember what is hard to go against as Trundle. But also, is there actually anything that is hard with Trundle? ;)
Will I update this?
Maybe, but I'm probably too lazy for it. :)
But, I have updated it quite a bit already, and I've tried to make it look better. I'm about to reach 24 hours without sleep, my mother took one of my monitors; so I'll probably work at it a bit here and there during this day, maybe tomorrow, but don't execpt this to work forever xD
GL, and don't forget: don't blame me for your loss, blame your team! ;)
Idk maybe, ask someone that can play the game, I'm just your average hardstuck league player. But in the experience I've had with it, it works.
Am I planning on adding more threats?
Idk, if I remember too. Currently I'm a sleepy boy and don't remember what is hard to go against as Trundle. But also, is there actually anything that is hard with Trundle? ;)
Will I update this?
Maybe, but I'm probably too lazy for it. :)
But, I have updated it quite a bit already, and I've tried to make it look better. I'm about to reach 24 hours without sleep, my mother took one of my monitors; so I'll probably work at it a bit here and there during this day, maybe tomorrow, but don't execpt this to work forever xD
GL, and don't forget: don't blame me for your loss, blame your team! ;)
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