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Spells:
Flash
Exhaust
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Chapter 1
Guide for Xin Zhao - The Seneschal of Demacia
Please comment and try the build and strategies before voting. Thank you.
Last Updated: 3/9/2012
Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the Royal Palace, Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Lightshield Dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his “secret life” and origins. Whether it’s "Zaun double-agent" tendered at the dinner table or "indebted rune mage" mused in the editorials of the Demacian Constant, Xin Zhao betrays no hints to sate the curiosity of the masses…for good reason.
Prior to the formation of the League, Noxus was renowned for a spectacle called The Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match. Jarvan II, hearing of this unprecedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentenced him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died. Now in the service of his son, Jarvan III, Xin Zhao is stepping into a new ring – the Fields of Justice – to fight for his adopted country and to honor the legacy of the man who gave purpose to his life.
"Death is inevitable; one can only avoid defeat." - Demacian Manual of Arms
I. Preface
II. Introduction
III. Skill Explanations
IV. Summoner Spell Explanations
-- Considerable Summoner Spells
V. Rune Explanations
VI. Mastery Explanations
VII. Core Item Build Sequence
-- Items to Consider
VIII. Play Style
IX. Patch History
X. Closing
Xin Zhao is a tanky damage dealer that excels in disrupting targets and dealing a huge amount of damage. He is an exceptional duelist and assassin, jumping into the back of the fight to destroy the enemy team's carry. He is fairly versatile, as he can jungle or solo top pretty effectively. This guide focuses on a solo top build to show Xin Zhao's true strength as a duelist. I hope you enjoy my guide. Let's go!

Xin Zhao's kit was built to be a duelist. The knockup from



Pros:
- High damage
- Frequent CC
- Attack speed buff and cooldown reduction
- Natural sustain with passive
- He's a man
- As swift as a coursing river
- Contains the force of a great typhoon
- His strength is greater than that of a raging fire
- Mysterious as the dark side of the moon...
Cons:
- Easily kited
- Susceptible to CC
- No escape
Tireless Warrior
What a great passive. Sustain in lane works well with Xin Zhao, because if you don't kill your target the first time, you can heal up and go for the kill again. At level 18, your passive heals for 70 every three auto-attacks. Not a bad amount for free, huh? TIP: This passive also works while hitting towers. If you're concerned about being low health while attacking a tower, know that you have a bit of a cushion thanks to this passive.
Three Talon Strike
Xin Zhao prepares to unleash a fearsome combo, causing his next 3 standard attacks to deal 15/30/45/60/75 (+1.0) physical damage, with the final attack knocking his opponent into the air.
This spell is your baby, your everything on Xin Zhao. Think of it as an autoattack that gets an AD steroid and knocks up the target after a few hits. It's great early game as it deals much more damage than the enemy believes and awesome late game because it gives a 75 AD steroid (basically a free


I max this first because it is the most effective way to increase Xin Zhao's damage naturally.
Battle Cry
(Passive): Increases Xin Zhao's attack speed by 20/25/30/35/40%.
(Active): Xin Zhao unleashes a battle cry, doubling the passive bonus for 5 seconds, and causing his standard attacks to reduce all other ability cooldowns by 1 second.
Whoah baby, that's a big attack speed buff! The passive attack speed is nice and all, but we're looking at the active portion of this spell. At max level, an 80% attack speed buff is HUGE. And to add on to that, you get free cooldown reduction while the spell is active. This, combined with

I max this second because it works so well with

Audacious Charge
Xin Zhao charges an enemy unit, dealing 70/110/150/190/230 (+0.4) magic damage to all nearby enemies and slowing them by 20/25/30/35/40% for 1.5 seconds.
Dash, damage, slow. Not bad. This ability allows you to initiate fights, dive to the back of the enemy team to pick off their carry, or just chase. TIP: Remember that this ability slows in an AOE. When chasing an enemy that you can't quite reach, dash to a minion that is nearby the enemy to slow them and get you in range for your usual combo.
I grab a point early in this spell (but max it last) to start harassing the enemy and also to start fights when I know I can kill the target.
Crescent Sweep
Xin Zhao unleashes a fierce spear sweep on targets around him, dealing 125/225/325 plus 15% of their current health in physical damage. For 6 seconds, his Magic Resistance and Armor are increased by 25 plus 7/10/13 for each champion hit.
Xin Zhao's ultimate. It deals a huge amount of damage with a flat amount and a percentage of the enemy's current health stacked on top of that. Also, it gives free tankiness with a flat 25 armor and magic resistance increase and added tankiness for every enemy that you hit with the spell. At max level in a teamfight, this spell has the potential to deal huge AOE damage to the entire enemy team and also give you a cool +90 armor and magic resistance. That's essentially two free top-tier tank items. You read that right. Now roll your tongue back up into your mouth and wipe the drool off the floor, we have more of the guide to go through.
Flash
Exhaust


Ghost

Ignite





Teleport
Greater Mark of Desolation: Whoever you solo top against is going to have armor. These runes allow you to hit through that armor. The less armor they have, the more damage you do to them.


Greater Quintessence of Desolation: These, combined with your Greater Mark of Desolation runes and masteries, give you 31 + 10% armor penetration at level 1. To put that into perspective,

A 21/9/0 build that focuses on high damage output with some early game tankiness.
A Summary of What You're Getting
- +10% Armor Penetration
- +10% Critical Strike Damage
- +30 Health
- +6% Damage to targets below 40% health
- Improved Exhaust, Ignite, Surge, Ghost
- +3 AD
- +6 Armor
- +6 Armor Penetration
- +6% Attack Speed
- +0.5 Attack Damage per level (9 at level 18)
- +6 Health per Level (108 at level 18)
- +3% Life Steal
- +2 Magic Resist
Your core item build is:
This particular build sequence gives you takniness, damage, and attack speed, all of which are fairly standard on solo top tanky DPS champions.





If the game isn't already over, you transition into your late game build which adds tankiness, damage, and a little more utility.
Late Game Build
After your core build, you want to start working on




You have damage. You have tankiness. You have... uh... a spear. Get work done!

















Solo top champions focus on farming early and killing later. Early game you want to last hit minions, possibly using


When your jungler is ganking, initiate with


Late game, you want to teamfight with your allies by either initiating with


Played correctly, Xin Zhao can absolutely dominate, carrying his team on his big, broad, Asian shoulders
V1.0.0.131:
Xin Zhao's Crescent Sweep Armor and Magic Resist increase per Champion hit on increased to 7/10/13 from 5/8/11
V1.0.0.125:
Xin Zhao's tooltips properly display numbers in their passive as they update.
V1.0.0.124:
Three Talon Strike: knock up duration slightly reduced.
Audacious Charge: slow duration reduced to 1.5 seconds from 1.75.
V1.0.0.120:
Crescent Sweep:
Enemies' current health percentage to damage ratio reduced to 15% from 20%.
Bonus armor and magic resistance per champion hit reduced to 5/8/11 from 7/10/13.
V1.0.0.116:
Stats:
Base attack damage increased to 56 from 49.
Attack damage per level decreased to 3.1 from 3.3.
Fixed a bug where Three Talon Strike could be activated while it was still active.
Battle Cry:
Passive attack speed increased to 20/25/30/35/40% from 15/20/25/30/35%.
Passive attack speed is no longer removed while the ability is on cooldown.
Crescent Sweep:
Base armor and magic resistance bonus reduced to 25 at all ranks from 30/40/50.
It gives 7/10/13 extra armor and magic resist for each champion hit.
V1.0.0.115:
Battle Cry: duration reduced to 5 seconds from 7.
Crescent Sweep: armor and magic resistance bonus duration reduced to 6 seconds from 8.
Audacious Charge: cooldown changed to 16/15/14/13/12 from 18/16/14/12/10.
V1.0.0.109:
Three Talon Strike cooldown changed to 10 from 12/11/10/9/8.
Crescent Sweep base damage reduced to 125/225/325 from 125/250/375.
V1.0.0.106:
Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect.
V1.0.0.105:
Fixed a bug where Xin Zhao was considered to be a ranged Champion for the purpose of items like Frozen Mallet, etc.
V1.0.0.100:
Audacious Charge can no longer be cast while rooted.
V1.0.0.97:
Stats:
Base attack speed reduced to 0.658 from 0.679.
Attack speed per level reduced to 2.6% from 2.8%.
Audacious Charge:
Slow reduced to 20/25/30/35/40% from 40% at all ranks.
Slow duration reduced to 1.7 seconds from 2 seconds.
Area of effect radius reduced to 225 from 350.
Fixed a bug where Xin Zhao could appear to slow down during his charge if he attempted to move too much.
Crescent Sweep:
Base damage reduced to 125/250/375 from 150/275/400.
Percentage of current health damage reduced to 20% from 25% at all ranks.
V1.0.0.96: Added (Original Stats)
Three Talon Strike: Xin Zhao's next 3 standard attacks deal increased damage, with the third attack knocking an opponent into the air.
Battle Cry: Xin Zhao passively increases his attack speed and can activate this ability to further increase attack speed and lower his ability cooldowns with each attack.
Audacious Charge: Xin Zhao charges an enemy, dealing damage and slowing it and all other enemies in the area. Audacious Charge increases Xin Zhao's armor temporarily and lowers the cooldowns of all of his abilities.
Crescent Sweep (Ultimate): Xin Zhao fiercely sweeps his spear around him, dealing damage to nearby enemies based on their current health.
Tireless Warrior (Innate): Xin Zhao is healed for every 3 attacks that he lands. This amount increases every 2 levels.
Well there it is! My guide to Xin Zhao. I hope you enjoyed the read, and if you didn't... well here's a funny video to make up for it.
Thanks to SixSonatas for the build format. Format can be found at SixSonatas: The Revolutionary Build Format of Sophisticated Guides
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