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League of Legends (LoL) Item: Skirmisher's Sabre - Cinderhulk

Skirmisher's Sabre - Cinderhulk
Total Price: 2500 | Recipe Price: 600 | Sell Price: 1750

LoL Item: Skirmisher's Sabre - Cinderhulk
  • 300 Health
  • 15 Health Multiplier

Passive: Grants 10% Lifesteal vs monsters.

UNIQUE Passive: Immolate: Deals 12−29 magic damage per second to nearby enemies within a 325 range (depending on level). Hitting an enemy with an immobilizing ability deals 12−29 (+3% bonus health) bonus magic damage (depending on level) and releases a fire nova that also deals that bonus damage to nearby enemies (with a 12 second cooldown). Immolate's damage is increased by 300% against minions and monsters.

UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.

UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).

Limited to one Jungle item.
Removed
  • 300 Health
  • 15 Health Multiplier

Passive: Grants 10% Lifesteal vs monsters.

UNIQUE Passive: Immolate: Deals 12−29 magic damage per second to nearby enemies within a 325 range (depending on level). Hitting an enemy with an immobilizing ability deals 12−29 (+3% bonus health) bonus magic damage (depending on level) and releases a fire nova that also deals that bonus damage to nearby enemies (with a 12 second cooldown). Immolate's damage is increased by 300% against minions and monsters.

UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds.

UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Healing provided by this item is increased by 50% when below 30% maximum health. While in the jungle or river, regenerate 0−8 mana per second (depending on missing mana).

Limited to one Jungle item.

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