League of Legends Summoner Spell: Promote
Promote
Level: 8
Range: 0
Cooldown: 180
Level: 8
Range: 0
Cooldown: 180
Promotes the nearby allied siege minion, healing it, granting it bonus stats, and causing it to grant the caster gold for its kills. Spell is no longer available.
):
sounded so cool
You know we do still have the banner of command which is the same thing as an item
I know you can't change them or anything, but do they get bonus stats at least?
Recently, CLG.Na went vs CLG.EU where HotshotGG went support Nunu & Willump and Chauster went Lee Sin jungle and this spell was the pinnacle of the epic duel. While CLG.Na did lose, this spell just.. pwned. HotShotGG cast it on a minion on the sidelanes everytime it was off cooldown, making them push right up to the inhibitor till someone went B and took care of it. I mean 1 damn Promote made it a 4v5 when Flash or Ignite have iffy chances of doing so.
Watch the game, you'll be amazed at all the amazing **** HotShotGG pulled off with this spell.
Sincerely,
JungleKing
Also, the money income is about 50-75g per use, with a few exeptions like healing it to full when it is about to die. this way, the smaller minion will die out and prevent you from any loss of creepscore in the next wave.
One siege minion is able to kill about one regular creepwave on its own.
This spell is kind of useful when doing solo queue as a support if your carry ditches you for another lane or just roams between them(I have had that happen many times) you can still push your lane half decently with the minion.
From the "5 promote" comments, i get it stacks? Never tried THAT.