So I recently had an ideea for a new shaman champion. The champion is a jungler and support type of character which I think has never been done in LoL. The champion is inspired by the shaman in World of Warcraft which I used to main.
Name: Wabi
Type: Melee/Caster
Passive: Windfury
After 3 strikes on an enemy target Wabi is engulfed in a tornado that deals magic damge per second, increases his attack speed by 30% and movement speeed by 10%. Additionally, all allies near a small
AoE around him gain the same buff.
Q: Chain Lightning, Chain Heal, Storm Strike
Casts Chain Lightning on enemy targets bouncing up to 3 times. If cast on allies it heals them. Holding down the Q button Wabi cand cast lighting far away on the ground in a small AoE that damages and grants vision on surrounding terrain.
W: Ghost Wolf
Wabi transforms into a ghost wolf that ignores unit colission and has 30% incre***ed movement speed.
E: Earth,Ice & Fire
This spell consists of three spells into one.
At first cast Wabi fires a long, but thin (that's what she said) Ice AoE that imediattely slows enemies for 50% movement speed while in the AoE. Enemies that stay longer than 1.5 seconds in the affected area will be frozen and stunned for 1 second.
Second Wabi can cast a Lava Burst that deals half its damage on impact and half as an are of effect AoE under the target.
On the third cast Wabi casts Earthquake that deals magic damage in an Aoe and pulls all enemy units near the center.
R: Serpent Tottem
Wabi casts 8 serpend tottems that attack nearby enemies and deal splash damage. Enemies can be trapped in the tottems. Tottems have HP points and can be destroyed by enemies if attacked.
So what's your opinions on it?
[quote=Zalmoxis01]So I recently had an ideea for a new shaman champion. The champion is a jungler and support type of character which I think has never been done in LoL. The champion is inspired by the shaman in World of Warcraft which I used to main.
Name: Wabi
Type: Melee/Caster
Passive: [color=#00ffff]Windfury[/color]
After 3 strikes on an enemy target Wabi is engulfed in a tornado that deals magic damge per second, increases his attack speed by 30% and movement speeed by 10%. Additionally, all allies near a small
AoE around him gain the same buff.
Q: [color=#0080ff]Chain Lightning[/color], [color=#00ff00]Chain Heal[/color], [color=#808080]Storm Strike[/color]
Casts Chain Lightning on enemy targets bouncing up to 3 times. If cast on allies it heals them. Holding down the Q button Wabi cand cast lighting far away on the ground in a small AoE that damages and grants vision on surrounding terrain.
W: [color=#844DFA]Ghost Wolf[/color]
Wabi transforms into a ghost wolf that ignores unit colission and has 30% increassed movement speed.
E: [color=#ff8000]Earth[/color],[color=#0080ff]Ice[/color] & [color=#ff0000]Fire[/color]
This spell consists of three spells into one.
At first cast Wabi fires a long, but thin (that's what she said) [color=#0080ff]Ice[/color] AoE that imediattely slows enemies for 50% movement speed while in the AoE. Enemies that stay longer than 1.5 seconds in the affected area will be frozen and stunned for 1 second.
Second Wabi can cast a [color=#ff0000]Lava Burst[/color] that deals half its damage on impact and half as an are of effect AoE under the target.
On the third cast Wabi casts [color=#ff8000]Earthquake[/color] that deals magic damage in an Aoe and pulls all enemy units near the center.
R: [color=#CC9C00]Serpent Tottem[/color]
Wabi casts 8 serpend tottems that attack nearby enemies and deal splash damage. Enemies can be trapped in the tottems. Tottems have HP points and can be destroyed by enemies if attacked.
So what's your opinions on it?[/quote]
Name: Wabi
Type: Melee/Caster
Passive: Windfury
After 3 strikes on an enemy target Wabi is engulfed in a tornado that deals magic damge per second, increases his attack speed by 30% and movement speeed by 10%. Additionally, all allies near a small
AoE around him gain the same buff.
Q: Chain Lightning, Chain Heal, Storm Strike
Casts Chain Lightning on enemy targets bouncing up to 3 times. If cast on allies it heals them. Holding down the Q button Wabi cand cast lighting far away on the ground in a small AoE that damages and grants vision on surrounding terrain.
W: Ghost Wolf
Wabi transforms into a ghost wolf that ignores unit colission and has 30% incre***ed movement speed.
E: Earth,Ice & Fire
This spell consists of three spells into one.
At first cast Wabi fires a long, but thin (that's what she said) Ice AoE that imediattely slows enemies for 50% movement speed while in the AoE. Enemies that stay longer than 1.5 seconds in the affected area will be frozen and stunned for 1 second.
Second Wabi can cast a Lava Burst that deals half its damage on impact and half as an are of effect AoE under the target.
On the third cast Wabi casts Earthquake that deals magic damage in an Aoe and pulls all enemy units near the center.
R: Serpent Tottem
Wabi casts 8 serpend tottems that attack nearby enemies and deal splash damage. Enemies can be trapped in the tottems. Tottems have HP points and can be destroyed by enemies if attacked.
So what's your opinions on it?