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Recommended Items
Runes: DEFAULT RUNEPAGE
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ghost
Items
Ability Order DEFAULT: AD SETUP
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Threats & Synergies
Cassiopeia
A squishy mage that can be destroyed by simply spinning onto her and landing your W. GO GHOST IN THIS MATCHUP OR YOU WILL REGRET IT.
Ashe
The only help you'll ever need
Ashe
The only help you'll ever need
Champion Build Guide
Midlane has better impact compared to toplane.
Midlane has more map vision compared to toplane.
Midlane has better access compared to toplane.
This means that ganks are more likely to occur, BUT you can get a higher impact by being the one, doing the ganking.
Step 2:Focus on pressuring the enemy team
Step 3:Alive teammates are pressuring teammates, even if they do nothing.
Step 4:Splitpush when your team is pressuring an objective.
Step 5:Teamfight if: You have flash, and enemies are close to you, and you know it will be worth.
Step 6:Remember to early ward mid river brush if your midlaner is a ninny.
Step 7:Remember to always provide vision in the beginning of the map, or you are trolling (midlaners typically just sit under tower, but depends on elo and the person in general)
Finally don't die: Not just because of lost CS, or enemy gold, you're not providing anything to the team while being dead, for every death you have in the game, you have a smaller impact in the game as a whole, that's why when you are ahead and you die, you feel like you lost a lot of pressure, because you did.
You can E flash to extend the range of your E.
Your W can see enemies that are stealth or in a bush.
You gain AD when you get lower if you have your Q leveled.
Your W gives AD reduction, can be used to screw over a zed.
Foggedftw2 is a challenger player and has a matchup sheet you can follow, my guide simplifies some of his words AND provides alternative playstyles.
Note the alternative playstyles may not be optimal, but not everyone can play with an optimal build, since it may not be their playstyle.
Example: Passive player goes with fogged's build, they either need to learn aggro play from the start, or adopt a more suited build for their playstyle, until they get used to tryndamere and his playstyle as a whole.
TLDR: My build's not more optimal, or better, goredrinker with ravenous (my main mid setup) however has extreme map prowess, but the playstyles differ.
PICK A BUILD THAT SUITS YOUR PLAYSTYLE THE BEST, RATHER THAN LEARNING TO PLAY WITH AN OPTIMAL ALREADY MADE BUILD, FOR A PLAYER WITH A COMPLETELY DIFFERENT PLAYSTYLE.
By learning to play only with one build, and not having the playstyle, your skill as a player may not grow as much, since you'll be too busy learning the intricacies of the other playstyle. So examine every nook and cranny before you copy and paste builds and mindlessly follow them, you may do very well one season, but bad the next.
Learn what creates a playstyle, know how you play, and why you play like that, how you learned to play like that, and if a certain build allows you to perform better than another, even if it's less optimal.
However if you like extremely hard all in builds with lots of mobility (previous banjomere's have this quality) then my build should be suited for you. However, if you prefer higher damage output and more raw damage overall, fogged's might be better for you. You might even prefer a hybrid between the two.
This however means that with 4 items we get 80% crit upfront, and with half fury we get 100% crit, in the past you would overcap on crit with the third item, now it's the forth.
With my build, the higher crit chance allows for more Q's with less risk of not critting afterwards, this may allow you to win certain duels, but may not help with others.
More crit isn't an issue, not having enough will be your death. Unless you're bruiser in which case all the power to you.
I hope you found this build helpful, input on how I can improve it, would be satisfactory.
May your right arms always be stronger than your left ones.
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