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Recommended Items
Runes:
1
2
Sorcery
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
+10-180 Bonus Health
Spells:
Flash
Teleport
Items
Ability Order Vs stricte AA champs like Trynda etc.
1
2
Granite Shield (PASSIVE)
Malphite Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Yasuo
Synergies
Ideal
Strong
Ok
Low
None
Yasuo
Champion Build Guide
About Malphite
A massive creature of living stone, Malphite struggles to impose blessed order on a chaotic world. Birthed as a servitor-shard to an otherworldly obelisk known as the Monolith, he used his tremendous elemental strength to maintain and protect his progenitor, but ultimately failed. The only survivor of the destruction that followed, Malphite now endures Runeterra's soft folk and their fluid temperaments, while struggling to find a new role worthy of the last of his kind.
Malphite is a tank with huge amount of basic armor thanks to his W. Malphite also can be dominant in laning phase in some matchups thanks to his high basic damage. He scales very well into AD teamcomps and champions that autoattack a lot like Tryndamere etc. Malphite has bonus movement speed from Seismic Shard basically allows you to catch enemy. Another thing to keep in mind when playing Malphite is that you can afford sometimes not building full tank every game and get AP items like Luden's Echo, Rabadon's Deathcap, Void Staff etc.
Good and weak points
+ Insane armor amount thanks to W + Great initiation + Safe pick, can be blind picked + Build-in armor in kit + Great against heavy AD teamcomps + Attack speed reduction on E |
- Not that good into AP teamcomps - If ult is down, no hard CC - Knock up from ultimate can be easily dodged by Flash or any blink/dash - No escape besides ultimate - Kinda Immobile - Falls off if really behind |
Tips & Important informations
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