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Recommended Items
Runes: Mage Playstyle- Lane dom
+9 Adaptive (5.4 AD or 9 AP)
+2% Movement Speed
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
More Sparkles! (PASSIVE)
Zoe Passive Ability
Threats & Synergies
Morgana
Morgana black shield counters zoe's bubble and renders her pretty useless.
Miss Fortune
Miss Fortune ult on top of bubble doesn't end the cc and is usually a one shot on enemy with the full 2sec cc from bubble
Miss Fortune
Miss Fortune ult on top of bubble doesn't end the cc and is usually a one shot on enemy with the full 2sec cc from bubble
Champion Build Guide
I have recently started a YouTube Channel where I have been posting VOD's to help players learn more about the pick and planning to post more content in the future.
Enjoy the small guide and feel free to dm me any questions :)
OPGG
https://www.op.gg/summoners/oce/kentrooo
YouTube
https://www.youtube.com/channel/UCwbBkSyaJwtTfTdxTDlulIQ/With new 2%ms keystone-
Twitch : kentrooo
zoe can optimise full ms and cap out at 520ms. This lets her roam better early and avoid getting caught
This build largely revolves around fighting early game with the boots rush, out of combat ms and abusing zoe's spell shards. This pick is strongest with an early lead which scaffolds into vision control and picks into midgame.
Lvl 1 is always invade, zoe's bubble is extremely strong for invades and can catch running enemies easily.If enemies are stacking in bush, Zoe's w carries the fights always.
During lane, zoe wants to poke the enemy out and wait for bubble timers so that adc can auto and zoe can land an aa or q. Level 3 is zoe's spike since she gets access to her w which lets her have an additional 4 summoner spells in all in's- I will often look for flash bubbles to pick up the adc's flash on the floor.
First back, zoe should rush boots and control wards and look top and mid to see if there is a gank opportunity. Most games, I will run top and look for a lane gank in the bush when waves are crashing into enemy tower.
Usually, this will burn top flash which I then use to invade enemy jg if ally jg is around or run mid for a gank. Burning enemy mid's flash with picked up flash is always worth and often gets you another flash to use anyways.
I then run botlane where the lane is typically stacking a wave on tower, I hide out of sight if they are looking like they are going to dive and clean up the kills.
This playstyle often forces enemy bot to force a play and being there to counter a forced play nets large advantages.
Aim to rush boots into doule aether wisp- early roams for relentless hunter stacks
The options for boots are still up for debate, the extra ms amplification on swiftness boots feel good to play but sorc or lucid could be better depending on game state
Shurelya's works with this build as an option too
R + ward allows you to secure vision in typically out of reach locations and look for bubbles that catch enemies off guard.
With the new infernal map changes and ms build, zoe will be zooming through the map which helps set up picks, vision and preventing getting caught with a good eye on the map.
Often you will have used up all 4 wards by the time your mana depletes and want to take a back anyways.
Sometimes I go lost chapter and just sit on it if it is becoming an issue[/h2]
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