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Choose Champion Build:
Spells:
Smite
Ignite
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Introduction
For runes I take flat damage marks, flat health seals, flat armor seals and flat damage quintessences on both builds. On solo top you will nearly every time get an AD opponent and in the jungle... I don´t know ap creeps^^ Shy needs damage so I build her up with 2x flat damage. Flat health is (in my oppinion) the best for jungle or solo top.
Jungle:
Here I take 21/9/0 for massive damage to minions and minimal taken damage (throw back is standard).
Solo Top:
Here you build up 4/21/5 for a bit damage (and powerfull spells), massive health, armor and incressed running speed. Utility I skilled backportingtime reduction, movement and reduced time spend death (you are a tank).
Here I take 21/9/0 for massive damage to minions and minimal taken damage (throw back is standard).
Solo Top:
Here you build up 4/21/5 for a bit damage (and powerfull spells), massive health, armor and incressed running speed. Utility I skilled backportingtime reduction, movement and reduced time spend death (you are a tank).
Jungle:
For the start you buy Cloth Armor and 5x health potions. Shy needs armor to surrvive the buffs. Use MIN. 1 potion at a buff. You buy after and (hopefully) sucseeded gank Madred's Razor and Boots of Speed. Buy Mercury Boots for anti-cc and try to get Phage as fast as you can. Finish Wriggle's Lantern and buy Zeal. After collect much money you buy Trinity Force (your E and your Ult stacks with AP). End it up with Wit's End, Warmog's Armor and Force of Nature.
Solo Top:
Open up with Boots of Speed and 3x health potions. Buy pretty early Mercury Boots for anti-cc and 2x boot speed. Buy Madred's Razor and Phage. You get attack damage, health and armor and a good chance to have one hit minions. Buy Giant's Belt and finish Wriggle's Lantern for warding. End up Frozen Mallet and go on Warmog's Armor. End it up with Randuin's Omen and Force of Nature.
For the start you buy Cloth Armor and 5x health potions. Shy needs armor to surrvive the buffs. Use MIN. 1 potion at a buff. You buy after and (hopefully) sucseeded gank Madred's Razor and Boots of Speed. Buy Mercury Boots for anti-cc and try to get Phage as fast as you can. Finish Wriggle's Lantern and buy Zeal. After collect much money you buy Trinity Force (your E and your Ult stacks with AP). End it up with Wit's End, Warmog's Armor and Force of Nature.
Solo Top:
Open up with Boots of Speed and 3x health potions. Buy pretty early Mercury Boots for anti-cc and 2x boot speed. Buy Madred's Razor and Phage. You get attack damage, health and armor and a good chance to have one hit minions. Buy Giant's Belt and finish Wriggle's Lantern for warding. End up Frozen Mallet and go on Warmog's Armor. End it up with Randuin's Omen and Force of Nature.
The skill sequence is the same, but there are different ways to use: in jungle you use Burnout to deal damage to the creeps and for the ganks. On solo top you use it most to escape or come back to lane. With it you need no teleport and have space for an other skill. For Twin Bite is in jungle and on solo top the same use: damage! Flame Breath is in jungle an important skill, but useless without Twin Bite or Burnout. You use it in the jungle to "melt" the armor of the buffs and bring them fast down. On solo top you can push the enemy back with it. If them are no ranged they can´t attack you and they need to fall a bit back. You could attack them. Dragon's Descent is in both ways the same: gank or damage.
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