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Choose Champion Build:
- AD
- AP
- Bruiser
- Tank
- AP Support
- AD Support
Recommended Items
Runes: AD
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Chilling Smite
Ignite
Items
Threats & Synergies
Lulu
Hard to play into because she can polymorph you and has a lot of defensive abilites. She can negate you E damage and remove your boxes easily. Play bruiser or AP and try to force her to ult herself.
Yuumi
Provides good engage and better one shots when going AD.
Yuumi
Provides good engage and better one shots when going AD.
Tips:
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If they have a lot of shields (+3), replace Sorcerer Shoes with CDR boots and Mejai's with Shadowflame.
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Sell boots for Shadowflame late game.
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Best items in terms of damage are:
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1. Demonic Embrace
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2. Horizon Focus
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3. Cosmic Drive
After doing any of these methods, place another box while red is feared. Q over the wall and do krugs. If you did not use smite, smite krugs here. When the medium krugs are at 20% HP place a box and see what lane you can gank. If you can't, then do your wolves into gromp. Hit the vision plant after blue to see if the enemy jungler is on the crab at your blue side. If not, proceed to do crab into gank or blue. Otherwise, decide if you can contest the crab or just do your blue buff. You should have one smite, so if you can't fight for the first one, walk over to the second one and contest. If it is difficult to cross map and the enemy laners have a lot of priority, it's fine to clear your raptors into your krugs again.
Eclipse: There are two scenarios: one where you kill their carry and one where you don't kill them. For scenario one, if you have Duskblade, you go invis and it buys just enough time for your Q to come back up, so you get out for free. Eclipse isn't really worth it here. For scenario two, Eclipse is better because you get a shield to survive them kiting you. However, what's the point engaging when I know I can't kill them? Eclipse doesn't have CDR, Attack Speed, or strong burst. It's a strong dueling item, good in 1v1s but bad in teamfights.
Duskblade: I think this is actually the best assassin mythic mostly because of the amount of CDR you get and the invis passive for safety measures. If the enemy team is vulnerable and are mostly likely not to buy defensive items, then this item is really strong. A good option when they have multiple AD squishies so that you can continue to get resets on Duskblade.
Galeforce: I think this item is the best in terms of singular damage on someone mobile. A good option into comps that have only one carry threat.
Kraken Slayer: This item is also good into singular carry comps when the carry is immobile. You can also fight a lot of bruisers and tanks. The reason why you don't have to go Duskblade here or with Galeforce is that there is not enough damage threat against you that you will need the invisibility from Duskblade.
Immortal Shieldbow: Good defensive crit item that scales well into late game. Build when the enemy team has carries that build defensively but are still vulnerable.
Goredrinker: This is a really good item into comps that are very unfavorable for you. You are basically going a bruiser build and dealing a substantial amount of damage. This is mostly good into comps that have very high damage output and burst. It's also good when your team needs a tank.
Stridebreaker: Good overall bruiser item that lets you have good engages to setup your team. You also get a lot of DPS as well as damage from this item. You want to be able to stick to them with the active and passive while being tanky enough and being a threat to them.
Sunfire Aegis: They keep buffing this item but I the problem with this item is that it takes too long for the passive to start kicking in. Once it does, your health is already so low that you need to get out of the fight. The item is also quite expensive and the damage is not noticeable early game. If you are trying this build, Lethal Tempo and Approach Velocity + Magical Boots are your runes to go. It's easy to stack Lethal Tempo in 1v1s but in teamfights, it is difficult if there are multiple people focusing you.
Frostfire: This is a very interesting and good item for a bruiser build. The tankiness you get with the mythic passive is nice and the extra slows from the passive helps with sticking to targets. It's like Sunfire but more utility focused. However, after 11.24, the nerfs are too significant so Sunfire is probably better.
Trinity Force: Still trying to figure out what scenario this item is good in but I think it's good against duelists and bruisers. It's a very "jack of all trades" item but pairing it with Lethal Tempo lets both fully stack at the same time. Testing still in progress.
Liandry's: Probably the best AP mythics into teams that have two or more HP stackers. Your damage is centered around your boxes, so make sure you can place them well.
Luden's: Good into teams that have all squishies. Maxing boxes first is important for fast clearing but your E is your main damage source. Your Es can kill squishies at 40% if you are ahead enough. There are also 2 builds: assassin and poke. I'm still waiting for them to fix the Horizon Focus bug on boxes but I think both are viable depending on the enemy's comp and your comp.
Everfrost: This item is pretty cheap now but the clear compared to Liandry's and Luden's is not as fast. It's good for getting a guaranteed box so maybe good with a catch comp or if you need CC. You also want to go Cosmic Drive with this build since Everfrost counts as a proc and your box will deal more damage once you combo them with your smite and E.
Wit's End: Good into two or more AP champions.
Death's Dance: Good into at least 2 high burst AD champions.
Chempunk Chainsword: Good into comps that have high healing and if you are bruiser.
Guardian Angel: Good if the enemy has at least one AD champion and your mythic is either Stridebreaker or Trinity Force because both of those have low survivability. Also good filler item if armor is needed.
Deadman's Plate: Good overall armor item if you don't need any of the other armor items. Also good into champions that are mobile so you can stick to them.
Maw: If the enemy has no AD and all AP this item is a good for the bruiser build.
Black Cleaver: Good into tanks and goes well with a Stridebreaker bruiser build.
Randuin's: Good against teams that have at least 2 crit users, such as Graves, Yasuo, and Yone.
Frozen Heart: Good against champions that deal on-hit damage, such as Vayne, Kog'Maw, Jax, and Irelia.
Anathema's: Good item when the enemy team only has one source of damage of that type. Very supportive item, only build when your team can carry.
Silvermere: Good against suppression champions like Malzahar, Warwick, and Skarner.
Knight's Vow: Good against assassins and when your team can carry. Very supportive item, only buy when your team is strong and your support doesn't have it yet.
Force of Nature: Good against heavy AP comps or full AP comps.
Warmog's Armor: Good against poke champions like Maokai and Xerath.
Sterak's Gage: Good against high burst champions like Veigar and Syndra.
Gargoyle's Stoneplate: Good filler item if you have nothing else to build last item. Also good if they have evenly split AD and AP on the enemy team.
Demonic Embrace: Good with Frostfire and Chemtank against teams that don't have a lot of MR. Also good against high HP or melee targets.
Abyssal Mask: Good if your team has 2 or more AP champions and if the enemy team has 2 or more AP champions.
Fimbulwinter: Good with Grasp of the Undying since you want to be weaving in and out of fights.
Blade of the Ruined King: Good against most bruisers and tanks.
Tips:
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If the enemy team has an assassin and it is very likely they are to build Serpent's Fang, you don't have to build Sterak's.
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The max attack speed you can have is 70% until it over caps on the clone with HoB.
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If you need more than one situational bruiser item, it's fine to replace Titanic Hydra.
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Prioritize anti-healing first, then their resistances, then your resistances.
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If the enemy team has more than two of one fulfillment, such as two tanks, two crit users, or two assassins, then you should get the corresponding item. Otherwise, you can just build the item if that champion is incredibly fed.
Good Item Synergies:
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Stridebreaker + Deadman's Plate
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Sunfire + Wit's End
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Goredrinker + Death's Dance
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Divine Sunderer + Black Cleaver
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Trinity Force + Frozen Heart/Randuin's
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