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Warwick Build Guide by Typicalwanderlust

Top Algebraically attempted warwick

Top Algebraically attempted warwick

Updated on June 29, 2022
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League of Legends Build Guide Author Typicalwanderlust Build Guide By Typicalwanderlust 3,792 Views 0 Comments
3,792 Views 0 Comments League of Legends Build Guide Author Typicalwanderlust Warwick Build Guide By Typicalwanderlust Updated on June 29, 2022
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Runes: With Second wind

1 2
Precision
Press the Attack
Presence of Mind
Legend: Alacrity
Last Stand

Resolve
Second Wind
Revitalize
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

Normal spells
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Champion Build Guide

Algebraically attempted warwick

By Typicalwanderlust
Intro
This is my first mobafire guide, so bare with me! This guide will talk about the Algebraically Attempted Warwick build. Enjoy!
What is this build?
Algebraically Attempted Warwick build was meant to replace the usual Divine Sunderer mythic with Trinity Force while not sacrificing too much tankiness. His passive and Q scales with both AP and AD.

This build is different from the Mathematically Correct Warwick build as it allows buying boots, specifically Berserker's Greaves; while on the Mathematically Correct Warwick build, it's a lie perpetuated by "Big Boot" to increase sales of Boots, so you mustn't purchase any sort of boots when you go for that build.

A showcase of this build was uploaded by RossBoomsocks on August 5th, 2021. It is available on YouTube. It can be found here: https://www.youtube.com/watch?v=qijWViG8N5o
The Build
Start with a Tear of the Goddess and 2 Health Potions. His ability to bully in lane is not hindered by a loss of a few AD, plus it allows to stay in lane for longer. If you want to heal, use your Q and the tear will stack.

When you go back for the first time, buy Sheen. But if you have leftover gold you can also buy Boots and a Refillable Potion alongside it. After buying those items, buy mythic components, followed by buying Trinity Force itself. It grants AD, AH, AS and health, and attacking a champion grants extra AD as part of its Threefold Strike passive. Buy Berserker's Greaves next, it grants AS and its pretty important when you focus on so much AD. Buy Manamune next, but your tear is nearly or fully maxed out at this point, so upgrading to Muramana is very easy, and it allows lots of AD and mana as well.

Then you should look for Blade of the Ruined King. It grants AS and Life steal so it goes brrrrr with that. The 4th item should be a healing item, choose either Sterak's Gage, Death's Dance or Ravenous Hydra. All of these have AD and some sort of healing.

The last item for the offensive part is either Black Cleaver, which reduces the target's armor as part of its Carve passive, Titanic Hydra for more health and AD as part of its Colossus passive (If you bought Ravenous previously it isnt available for purchase), and Chempunk Chainsword for, well, Grievous Wounds as part of its Hackshorn passive. Meanwhile on the defensive side of things, Spirit Visage, which has extra healing as part of its Boundless Vitality passive, or Thornmail, which has armor and Grievous Wounds as part of its Thorns passive, can be purchased as well.
Runes
The first thing is the Press the Attack keystone. You should go Presence of Mind even though you buy tears cuz of its mana regeneration and its very important. Legend: Alacrity for attack speed goodness. Then Last Stand, in which you can deal damage when you're on low health. Take Resolve as secondary, where you can take Bone Playing for damage reduction, or Second Wind for healing, followed by Revitalize for more healing to make up for the Divine Sunderer mythic. For the shards, take AS/Adaptive Force/Health.
Last words
Take this build on top lane, take Barrier, max Q first, then max E as secondary for dmg reduction or W for attack speed.

I hope you will enjoy this build!

-- Typicalwanderlust
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Algebraically attempted warwick

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