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Gwen Build Guide by Shockat

Top Gwen Guide Explained by a Bronze Idiot

Top Gwen Guide Explained by a Bronze Idiot

Updated on August 25, 2022
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League of Legends Build Guide Author Shockat Build Guide By Shockat 3,578 Views 5 Comments
3,578 Views 5 Comments League of Legends Build Guide Author Shockat Gwen Build Guide By Shockat Updated on August 25, 2022
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Runes: Standard Conqueror

1 2 3
Precision
Conqueror
Presence of Mind
Legend: Alacrity
Last Stand

Resolve
Bone Plating
Revitalize
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Main Spells
LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Teleport

Teleport

Champion Build Guide

Gwen Guide Explained by a Bronze Idiot

By Shockat
Introduction
Hi, I'm Shockat and you probably shouldn't be reading this stupid guide...

I'm doing this guide as a joke and don't listen to me because I'm only bronze and you'll probably de-rank instead of climb if you use my guide.. Idk??

Seriously don't use my guide, it's really bad. Just use other challenger people's guides, they'll show you.
Champion Introduction
Gwen, the Barber
Do you want to shred turrets and give your enemies a haircut with oversized scissors..? Then I'll show you how to play The Barber: Gwen
Gwen is basically a spellweaver who can combine auto attacks with short cooldowns on her spells to deal a constant stream of damage. With her max health magic damage and true damage she can shred anyone in the side lane and dominate once she gets her items.
Pros and Cons

PROS



-Hard Outscales
-Split-pusher
-Strong duels

Gwen's biggest strenght is that she scales like a monster. After a couple of items, she would break absouletly anyone in a million pieces with one Q. Not many champions can deal with her without bringing the whole chinese population. Since she is an AP auto attacker she can shred towers with ease. She has really good wave clear thanks to her Q and lastly she is a great duelist with a lot of mobility and sustain. She can chase you down, be very durable in her mist and heal up a lot of her health bar.

CONS



-Bad early
-Teamfighting
-No CC

Gwen also comes with her weaknesses, like her bad early. She has to play safe and farm without taking too much damage so she can reach her powerspike. She's a bad teamfighter aswell. She has akward teamfighting and no CC to be as impactful as other top laners.
Ability Sequence
ABILITY
SEQUENCE
1

E
2

Q
3

W
4

Q
5

Q
6

R
7

Q
8

E
9

Q
10

E
11

R
12

E
13

E
14

W
15

W
16

R
17

W
18

W

You want to start E first because it gives some attack range and attack speed along with some on-hit magic damage making you 1v1's really good early. The ability you want to max first is Q then E into W
Summoner Spells

SUMMONER SPELLS
-
IGNITE: You should get ignite most of the times as it puts pressure on the enemy. It's taken the most as it's an aggressive spell, so play aggressive I guess?
GHOST: Ghost is seen absolutely no where with Gwen but it actually works. It's better VS Mobile champions because if they run away you can try to get them with Ghost. It could also help with roaming in other lanes.
TELEPORT: Teleport is a must on Gwen because she's a split-pusher. She needs to get as much gold and CS to hit her powerspikes to she can dominate games and one-shot enemies.
Runes
Lethal Tempo or Conqueror?


Conqueror





-Conqueror gives Gwen better all-in's, early 1v1's and good teamfights. It's better than Lethal Tempo because of the healing. It's too good to pass on.


Lethal Tempo





-Lethal Tempo is better when you want to be aggressive and make the other team FF. I still believe Conqueror is better because of all of the advantages it gives.



Presence of Mind



-You want to get presence of mind because of the mana regen which allows you to be still more aggressive and use all of your abilities while managing your mana.


Legend: Alacrity or Legend: Tenacity?


Legend: Alacrity





-Legend: Alacrity is your main Legend Rune as it gives attack speed. We all know Gwen loves attack speed which makes it the best choice.


Legend: Tenacity





-Legend: Tenacity is better VS Heavy CC Teams. Pair it up with Mercury's Treads and you will be able to walk normally again after getting hit by Dr. Mundo's Q and E every second.


Last Stand




-Last Stand is just the best option for your last rune. Not much to say about it.



Bone Plating or Second Wind?


Bone Plating





-Bone Plating makes you a little bit more tanky which is pretty useful in teamfights to still stay alive.


Second Wind





-Second Wind is good in Ranged or Heavy Poke champions as it heals you a ton paired up with Doran's Shield.



Unflinching or Revitalize?


Unflinching





-If the enemy team has a lot of CC take Unflinching for the Tenacity.


Revitalize





-If the enemy team does not have a lot of CC, then take Revitalize. It makes healing with your passive so much better.
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Gwen Guide Explained by a Bronze Idiot

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