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Runes:
Inspiration
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Tl;dr
There's not many choices when it comes to runes for this big boi. Inspiration + Sorcery is standard.
Kleptomancy + Q is your best friend, and will help you rack up that gold quickly to get that advantage over the enemy bot lane.
Sorcery: At this point, I switched from Celerity to manaflow bind because of the switch in celerity. Manaflow bind may help you out if you're prone to firing off that mystic shot whenever it comes up.
Kleptomancy + Q is your best friend, and will help you rack up that gold quickly to get that advantage over the enemy bot lane.
Sorcery: At this point, I switched from Celerity to manaflow bind because of the switch in celerity. Manaflow bind may help you out if you're prone to firing off that mystic shot whenever it comes up.
Early game:
Try to use your q sparingly, unless you're confident your jungler and support have your back. If that's the case, try to hit the enemy champ as frequently as you can to get that klepto going.
I like to upgrade W next to get that extra burst. It's especially handy when you know the absolute limits on ez's q range.
I save e for last, and use it like I would flash, but not too conservatively.
Try to get a Q > W > R combo when you can and see the enemy champ melt before your very eyes.
Try to use your q sparingly, unless you're confident your jungler and support have your back. If that's the case, try to hit the enemy champ as frequently as you can to get that klepto going.
I like to upgrade W next to get that extra burst. It's especially handy when you know the absolute limits on ez's q range.
I save e for last, and use it like I would flash, but not too conservatively.
Try to get a Q > W > R combo when you can and see the enemy champ melt before your very eyes.
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