Perfectly clear. In fact, I never even considered counter-jungling while I was jungling (derp) so now I have a great way to make Warwick that much scarier!
Do you mind if I drop some info like this into my Warwick guide? I'm not talking like copy and paste, I'll word my own way. It may be a little similar, but the biggest similarity is that I also kinda want to use those same vids.
Do you mind if I drop some info like this into my Warwick guide? I'm not talking like copy and paste, I'll word my own way. It may be a little similar, but the biggest similarity is that I also kinda want to use those same vids.
Teamwork is essential. It gives the enemy someone else to shoot at.
holy **** Jebus that is so long...
the counter jungling seems very clear
I actually mention it in my malz guide, gonna link your guide in my guide if you don't mind
<3
and fyi jebus,
get ready for the influx of messages you will get.
just sayin
:)
the counter jungling seems very clear
I actually mention it in my malz guide, gonna link your guide in my guide if you don't mind
<3
and fyi jebus,
get ready for the influx of messages you will get.
just sayin
:)
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lol .... jebus your build is so good that ill copy the whole thing n repost it as my build :D ..
troll completed :D
troll completed :D
shadows fiji wrote:
lol .... jebus your build is so good that ill copy the whole thing n repost it as my build :D ..
troll completed :D
Lol, beat you to it.
amumu isn't a safe counter jungler. as amumu besides from smite stealing wraith at level 1 (but you want to do golem immediately so it's not recommended) you need your team to help you counter jungle or wait for their jungler to be dead
for breaking shaco boxes, you ward where his boxes will be
don't try to counter an olaf or warwick by yourself in the jungle, you will lose regardless
as amumu you almost never want to move into the enemy jungle at level 1, even his team shouldn't. stay in yours, if you go for red first, give to carry, other wise take your blue, do normal jungle route.
if amumu dies at level 1 he can get EASILY counter jungled throughout the entire game. I've played Nunu and stolen his wraith, did our blue, gank him at his red and proceeded to completely dominate his jungle the entire game, leaving him 7 levels behind me at the end of the game.
again, amumu requires safe jungling, if you're in the enemy jungle at level 3 - 4 taking one of their mini golems, and you get ganked, you are dead, there is absolutely no way you will live unless you're playing against really stupid junglers/players.
dunno, that's my view on it.
for breaking shaco boxes, you ward where his boxes will be
don't try to counter an olaf or warwick by yourself in the jungle, you will lose regardless
as amumu you almost never want to move into the enemy jungle at level 1, even his team shouldn't. stay in yours, if you go for red first, give to carry, other wise take your blue, do normal jungle route.
if amumu dies at level 1 he can get EASILY counter jungled throughout the entire game. I've played Nunu and stolen his wraith, did our blue, gank him at his red and proceeded to completely dominate his jungle the entire game, leaving him 7 levels behind me at the end of the game.
again, amumu requires safe jungling, if you're in the enemy jungle at level 3 - 4 taking one of their mini golems, and you get ganked, you are dead, there is absolutely no way you will live unless you're playing against really stupid junglers/players.
dunno, that's my view on it.
Jet has been banned for trolling and blatant racism.
Well duh, Amumu's not nearly as good of a counter-jungler. If you're up against a strong jungler that's not affected by the counter, you would be better off sticking to your route.
But some champions are extremely dependent on every creep in the jungle to get to level 4 and gank. Other Amumu, for example, are very dependent on double golems to get to level 4, get Bandage Toss, and gank successfully. Therefore you can exploit that - tbh, stealing their wraiths doesn't slow you down much at all, ESPECIALLY if you're going for the sustained route.
I suppose I should mention that it's a bad idea to try to counter-jungle a Warwick, Olaf, Udyr, Nunu, etc.
But I've counter-jungled in a few of my games to incredible efficiency. I agree with you, the best way is to ward their buffs and have a member of your team with Teleport - I fed my Corki 2 kills that way.
Shadowreign: Go ahead.
But some champions are extremely dependent on every creep in the jungle to get to level 4 and gank. Other Amumu, for example, are very dependent on double golems to get to level 4, get Bandage Toss, and gank successfully. Therefore you can exploit that - tbh, stealing their wraiths doesn't slow you down much at all, ESPECIALLY if you're going for the sustained route.
I suppose I should mention that it's a bad idea to try to counter-jungle a Warwick, Olaf, Udyr, Nunu, etc.
But I've counter-jungled in a few of my games to incredible efficiency. I agree with you, the best way is to ward their buffs and have a member of your team with Teleport - I fed my Corki 2 kills that way.
Shadowreign: Go ahead.
Jebus McAzn wrote:
I suppose I should mention that it's a bad idea to try to counter-jungle a Warwick, Olaf, Udyr, Nunu, etc.
I've counter jungled both Warwick and Olaf pretty easily.
Warwick, you don't counter jungle by watching his buffs.
You do it by stealing his creeps. It can really throw his early route off balance. He's particularly slow as junglers go too, which makes it fairly easy to cripple his exp rate.
Olaf tends to get low HP in his route, so warding is great.
Makes it really easy to kill him.
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Just posting here to say that major changes have been made to the guide, and that if you want to re-vote to keep it relevant, you're free to.
My biggest concern is the counter-jungling section. Is there anything I should mention more or less? Is anything confusing?