Range: 900
Cooldown: 8
/ 7.5
/ 7
/ 6.5
/ 6
Cost: 60
/ 70
/ 80
/ 90
/ 100
Seraphine projects a pure note, dealing 60 / 85 / 110 / 135 / 160 (+50% of ability power) magic damage, increased by the target's missing health percentage for up to 60% bonus damage.
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