Teamfight Tactics Champions Cheat Sheet - Set 10, TFT Remix Rumble
Use this page as a handy in-game reference for every TFT Set 10 champion's classes and origins. If you want more details on a specific champion you can find their rarity, ability, and stat information in the champion list below!

































































































































































New champions from TFT Set 10 - Remix Rumble have been added and the cheat sheet is up to date! Which strategies will you discover? Plan out your team comps with our champion cheat sheet!
Teamfight Tactics is a fast-paced game, and that means you need to be able to quickly figure out which champions to pick in between rounds. Our cheat sheet makes it easy to see all TFT champions at once and quickly pick out what classes and origins they belong to.
If you're here for a list of all TFT champions and what they do, you can also find that below!




Headliner Effect: +25% Ability power
1260
2268
60
90




Active: Deal 150% / 175% / 200% magic damage to adjacent enemies. Every 3rd cast hits enemies within 2 hexes and Stuns them for 1.5 seconds.
Headliner Effect: +150 Health When attacked, also gains Magic Resist.
1620
2916
68
101




Active: Deal 220/330/495 magic damage to the current target.
Headliner Effect: +20 Ability power
810
1458
60
90




Headliner Effect: +25% Attack damage
1080
1944
83
124




- Doot - Deal 200/300/450 magic damage to the current target.
- Chime - Heal the lowest Health ally for 120/150/180 Health.
- Tip - Drop 1 gold and play another note. (3 Gold in Hyper Roll)
Headliner Effect: The finale of Bard's first cast each combat spreads an additional Doot for every 8 times he's cast this game. Doots deal 85/125/190 magic damage.
990
1782
60
90




Active: Gain a 600/750/2000 Shield. For 5 seconds, Blitzcrank's Passive deals damage every second and deals an additional 1% of the target's max Health as magic damage.
Headliner Effect: +150 Health and the Passive always deals the max Health magic damage.
1800
3240
135
203




Headliner Effect: +5% Attack damage and fire another shot that deals 60% damage.
1260
2268
105
158




Headliner Effect: +20% Attack damage
810
1458
75
113





Bling Bonus: While the shield is up, heal 100 every second.
Headliner Effect: +200 Health and +20 Ability power
1530
2754
75
113




Headliner Effect: +100 Health +20 Ability power
1170
2106
68
101




Headliner Effect: +15% Attack damage
1260
2268
105
158




Headliner Effect: +350 Health
1440
2592
83
124





Headliner Effect: At combat start, transform into Mega Gnar.
1260
2268
83
124





Headliner Effect: Gragas takes 10% less damage and deals 18% more damage.
1350
2430
75
113




Active: Gain 100/150/400 Armor and Magic Resist for 3.5 seconds. Revive or fully heal the lowest Health tentacle. Leap at the nearest enemy and deal 100/150/4000 magic damage in a large circle 3 times as tentacles slam in unison.
Headliner Effect: +10 Ability power, +5 Armor +5 Magic resist and tentacles slam every 2 seconds.
1890
3402
105
158




Headliner Effect: +200 Health and +20 Ability power
1350
2430
83
124




Active: Put 1 / 1 / 4 Grand Finale Rifle into one of your empty bench slots.
Headliner Effect: +10% Attack Damage, Combat Start: Put 1 Grand Finale Rifle onto an empty bench slot.
1710
3078
105
158




Passive Rocket Launcher: Attacks deal 50% bonus physical damage.
Active: Swap between Minigun and Rocket Launcher.
Headliner Effect: Minigun attacks grant an extra 1% Attack Speed, Rocket Launcher attacks deal an extra 10% bonus damage.
810
1458
75
113




Headliner Effect: +225 Health
1170
2106
75
113





Headliner Effect: +100 Health and +10% Attack speed
1710
3078
90
135




Headliner Effect: +25% Attack damage, +2 Range and dash farther.
1080
1944
83
124




Active: Deal 160% / 240% / 540% magic damage to the 4/4/6 lowest Health enemies, always critically striking if possible. Gain 30% Ability Power for the rest of combat.
Headliner Effect: +15 Ability power
1260
2268
60
90




Headliner Effect: +150 Health and the final blade bounce deals 25% more magic damage.
1170
2106
60
90




Active: Deal 240/360/540 magic damage to enemies around the target and apply Shred.
Headliner Effect: +20% Attack speed
990
1782
53
79





Headliner Effect: +10 Ability power. Shadow Assassin rewards an extra 5 gold. Rhaast rewards an extra 2 Tactician Health.
2160
3888
113
169





Bling Bonus: Discharge at 2nd target for 50% damage and Stun duration.
Headliner Effect: +75 Health, Jolts heal 2% Maximum Health
1260
2268
60
90





Headliner Effect: +100 Health, Confetti Bloom heals 12% more.
1080
1944
75
113




If Arpeggio ends early, gain Mana based on the number of unused shots.
Headliner Effect: +5% Attack damage and Arpeggio fires 3 more shots.
1530
2754
98
146




Headliner Effect: +25 Ability power
1170
2106
60
90




Headliner Effect: +15% Critical strike chance and this ability can critically strike.
1260
2268
60
90




Headliner Effect: +20% Attack damage
1170
2106
83
124




When Face-Melter kills an enemy, gain 4% Ability Power and Attack Damage, and 4 Armor and Magic Resist.
Headliner Effect: +100 Health and +5 Ability power When this ability kills, permanently gain 1% Ability Power.
1530
2754
90
135




Headliner Effect: +25% Ability power
810
1458
60
90





Headliner Effect: +200 Health, Neeko grants 60 Mana to the ally she copies.
1530
2754
75
113




Headliner Effect: +150 Health, +15 Armor and +15 Magic resist
1170
2106
83
124




Headliner Effect: +250 Health, +20 Armor and +20 Magic resist
1350
2430
83
124




Active: Gain 100 Armor and Magic Resistance for 6 seconds. Hammer the nearest enemy 3 times; each deals 260% / 260% / 525% physical damage and heal for 5%/5%/10% of map HP. If this kills an enemy, slam an additional time.
Headliner Effect: +200 Health and +15% Attack damage
1800
3240
90
135




Bling Bonus: After Sample & Remix kills a champion and copies an item, create 1 permanent component.
Headliner Effect: +5% Attack damage. When Qiyana copies an item, she permanently gains 2% Attack Damage.
1890
3402
113
169




Headliner Effect: +200 Health, +10% Attack damage, +10 Armor and +10 Magic resist.
1440
2592
90
135




Active: Deal 300/300/310% physical damage to the current target, then another 110% physical damage per Style stack. Afterwards, reset Style.
Headliner Effect: +5% Attack damage and +10% Critical strike chance.
1080
1944
90
135




Bling Bonus: -15 max Mana
Headliner Effect: +5 Ability power and each pulse grows larger.
1080
1944
60
90




Headliner Effect: Every other cast, send another High Note that deals 40% damage and heals 40%.
990
1782
60
90





Headliner Effect: +150 Health. At 50% Health, gain 50 max Health permanently.
1620
2916
83
124




Passive: Attacks instead send a beat to an ally, healing them for 6% / 9% / 100% of their maximum Health.
Active: Send a beat to all allies and grant them a 350% / 550% / 3333% Shield for a few seconds.
Headliner Effect: +5% AS, Gains 1% Attack Speed every time she attacks.
Ethereal
Passive: Attacks instead send a beat to an ally, granting them 20% / 30% / 500% Attack Speed for 4 seconds.
Active: Grant all allies 100% / 150% / 777% Attack Speed 75% / 115% / 777% and magic damage on attack for 6 seconds.
Concussive
Passive: Attacks instead send a beat to an ally, granting both Sona and the ally 3 / 4 / 100 Ability Power.
Active: Deal 450% / 675% / 7777% magic damage to the nearest 5 / 5 / 11 enemies.
Headliner Effect: +5% AS, Gains 2% Attack Speed every time she attacks.
1530
2754
8
11




Headliner Effect: +300 Health
1170
2106
132
198




Headliner Effect: +150 Health and +15 Armor
1170
2106
83
124




Headliner Effect: +250 Health. Reduce max Mana by 25.
1800
3240
90
135





Bling Bonus: Heal for 20% of the damage dealt with Three Point Strike.
Headliner Effect: +100 Health and +10% Attack speed
1800
3240
105
158




Headliner Effect: Throws 3 extra cards.
1260
2268
68
101




Headliner Effect: +15% Attack damage and +20% Critical Chance
990
1782
68
101




Headliner Effect: +15% Attack damage and +10% Omnivamp
1350
2430
90
135




Headliner Effect: +25% AP
1260
2268
60
90




Headliner Effect: +200 Health and +15% Attack damage
1170
2106
83
124




Viego's attacks on marked enemies deal 170%/170%/340% physical damage instead.
Headliner Effect: +150 Health and +10% Attack damage
1800
3240
113
169




Active: Deal 280% damage to the current target.
Bling Bonus: Synthesizer Strike executes enemies under 15% Health
Headliner Effect: +200 Health and +10% Omnivamp
1170
2106
75
113





Headliner Effect: +150 Health and +15% Attack damage
1440
2592
98
146





Every other cast also summons a BIG ghoul with 900 / 1750 / 9001 Health that deals 250% / 250% / 2000%physical damage each attack.
Headliner Effect: +50 Health, Summons 2 extra Zombies. The BIG zombie is BIGGER and deals 10% extra damage.
1890
3402
132
198




Headliner Effect: +300 Health and +20 Ability power
1980
3564
75
113




Headliner Effect: +100 Health, +10% AD.
1800
3240
108
162




Headliner Effect: +5 Ability power. Reduce max Mana by 15.
1440
2592
68
101

On the 5th kill, all Pentakill champions rock out and your team gains 50% Attack Speed.
- 3: 15% bonus damage
- 5: 30% bonus damage
- 7: 45% bonus damage
- 10: 50% damage reduction and 99% bonus damage

- 3: 9% max Health, 9% Ability power & Attack damage
- 5: 15% max Health, 15% Ability power & Attack damage
- 7: 27% max Health, 27% Ability power & Attack damage
- 10: 45% max Health, 45% Ability power & Attack damage, 10 mana per second

- 2: 15% damage
- 4: 30% damage
- 6: 45% damage
- 9: 99% damage, Bling Bonuses go Platinum!

- 3: 1x Hearts
- 5: 2x Hearts
- 7: 5.50x Hearts
- 9: 18x Hearts, Gain rewards every round and keep 80% of your Hearts!

Combat start: Allies next to it gain Attack Speed and healing immediately and every 3 seconds.
- 3: 5% Attack speed and 2% max Health
- 4: 8% Attack speed and 3% max Health
- 5: 2 Disco Balls, 12% Attack speed and 3% max Health
- 6: 20% Attack speed and 4% max Health

- 3: Dreadsteed
- 5: Midnight Dreadsteed
- 7: Infernal Invocation Dreadsteed

After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants 3% bonus instead!
- 2: 180 Health and 18% Attack damage
- 4: 300 Health and 30% Attack damage
- 6: 420 Health and 42% Attack damage

- 2: 20% less, gain 20 Mana
- 4: 30% less, gain 30 Mana
- 6: 20 Ability power; 40% less, gain 40 Mana

At the selected champion's frequency, your EDM champions cast the selected Ability with modified effectiveness.
- 2: 90% effectiveness
- 3: 110% effectiveness
- 4: 120% effectiveness, -1 second
- 5: 135% effectiveness, -1 seconds

- 2: 5% Attack damage
- 4: 9% Attack damage
- 6: 14% Attack damage and unlock a final high score, that rewards you with a grand prize.

- 2: 1.5% Health, 1% Damage
- 3: 2.5% Health, 1.5% Damage
- 4: 4% Health, 2% Damage

- 1: 5 Mana and 10% Attack speed
- 2: 10 Mana and 20% Attack speed
- 3: 15 Mana and 35% Attack speed
- 4: 20 Mana and 60% Attack speed





- 2: 20% Attack speed, 10% Omnivamp
- 4: 40% Attack speed, 15% Omnivamp
- 6: 70% Attack speed, 20% Omnivamp
- 8: 125% Attack speed, 30% Omnivamp

- 3: +20 Ability power, +1 Ability power per cast
- 5: +35 Ability power, +2 Ability power per cast
- 7: +80 Ability power, +4 Ability power per cast
- 9: +130 Ability power, +6 Ability power per cast

- 2: 25%
- 4: 45%
- 6: 70%

- 2: 16 Armor, 16 Magic resist
- 4: 35 Armor, 35 Magic resist
- 6: 55 Armor, 55 Magic resist
- 8: 100 Armor, 100 Magic resist

- 2: 5% Critical strike damage. Up to 25% Critical strike chance
- 4: 15% Critical strike damage. Up to 80% Critical strike chance
- 6: 30% Critical strike damage. Up to 160% Critical strike chance

- 3: 30% Attack speed
- 5: 55% Attack speed
- 7: 85% Attack speed

- 2: 20% max Health
- 4: 45% max Health
- 6: 90% max Health

Rapidfire champions gain more on every attack, up to 10 stacks.
- 2: 4% Attack speed
- 4: 9% Attack speed
- 6: 16% Attack speed

- 2: 20% magic damage
- 4: 60% magic damage
- 6: 100% magic damage

They also deal bonus damage, increased by 1% each second.
- 2: 12% bonus damage
- 4: 30% bonus damage
- 6: 50% bonus damage

- 2: 10% Attack damage, 40% after casting
- 4: 20% Attack damage, 60% after casting
- 6: 40% Attack damage, 160% after casting

- 3: Headliner gets a completed item
- 4: Headliner gets 250 Health and 15% Omnivamp
- 5: Item upgrades to radiant

-
Shadow Assassin: 5 Gold
Rhaast: 2 player health.