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"In late game you need to wait that every1 is low and get a pentakill (that will be the case if you are tied vs enemy) but usualy you wait for a chance to land your Chum the Waters on the enemy ap or ad carry (more late it gets ad is usually better) and destroy them with your combo."
I completely understand that you're trying to be funny and keep the reader interested but it's very annoying to read "get a pentakill." Lots more needs to be added to this small section as well. Finally, the grammar throughout the entire guide makes me want to throw my computer away and hide under a rock, well it's not THAT bad. It is bad though, your use of "every1" and your other simple spelling mistakes makes the guide extremely unappealing and unprofessional. So, you know the basics on what should be in your guide, but you really need to add more onto it. Think about what you wished someone had told you before you played Fizz and put that in your guide. Also, many of the comments above are correct. Look at all the comments and fix the problems that people point out to you. If you want to make this guide better, they're your best shot at finding out what you need to do to make it better. It's a nice idea, just needs a lot more work. Happy guide making :) !
All and everything considering items is in the notes up there.
Screw notes, I want to see it in the guide, NOA! :O
And put a bloody masteries and runes section in there while you are at it.
Maybe change the whole guide, because it is pretty ****py
also, Id take glyphs of scaling ap, or magresist over mana regen. not because mana regen is allthat weak, but moreso because the other two glyphs are just really good.