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Recommended Items
Runes: Defualt
1
2
3
Sorcery
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Go every Game
Flash
Teleport
Items
Ability Order
Transcendent (PASSIVE)
Syndra Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Irelia
Synergies
Ideal
Strong
Ok
Low
None
Champion Build Guide
Introduction
My name is Trisend3. I've been Challenger playing Syndra for three seasons now (s11-s13)
I have informative and educational gameplay with Syndra on my stream https://www.twitch.tv/trisend3
I have thousands of games on Syndra and played her at the highest elos and here to help other people wanting to pick her up. I also got rank 1 worldwide on Syndra https://prnt.sc/UeOmkQBHf8Md
I have informative and educational gameplay with Syndra on my stream https://www.twitch.tv/trisend3
I have thousands of games on Syndra and played her at the highest elos and here to help other people wanting to pick her up. I also got rank 1 worldwide on Syndra https://prnt.sc/UeOmkQBHf8Md
Runes
Arcane Comet Good poke early and it sets up with your one shot later on (W > QE > W2 > Q > R) will proc it off E cooldown
Manaflow Band Helps with pre Lost Chapter Mana Issues
Transcendence Strong rune on Syndra, lowers your somewhat long cooldowns and gives you more R's throughout the game.
Scorch Helps poke in Lane and creates pressure
Biscuit Delivery (swap with triple tonic depending on preference) Helps sustain laning phase and baits kills with mana from cookie
Jack of all Trades Gives you early CDR and the +10 AP is nice once you get Lost Chapter
Manaflow Band Helps with pre Lost Chapter Mana Issues
Transcendence Strong rune on Syndra, lowers your somewhat long cooldowns and gives you more R's throughout the game.
Scorch Helps poke in Lane and creates pressure
Biscuit Delivery (swap with triple tonic depending on preference) Helps sustain laning phase and baits kills with mana from cookie
Jack of all Trades Gives you early CDR and the +10 AP is nice once you get Lost Chapter
Playing the early game
Early Game your goal is to get splinters as saftely as you can. Your main important thing is your don't use your E off cooldown. You're very immobile and without your E you're guanteed to die. Very important you don't die and lose XP. Syndra is very XP reliant bc you get spliners on level up.
Vs easier matchups and non aggresive enemy jungler's you can either shove the wave and look to make plays with jungler or freeze wave and zone enemy laner with W > Q saving E for jungle ganks.
First back try to buy Sorc Boots and tp back right away, 2nd back try to get Lost chapter and keep your splinters up.
Most important of all wise words from faker - "don't feed"
Vs easier matchups and non aggresive enemy jungler's you can either shove the wave and look to make plays with jungler or freeze wave and zone enemy laner with W > Q saving E for jungle ganks.
First back try to buy Sorc Boots and tp back right away, 2nd back try to get Lost chapter and keep your splinters up.
Most important of all wise words from faker - "don't feed"
Playing the mid game - late game
Mid game you really want to look for picks with your W > Q > E > W > Q > R combo. Usually your bot will be mid and the enemy bot will be also you can hover around looking for a stun and a pick. Pick up side waves if you have to though keeping up in CS is important especially if you have TP. Syndra really shines in the late game with full magic pen you can one shot most champions if you combo correctly you hitting your stun will be very important so get used to hitting it.
Final tips and advice
Syndra might seem easy on surfance (insert point and click R memes) But she actually has a really large learning curve and will take a lot of games to be consistent and not int. Don't be discouraged if you don't get the hang out of her it will take hundreds of games to truly master her.
Big tip I found is if you save your abilites and just keep autoing the enemy laner they will keep trying to side step expecting your abilites but if you just wait until they give up and start walking in a straight line you can hit your abilities more reliably and also get a bunch of auto attacks off.
Big tip I found is if you save your abilites and just keep autoing the enemy laner they will keep trying to side step expecting your abilites but if you just wait until they give up and start walking in a straight line you can hit your abilities more reliably and also get a bunch of auto attacks off.
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