Zyra
Build Guide by LILYCHEEE
Season 14 - LilyCheee's 3 MILLION mastery points Zyra guide | t.tv/lilycheee
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Recommended Items
Runes: Standard
Sorcery
Domination
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Spells
Flash
Ignite
Items
Ability Order Standard
Garden of Thorns (PASSIVE)
Zyra Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Fizz
Get Zhonya's OR GG. Save your E.
Ashe
Ashe's R + Zyra's E + Zyra's R
Synergies
Ideal
Strong
Ok
Low
None
Ashe
Ashe's R + Zyra's E + Zyra's R
Champion Build Guide
Items
Mythics
-Liandry's Anguish
esp for damage + tanks on enemy team
-Crown of the Shattered Queen
esp against Assassins or you keep on dying
-Liandry's Anguish
esp for damage + tanks on enemy team
-Crown of the Shattered Queen
esp against Assassins or you keep on dying
Pros / Con
PROS – HIGH DAMAGE- can solo carry a game from the support role
-High team fight cc = a well placed E and Ulti can solo win a fight for your team due to the lock down and damage Zyra will provide. DON'T FORGET ABOUT THE SEEDS.
-Controls objectives very well when seeds are set up
CONS - SQUISH SQUISH VERY SQUISHY. You will die to any type of engage if enemy focuses on you.
-Slow as molasses- This leads to Zyra having trouble warding and having a hard time positioning in team fights
-poor wave management- your abilities naturally push the wave.
-NO SUSTAIN / SHIELDING
-Miss your root/e = GG (:
-High team fight cc = a well placed E and Ulti can solo win a fight for your team due to the lock down and damage Zyra will provide. DON'T FORGET ABOUT THE SEEDS.
-Controls objectives very well when seeds are set up
CONS - SQUISH SQUISH VERY SQUISHY. You will die to any type of engage if enemy focuses on you.
-Slow as molasses- This leads to Zyra having trouble warding and having a hard time positioning in team fights
-poor wave management- your abilities naturally push the wave.
-NO SUSTAIN / SHIELDING
-Miss your root/e = GG (:
Summoner Spells
SUMMONER SPELLS – FLASH ALWAYS FLASH –IF YOU PLAYED YUUMI THE GAME BEFORE REMEMBER TO NOT GO EXHAUST IGNITE
Flash- zyra is very squishy!! You need flash. Flashing forward to get a E + Ulti combo on the backline is also critical. Just take flash
Ignite- most games zyra will take ignite just to have more kill pressure because a full combo in lane with ignite will lead to a kill
Exhaust- because zyra is so easily killable by assassin if you see comps that have a lot of assassins (Zed mid. Nocturne JG) you'll need exhaust in order to not hit your 10 death power spike. also good against certain ADCs (if supp)
Flash- zyra is very squishy!! You need flash. Flashing forward to get a E + Ulti combo on the backline is also critical. Just take flash
Ignite- most games zyra will take ignite just to have more kill pressure because a full combo in lane with ignite will lead to a kill
Exhaust- because zyra is so easily killable by assassin if you see comps that have a lot of assassins (Zed mid. Nocturne JG) you'll need exhaust in order to not hit your 10 death power spike. also good against certain ADCs (if supp)
Abilities
SPELLS Q – this can be used to poke in lane, however the range is very short. Walking up at bad times to Q can lead to death.
After laning phase Q will mostly be used to Sprout Seeds or hit people already CCd by your E
W- This spell lays a seed that will sprout a plant after your Q or E activates it.
E- This is your favorite ability! This will get you kills and get you killed the most. Landing an E will most likely lead to kills or blown sums post laning phase due to its high damage and its long Root duration. But due to its high CD you can lose all lane pressure and have no way to get people off you after you miss.
R- Zyra's ulti changes teamfights. Controls a huge AOE with a delayed knock up while giving plants in said AOE a massive steroid doing a lot of damage.
After laning phase Q will mostly be used to Sprout Seeds or hit people already CCd by your E
W- This spell lays a seed that will sprout a plant after your Q or E activates it.
E- This is your favorite ability! This will get you kills and get you killed the most. Landing an E will most likely lead to kills or blown sums post laning phase due to its high damage and its long Root duration. But due to its high CD you can lose all lane pressure and have no way to get people off you after you miss.
R- Zyra's ulti changes teamfights. Controls a huge AOE with a delayed knock up while giving plants in said AOE a massive steroid doing a lot of damage.
Runes
ELECTRICUTE TO BURST
COMET TO POKE
DARK HARVEST IF YOU A REAL ONE
COMET TO POKE
DARK HARVEST IF YOU A REAL ONE
Early Game
Your job in the early game is to poke the other lane out with Q-W combo while looking for a chance to land an E.
If you manage to poke the other lane out or push them under turret, you have to use this time to ward deep into their jungle because zyra is so easily ganked.
Due to E’s high cool down try not to throw it out for no reason. If Zyra’s E is down the other bot lane will walk up and try to kill you due to Zyras low mobility and health.
*The biggest thing to note when playing zyra is that you are EASILY gankable. You must always know where your jungler is according to their jungler. For example- If your jungle is topside and you do not know where their jungler is, you must assume their jungler is botside.
If you manage to poke the other lane out or push them under turret, you have to use this time to ward deep into their jungle because zyra is so easily ganked.
Due to E’s high cool down try not to throw it out for no reason. If Zyra’s E is down the other bot lane will walk up and try to kill you due to Zyras low mobility and health.
*The biggest thing to note when playing zyra is that you are EASILY gankable. You must always know where your jungler is according to their jungler. For example- If your jungle is topside and you do not know where their jungler is, you must assume their jungler is botside.
Mid / Late
Mid –Late game
This is Zyra’s time to be a team fighting God. Group with team and fight for objectives while trying not to be the first one killed for free.
Zyra’s high damage and high CC kit makes it easy for her to turn team fights. She has the option to Peel divers with her CC or play forward in order to try to engage with E + R combo. In most ideal situations, you want to react to what your team is doing such as following up on a teammates engage or chain CCing an enemy.
This is Zyra’s time to be a team fighting God. Group with team and fight for objectives while trying not to be the first one killed for free.
Zyra’s high damage and high CC kit makes it easy for her to turn team fights. She has the option to Peel divers with her CC or play forward in order to try to engage with E + R combo. In most ideal situations, you want to react to what your team is doing such as following up on a teammates engage or chain CCing an enemy.
Random Tips
Use the plants to tank tower!! The towers will go for your plants before your teammates and the minions
Get your passive seeds in to help JG leash OR set up for your minion waves. VERY HELPFUL FOR THE FIRST 2MIN OF GAME.
No sweeper? No pink? NO WORRIES. Use your plants to proc Teemo shrooms, Shaco boxes, Jhin traps, etc.
Get your passive seeds in to help JG leash OR set up for your minion waves. VERY HELPFUL FOR THE FIRST 2MIN OF GAME.
No sweeper? No pink? NO WORRIES. Use your plants to proc Teemo shrooms, Shaco boxes, Jhin traps, etc.
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