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Home // News // TFT Cyber City: Patch 14.2 Overview
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TFT Cyber City: Patch 14.2 Overview

Set 14, Cyber City, has received its first update! Read on to learn about all the changes that have gone live on Wednesday in Teamfight Tactics.

In a Nutshell


It's been two weeks since the debut of Set 14—Cyber City. Overall, the set has been warmly greeted, and only a few adjustments have had to be made for Patch 14.2, our very first patch of the Set. Only a few nerfs have landed—namely, Rengar will now be a bit less oppressive, as will the Cyberdeck and Trial Run Augments.


On the other hand, a few units that haven't been seing enough play have been buffed—including Miss Fortune and Shaco. However, before you don the Syndicate Hat, keep in mind that Twisted Fate has suffered some nerfs, as has the global Syndicate Bonus after you reach Syndicate 7. Speaking of 7s, it's a good time to invest in Circlets and Crowns—all of the Prismatic Augments which grant Emblems have been buffed!


Image sourced from leagueoflegends.com.


Rotating Shop Arrivals 


Image sourced from leagueoflegends.com.



System Changes

Hacks

- Gold Hack Bribes: 3/4/6 > 2/3/5

- Prismatic Hack Bribes: 4/6/8 > 2/3/5

- Hack Orb with "Lots of Orbs" Value: 10/16/25 > 6/12/18

- Trait Category Hacks will no longer appear on the Wandering Trainers Encounter.

- Hacked Orbs containing Health Pickups will now move to the player if left on the board for two rounds.


Trait Changes

Origin Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


ANIMA SQUAD


BOOMBOTS


CYBERBOSS





Boombots (6) Missile Damage: 225x2 > 275x2





CYPHER


DIVINICORP


EXOTECH



Five Cypher Cashouts have been adjusted




Exotech Cybercoil

- Armor/MR: 50 > 55

- Mark Duration: 5 > 8 sec

- Heal Percent: 10% > 12%


Exotech Flux Capacitor

Base AS: 25% > 20%


Exotech Holobow

- Base AS: 15% > 25%

- Base AP: 20% > 25%

- Crit gained after cast: 40% > 60%


Exotech Hyperfangs

- Stored Damage Percent: 25% > 30%

- Base AP: 20% > 30%


Exotech Pulse Stabilizer

- Base AD: 35% > 30%

- Base Crit: 35% > 30%



GOLDEN OX


NITRO


STREET DEMON






Golden Ox Base Damage Amp: 13/20/25% > 12/24/30%


Golden Ox Gold Chance: 20/50/75% > 20/60/100%


Nitro HP Per Scrap: 14 > 11


Nitro Scrap Per Star Level: 2/3/4/7 > 2/3/6/12


Nitro Ability Heal: 150 > 130


Nitro Grenades Damage: 130/145/160/175 > 100/120/140/160


Nitro Laser Damage: 420/465/520/575 > 425/450/475/500





SYNDICATE


GOD OF THE NET


SOUL KILLER



Syndicate (7) Braum Defenses Gained: 100 > 80


Syndicate (7) Miss Fortune Piece Damage: 50% > 33%


Syndicate (7) Shaco Bonus Damage: 75% > 66%







OVERLORD


VIRUS















Class Trait Changes

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


A.M.P.


BASTION


BRUISER










DYNAMO


EXECUTIONER


MARKSMAN










RAPIDFIRE


SLAYER


STRATEGIST










TECHIE


VANGUARD













Unit Changes 

TIER 1 Unit Changes


NERFS


BUFFS



POPPY
Ability AP Damage: 60/90/135 > 100/150/225

SHACO
Ability AD%: 275% > 300%

ADJUSTMENTS


REWORK / NEW





TIER 2 Unit Changes

●●


NERFS


BUFFS

TWISTED FATE
- Base Ability Damage: 150/225/340 > 200/300/450
- Hat Ability Damage: 260/390/610 > 250/375/565


NAAFIRI
- AS: 0.8 > 0.85
- Primary Ability AD%: 265% > 275%
- Packmate AD%: 65/65/70% > 75%
- Alphas AD%: 165/165/175% > 175%


ADJUSTMENTS


REWORK / NEW





TIER 3 Unit Changes

●●●


NERFS


BUFFS

RENGAR
- Ability First Stab AD%: 240% > 225%
- Ability Heal: 160/180/210 > 140/145/150



JARVAN IV
- AD: 50 > 60
- Base Ability Shield: 270/300/350 > 300/350/400
- Ability AD%: 200% > 350%

GRAGAS
Mana: 30/90 > 20/80


ADJUSTMENTS


REWORK / NEW





TIER 4 Unit Changes

●●●●


NERFS


BUFFS



ANNIE
Base Ability Damage: 210/315/1200 > 230/345/1200
Mini Fireball Damage: 30/45/240 > 40/60/300


ADJUSTMENTS


REWORK / NEW

CHO’GATH
- Health Gain AP Scaling: 160/200/500% > 50/80/500%
- Health Gain HP Scaling: 15/15/20% > 22/22/77%
- Percent HP increases no longer contribute towards base HP scaling for Cho'Gath's Ability

MISS FORTUNE
- Ability Waves: 8 > 9
- Syndicate Bonus Waves: 4 > 3




TIER 5 Unit Changes

●●●●


NERFS


BUFFS



SAMIRA
AD: 60 > 65

ADJUSTMENTS


REWORK / NEW





TIER 6 Unit Changes

●●●●●


NERFS


BUFFS




ADJUSTMENTS


REWORK / NEW






Augment Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


SILVER AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Adaptive Strikes (Jax)


Gain a Jax. Your strongest Jax's attacks deal bonus magic damage every 3rd attack which gets stronger each time. His ability grants Attack Speed.

Base 3rd Strike Damage: 110/165/250 > 120/180/270

Damage Gained per stack: 50/75/115 > 60/90/135

Max Stacks: 5 > 7

Button Mash (Poppy)

Gain a Poppy. Your strongest Poppy's ability is replaced with a 3-hit Wallop.

Base Damage: 180/270/405 > 200/300/450

Cyberboss Splash Damage: 30% > 40%

Wolf Unchained (Sylas) 

Gain a Sylas. Your strongest Sylas's ability deals more damage and recasts on kill, but his Health gain no longer scales with Ability Power.

Base Ability Damage: 280/420/630 > 300/450/675

Ability Damage HP%: 10% > 15%

Recast Effectiveness: 60% > 50%



GOLD AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Cyberdeck 

On combat start, up to 2 of your Exotech units with 2 items gain an ideal Exotech item. Gain a Jax and Naafiri.

Max Items Generated: 3 > 2

The Chug Bug (Gragas) 

Gain 1 Gragas. Your strongest Gragas's attacks have a chance to knockback and deal bonus magic damage. His ability heals and empowers his next attack.

Chance to Proc: 35/40/45% > 50%

Passive Damage: 100/150/240 > 130/195/300

Transistor 

When Bastions' start of combat bonus ends, 50% of it converts into Attack Damage and Ability Power and they gain 50% Attack Speed. Gain an Illaoi and Jax.

AS Gained: 25% > 50%

Trial Run

Gain an Exotech Golem with a copy of each of your Exotech items. It gains 1% Health and 2% Attack Damage per Exotech star level. Gain a Jhin and a Naafiri.

Golem HP per star level: 1.5% > 1%

Golem AD per star level: 4% > 2%



PRISMATIC AUGMENTS

AUGMENT NAME

DESCRIPTION

CHANGE

Chemtech Overdrive (Black Market) 

Open 3 portals to Zaun on random hexes in the second row. Any unit that starts combat in a portal gains 450 Health and 35% Attack Speed, and drops 1 gold on death.

No longer appears on 2-1

HP: 250 > 450

Attack Speed: 30% > 35%

Cruel Pact

(Black Market)

Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat.

Heal per turn: 3 > 4

Double Trouble

(Black Market)

When you field exactly 2 copies of a champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Bonus Stats: 35 > 40

Lifelong Learning

(Black Market)

Your units gain 2% health every round. If they survive combat, they gain an additional 2.5 Ability Power and 2.5% Attack Damage.

HP Gained each turn: 1.5% > 2%

Scoped Weapons

(Black Market) 

Your units that start combat in the back 2 rows gain infinite Attack Range and 25% Attack Speed.

AS Gained: 18% > 25%

Bastion Circlet

Gain a Bastion Emblem, a Sejuani, and a Giant's Belt.

Champion: Galio > Sejuani

Also grants a Giant's Belt

Bruiser Circlet

Gain a Bruiser Emblem, a Gragas, and a Giant's Belt.

Also grants a Giant's Belt

Dynamo Circlet

Gain a Dynamo Emblem, a Miss Fortune, and a BF Sword.

Champion: Elise > Miss Fortune

Also grants a BF Sword

Dynamo Crown

Gain a Dynamo Emblem, a Spear of Shojin, and an Elise.

Champion: Jhin > Elise

Executioner Circlet

Gain an Executioner Emblem, a Zed, and a Sparring Gloves.

Champion: Jhin > Elise

Also grants a Sparring Gloves

Marksmen Circlet

Gain a Marskman Emblem, an Aphelios, and a Recurve Bow.

Champion: Rengar > Vex

Rapidfire Circlet 

Gain a Rapidfire Emblem, a Zeri, and a BF Sword.

Champion: Draven > Zer

Also grants a BF Sword

Slayer Circlet 

Gain a Slayer Emblem, a Zed, and a Sparring Gloves.

Champion: Jarvan IV > Zed

Also grants a Sparring Gloves

Strategist Circlet

Gain a Strategist Emblem, a Yuumi, and a Giant's Belt.

Also grants a Giant's Belt

Techie Circlet 

Gain a Techie Emblem, a Brand, and a Tear of the Goddess.

Champion: Mordekaiser > Brand

Also grants a Tear of the Goddess

Vanguard Circlet 

Gain a Vanguard Emblem, a Leona, and a Giant's Belt.

Champion: Jarvan IV > Leona

Vanguard Circlet also grants a Giant's Belt


Item Changes 

▲ BUFF | ▼ NERF | ▶ ADJUSTMENT | ♦ NEW


SUSPICIOUS TRENCH COAT (Artifact)

Percent HP to Trigger: 66% > 60%

Clone HP: 25% > 33%

MARKSMAN EMBLEM (Emblem)

Armor Shred per Damage: 1 > 2




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