Intro
Bot lane is not dependant on support and ADC taking kills. Since S3, junglers have played a huge role in the meta and is propably the best role to carry games at the moment. I'm going to talk and advice little of junglers presence in bot lane and how do you avoid getting ganked or how your lane gets more effective ganks. Read further for ward examples also, but let's first learn quickly about predirecting jungler ganks.
Predirecting ganks
1. Over-aggression
2. Sudden trades/ unfavored initiation
3. Contesting (cs for example)
4. Mispositioning --> Baiting
5. Pink wards
6. Sudden hard lane pushing / backing / Freezing
These points apply as mistakes also and you can't back-off everytime, because you are afraid of jungler popping by just because someone decided to do a bad trade. It takes map awarness and experience which you will get within time, but as said do look at your map. Did his jungler just go toward bot lane from mid ? Was top just ganked ? Was he low hp ? All these example points can be used to judge wether he is coming or not. If enemies jungler was just mid and headed towards red, theres bigger chance of you getting ganked and your lane opponents showing it.
Easiest ways of predirecting gank from points above is sudden initiation which you would win in normal circumstances. Second is that opponent for example stops recall as low hp and stays in lane, but still contests cs or trades.
Now for the warding: Vision is half a kill and half a death. I'm going trough plenty of situations advicing you where and which ward you should place. These situations may also differ from your point of way, but it's cool as long as you are covered with the warding. I'll start with basic warding (BOT LANE VIEW!) and go on to very late-game.
DO LOOK AT THE EXPLANATIONS BOTTOM OF THE SCREENSHOT AS THEY MAY EXPLAIN IN-DEPTH REASONING AND POSSIBLE RE-PLACEMENT(S) OF THE WARD!
Basic ward set-ups:
NOTE: Pink wards when you're about to go dragon/baron or you're baiting it are really self-explaining and I won't make screenshot of it seperately. Carry pink wards for these 2 objectives depending on time as obviously it's not worth pink warding baron @6th minute when it spawns @15th.
Oracles is good on situations like your jungle is well warded, you are pushing and taking objectives troughoutly or you are heading towards baron or your team is pressuring teamfights. Can also be picked over dragon, but I feel like pink wards are more cost efficient there.
The importance of warding and how cost effective they are is ridicilous. 75 gold can save your whole team from dieng or securing objectives for plenty of gold. Basic rule for pink ward is it's worth it if you deny vision with it, (destroying opponent ward). Wards are optimal on solo laners also. Always try to have at least 1-2, it may save you and your time tons of times. Remember, following examples are mainly for bottom lane's advantage.
Bot lane warding

Covering buff
1. Minute ward to cover your blue if you think it's necessary. For example against high CC team/early game team or they have
Blitzcrank support. Same goes for red side or if you're jungler is afraid of invade, place it at the red bush.
2. This is optional if you see lot's of movement down at dragon side and your bot lane is forced to come out from cover.
3. If you didn't need to spend
Explorer's Ward at blue, you can use it on that bush to get vision. It can also be placed on upper bush, if you don't want to facecheck it against strong early-game bot lane.
4. If you are planning on invade or your jungler wants to steal red, you can place the ward over there. Note: Do take some back-up as you don't want to get caught.

Normal lane wards
1a. This ward is to be placed against mobile junglers. You can place it a little further than on the picture. This ward is also assuming you have couple wards more to spare
1b. This ward is against no so mobile junglers and you can't afford tribush ward. This way you will still see if someone comes trough river from tribush.
2. Tribush ward to see junglers coming from red buff, for example early-game junglers such as
Lee Sin may gank immediatly after red, so it's good to have it covered.
3. Control the bush towards enemy side in order to poke/finish off/see enemy junglers lane ganking. All wards are important, but lane vision is really important and I can't understand supports who save 75gold and risk of dieng/loosing kill, because they didn't have vision. This ward is often skipped in lower elos.

Getting pushed
1. This is really optional ward, if you see enemy has tankyish jungler and you are staying at your tower. If you have spotted jungler mid, heading bottom and you feel jungler may come dive, do place that ward. I've explained situations where you can be aware of enemy jungler incoming.
2. This ward is for the river and tribush cover. It is optimal to place it further towards the dragon, if you see pinks picked by support or it's mid game and you're worrying about enemy taking dragon. + it alerts you more efficiently if they turn towards bottom side to tower-dive.
3a. Safe way to cover lane-ganks. Nothing special here, but you can also place it towards the first bush (enemy side) and pink ward the second-bush.
4. Pink ward while being pushed ? This is in case your opponents pink wards it and you are willing to keep the vision against lane-ganking junglers. NOTE: Do not facecheck the bush once it's pinked. Enemy jungler may already be there. Wait for some kind of vision, e.x ability or basic attack done from the bush to confirm no junglers there. Then safely place pink and destroy enemies ward WITH your ADC. Still be careful of enemy jungler in first bush

Pink Wards
1a/1b. The ward position is dependant on how you are playing and where the opponent has ward. Obviously no pinks are needed if they have no wards. If you are pushed and they have ward on bush towards your tower, pink it if you're going to make plays with your jungler. If you are playing offensively and they have wards at any bush, destroy it and get your jungler to lane-gank. If there are 2 wards you can ward the one towards your tower, but it's more optimal to get gank from river then.
2a/2b. Again dependant on what you feel like and depends on enemy warding position. You can also ward river bush, if there's ward inside there or pink dragon side, if theres ward there. If your jungler wants to come from tribush instead, pink ward it. Obviously again, no ward = don't pink. If you're not sure, it's worth securing it.
1/2. These wards also apply if your jungler has stealth like
Evelynn or ADC benefits greatly from stealth, like
Vayne. Apply same rules on the position based on your and enemy position.

Pushing to enemys 2nd tower
1a/1b. Pick one of the positions to cover mid-lane/jungle ganks trough red side.
2. Keep vision from mid lane ganks
3. Dragon ward and coverage from river ganks
4. As you are pushing, lane-ganks and golem ganks are more efficient. This ward should take care of top/mid/jungle going bottom side.
1a/4. These wards can be combined into just 1 ward and place it at the left side of golems, in case you don't have enough wards to secure area. The con is that you loose bush control. Imo, if you lack vision, you shouldn't extend so far.

Pushed to your 2nd tower
1. Quite situational ward, but if enemies are abusing the bush advantage, do ward it.
2. Ward to cover from mid laner ganks
2b. Depending on if they have ward there and you want to get help from jungler or deny vision so enemies would back.
3. Dragon ward, can be pink based on junglers situation
4. Ward to cover tribush and obstacle skipping champions.
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