Views: 4329 Jinx Guide ? - and first thoughts
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Yo. The following chapters include some information and my thoughts on the new champion. Changes may and will happen I think, but we'll see from then. Overview first, in case you haven't already looked at the champion closer, but I think most of the players have;

(Q) Machine gun:
(Q) Rocket Launcher:
(W) Zap:
(E) Flame Chompers:
(R) Super Mega Death Rocket:
She is deffinately a potential ADC. I'm yet to decide where I would put her on a tier list, because the concept is not quite ready yet, but she seems really strong. Mid lane
Jinx could also do fine like
Ezreal mid, but I'd prefer her as ADC. The biggest con is lack of mobility which really hurts. Synergies well with
Lulu,
Sona,
Leona and many more. I can expect nerfs before release, especially to her Q attack speed, ultimate percentages and W bonus damage.
The way to go is the machine gun attack speed build, but maxing it by mid game before team fights like
Tristana. This gives the opportunity to go full AD, due good ratios. (W) Zap max seems really good, then Q and finally E. (Q) Switcheroo max would fit on defensive lane I think, where you are constantly pushed to tower.
Something like that could work. the #1 item build is sorta meh due it needs the Q attack speed, but I tried to go that way also. #2 is more of a regular safe pick.
I like everything in her kit! So fun! Lack of mobility besides the meh passive movement speed once in a time, but I think the usage of her passive seperates noobs from pros in team fights. It's so great positioning tool. Q gives damnlike attack range for poking and minion clear and I think the biggest attack speed bonus in the game in other mode ? The zapper ability (W) is the best of all! So much fun and like ~600 damage with 70% slow like damn.. I didn't like the small cooldown on flaming chompers CC, but I guess it makes sense for being so wide. Finally the ultimate, like
Ashe arrow, but also does AoE, scales from AD and 30% of missing health is op. Doesn't stun tho. It's such a great last hitter for flashers.
The poke was just so good, one W + Cannon poke in lane was just so Q.q
Splash Art


Abilities

Damage ratios
(Q) Machine gun:
- Bonus Attack Speed: 16.6 / 23.3 / 30 / 36.6 / 43.3%
(Q) Rocket Launcher:
- Deals 110% of total AD
- Bonus Range: 75 / 100 / 125 / 150 / 175
(W) Zap:
- Physical Damage: 30 / 75 / 120 / 165 / 210 (+ 140% AD)
- Slow: 30 / 40 / 50 / 60 / 70%
(E) Flame Chompers:
- Magic Damage: 120 / 175 / 230 / 285 / 340 (+ 100% AP)
(R) Super Mega Death Rocket:
- Minimum Damage: 150 / 200 / 250 (+ 50% AD)
- Max Damage: 300 / 400 / 500 (+ 100% AD)
- Additional Damage: 25 / 30 / 35% of enemies' missing health
My overview
She is deffinately a potential ADC. I'm yet to decide where I would put her on a tier list, because the concept is not quite ready yet, but she seems really strong. Mid lane





The way to go is the machine gun attack speed build, but maxing it by mid game before team fights like

Item Build












Something like that could work. the #1 item build is sorta meh due it needs the Q attack speed, but I tried to go that way also. #2 is more of a regular safe pick.
Kit - So fun
I like everything in her kit! So fun! Lack of mobility besides the meh passive movement speed once in a time, but I think the usage of her passive seperates noobs from pros in team fights. It's so great positioning tool. Q gives damnlike attack range for poking and minion clear and I think the biggest attack speed bonus in the game in other mode ? The zapper ability (W) is the best of all! So much fun and like ~600 damage with 70% slow like damn.. I didn't like the small cooldown on flaming chompers CC, but I guess it makes sense for being so wide. Finally the ultimate, like

The poke was just so good, one W + Cannon poke in lane was just so Q.q
I do think she has potential because of good scalings, the root, her Q and W and E does give her good lane power and her passive makes her good at cleaning up (when already ahead, obviously, she might have trouble when behind). Her R does seem ridiculous as well, at least I've heard it moves a lot faster than Ezreal's. :P
Not sure what will be best for items, I'm not too good at theory crafting. Nice post! :)
EDIT: Just noticed! Grats on Plat. :3
Like full AD, but early
Riot pls
She'd also have trouble stacking it without CDR.
Tear stacks every time you attack in rocket form (like how
Not 100% sure tough.
Admittedly,
but I am unsure if it procs on her rocket autos. She'd also have trouble stacking it without CDR.Stacking AD looks like broken to me. Such a great AS boost and good scaling with AD on spells.