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Runes: Normal
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Threats & Synergies
Galio
Pretty tanky with magic shield
Ahri
Dodge her charm with your E, and you win lane
Ahri
Dodge her charm with your E, and you win lane
Champion Build Guide
Q+AA+W (+ E out/in) - This is a standard laning trade combo which can easily proc electrocute. You can use your E to run away but it's not nessessary
E+AA+W(+Q)- Early trading combo, but do this in caution as you may get punished for using this
AA+W+Q(+E) - This is another laning trade combo which can proc electrocute. This is when you are very up close in them. Use E to run away, if nessessary.
R+Q+AA+W+E or R+E+AA+W+Q- This is an all in combos that can be used to assassinate your opponent.
E+Flash - E+Flash can be used to do damage with your E if they are too far but also keeping the radius of your E. If building protobelt, you can E+Protobelt which will do the same effect.
Ult+Flash - Hide Ult animation
Q+Ult - Q a minion and Ult will hide the animation of ult which makes it harder to predict.
Q+Flash - Press Q and Flash into them.
Q+Zhonya - If you are low, use this combo to finish them off. Your Q and passive will go through.
After shoving wave, Fizz is a great roamer. You can escape from any dangerous situation with his E and Q. You can also jump thin walls (like Baron/Dragon pit)and deny turret shots with your E which also makes you a very good diver. Applying more pressure to other lanes can make you even stronger (gold + dark seal) and let your teammates get ahead.
After laning phase, side laning is good to get towers and solo exp. When you're joining teamfights for dragon/baron or other objectives, focus on the ADC or any squishies since you are an assassin
- Fizz has a strong snowballing potential
- Carry games
Cons:
- Heavily reliant on snowballing
- Laning phase can be hard until Lvl 3 which gives room to get poked to death
- E cost a lot of mana early game
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