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Runes: Classic PR rune set
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Ghost
Gustwalker Smite
Items
Threats & Synergies
Kindred
[12.23] [REFER TO UDYR TO KNOW WHY ITS NOT MY PERMA BAN ANYMORE] Its a terrible matchup, she can do anything she wants to do with you. She will kill you if she invades, she beats you at every stage of the game.
Yuumi
Best Synergy in the game.
Yuumi
Best Synergy in the game.
Champion Build Guide
This guide was made by a group of people, but mainly by getcanc.
Socials:
https://www.twitch.tv/getcanc
https://twitter.com/Tryhardtrump
https://www.youtube.com/channel/UCUwf1yFICAkcVUZEiWM_FUg
My opinion is YES. He's still good, the reason his win rate is so low is just look at the items people are building.


Another item is

45% of Hecarim's games are sabotaged by poor first item choices
Another reason.
Most Hecarim players aren't very smart.
Conqueror in this meta is outclassed by Phase Rush vs almost every team composition.
Phase Rush allows you to play not only more aggressively, but also helps you survive certain situations you would never with conq AND helps you keep up with enemy laners while ganking their lane. Sure Conqueror gives you early game fight potential, but it's not worth considering how hard conq gets outscaled.
The only time I would recommend Conqueror as your rune choice is vs a team composition like.





Of course, this team comp is only an example.

It means you should have a minimum of 7.5 cs per minute every game that you are allowed to full clear. On top of that, you should look for opportunities around the map. What I mean by that is looking for a potential



I would say you want to path bot lane 90% of the time. Why? Because bot lane is far more important than top lane. Since you want to be playing for

And top lane matchup is very snowbally and both of the top laners have offensive summoner spells e.g








































Why no Trinity Force or Divine Sunderer?
Both



Trinity gets outscaled too easily, sure you get a nice early game spike but not for long. Divine Sunderer is a little better but after the nerfs to the Spellblade damage and

During your clear there is only one crucial mechanic to potencially save you from losing a Q stack. While you're walking from



Use your


It is possible to use your

Your Ultimate

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