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Azir Build Guide by mrsuits

Middle [14.9]Ascend to Glory - Azir Guide.

Middle [14.9]Ascend to Glory - Azir Guide.

Updated on May 13, 2024
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League of Legends Build Guide Author mrsuits Build Guide By mrsuits 113 12 293,275 Views 10 Comments
113 12 293,275 Views 10 Comments League of Legends Build Guide Author mrsuits Azir Build Guide By mrsuits Updated on May 13, 2024
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Runes: Fleet vs poke

1 2 3
Precision
Fleet Footwork
Presence of Mind
Legend: Alacrity
Coup de Grace

Resolve
Second Wind
Overgrowth
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2
most usual choice.
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[14.9]Ascend to Glory - Azir Guide.

By mrsuits
Introduction
Welcome to my Azir guide, where we'll uncover the secrets of the Shuriman Emperor. Azir is a powerful mage and marksman who commands an army of sand soldiers. With his zoning and DPS potential, he can dominate team fights and control the battlefield. Let's dive in!
Pros And Cons of Azir
Pros of Playing Azir:

High Damage Output

Strong Zone Control

Versatile Scaling

Great Siege Potential

Playmaking Potential

Cons of Playing Azir:

Mechanically Intensive

Fragile and Vulnerable especially early game.

Mana Reliant

Early Game Vulnerability

Dependent on Proper Setup
Runes. Fleet vs Grasp
I dont really like the Grasp rune to be honest. I dont think its worth unless youre going top azir with a tanky build which doesnt fit my personal playstyle. There are tons of guides explaining it, so feel free to check them out.

Ever since azir Base HP regen went down, every time you get poked in lane, you cant regen it back up. It is really low. And thats why we go fleet now. As explained if you play vs a heavy poke laner, lets say for example xerath, id go for Second wind and overgrowth so you have more hp and can regen faster.
Items
Core build is Nashors into Sorc boots, maybe sometimes merc threads. After that you have to make a decision.

If you are playing vs a squishy comp, my usual build is:

Nashors, Sorcs, Shadowflame, Zhonyas, Deathcap, and maybe lichbane or Mejais.


Vs tanky comp, its, Nashors, Sorcs, Liandrys, Zhonyas,Void, Deathcap.

Order of the buildpath after boots could change and you could throw in situational items such as Banshees or morello, depending enemy comp

Also, Ignite, is no longer an option for me personally. Laning sustain is not that great and there will be more times when you will needd to get back to lane fast than when you have killed an opponent. Also after you complete your nashors and boots, you could be looking for potential teleports to side lanes for kills.
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mrsuits Azir Guide
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[14.9]Ascend to Glory - Azir Guide.

League of Legends Champions:

Teamfight Tactics Guide