





Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: THE FIRST STRIKE EXPERIENCE
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Heal
Items
Ability Order I AM THE MOST MAGIIIIC
Feline Friendship (PASSIVE)
Yuumi Passive Ability
Threats & Synergies
Yuumi
Yuumi's usual threats and synergies don't really change much from full heal or the standard yuumi build. This is mostly just cause her biggest threat is any immobilizing CC and her best synergies will always be with a hypercarry.
Champion Build Guide
Anyways if anyone is already familiar with AP Yuumi tries

If you're trying to learn Yuumi, this guide is not for you. There is a great guide by Kluckadell which effectively teaches Yuumi's best builds and playstyle. You'll want to get accustomed to playing full-heal properly before you delve into AP Yuumi in general otherwise you'll find yourself performing poorly. In case you do not care whatsoever I'll explain her abilities regardless.
Anyways,





Flaws: This ability has a long cooldown after initial attach in early/mid game which is indicated by a bar above the ability icon. If you quickly detach to apply



Flaws: Zoomies heals much but at a large cooldown and huge cost to Mana. For burst healing I reccomend you take

The biggest flaw of Zoomies is that it costs a percentage amount of your maximum Mana, meaning you cannot effectively build mana granting items. You can however build mana regeneration, but in the end the best way to regain Mana for Zoomies is to effectively use your

Flaws: Unless you count the cooldown for the third time the only flaw I can think of is that minions can easily block this projectile from hitting your intended target, and that many times you will be screwed over by U.I. or enemies being out of screen if you're on the top side of the map. This is where you'd try to practice using unlocked camera to hit more difficult shots. Do try not to waste your mana on trying to hit with this ability repeatedly because each attempt costs Mana, reducing the amount of healing you can do.

You must be logged in to comment. Please login or register.