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Recommended Items
Runes: for more lane and 1v1 pressure (standard)
1
2
3
Sorcery
Domination
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
1
2
3
4
Standard
Flash
Teleport
Items
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Irelia
You can play aggresive early and try to build an advantage. Play def if she stacked her passive up and always try to dodge her stun.
Alistar
E him, R when he goes in
Ideal
Strong
Ok
Low
None
Alistar
E him, R when he goes in
Champion Build Guide
Introduction
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Hey, I'm FFrostbite and this guide is about my ![]() In this guide I'm gonna show you how to play her to climb easily in SoloQ! |
Pro and Con
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Abilities
| Passive - Clockwork Windup | Orianna's autoattacks deal additional magic damage every hit. This amount increases every 3 levels. Subsequent attacks on the same target within 4 seconds will add 20% more damage per hit. This bonus stacks up to two times. |
| Q - Command: Attack | Orianna commands her ball to move to an area, dealing magic damage to surrounding enemies and to enemies it passes through. Deals 10% less damage per enemy hit. |
| W - Command: Dissonance | Orianna commands her ball to emit an electric pulse, dealing damage to units around it. Afterwards, the ball leaves a field behind for 3 seconds that speeds up allies and slows enemies for 2 seconds. |
| E - Command: Protect | Passive: The allied champion the ball is attached to gains bonus armor and magic resistance. Active: Orianna commands her ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through and shielding the allied champion 2.5 seconds for when it arrives. If the ally dies while holding the ball, it drops to the ground. |
| R - Command: Shockwave | Orianna commands her ball to emit a shockwave after a short delay, flinging affected enemies in the vicinity into the air a set distance (350 units) towards, and possibly over, her ball. |
Ability Sequence
The most common levelling sequence for

Summoners
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Flash You need flash. Thats all :) No discussion |
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Teleport![]() ![]() |
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Ignite![]() |
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Barrier![]() |
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Cleanse ![]() ![]() |
Keystone Rune
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Starting Items
To start of the item section, let's dive into the starting items. You always start with ![]() ![]() |
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Lost Chapter![]() |
General Items
Season 14 brought a huge mage item overhaul. The old mythic items got removed and new items got added. Theres several new ones which can be useful, such as:
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There are some items which didnt change and which are still insane on
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Luden’s Companion |
Luden’s Companion Luden’s Companion is a new burst item which replaced the old Ludens. It has super good stats. It will be your go to first item. Its the only mana item you need and adds burst to your combo. I highly recommend building it. |
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Stormsurge![]() |
After you finish boots, Luden’s Companion and
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Liandry's Torment![]() |
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Seraph's Embrace![]() ![]() |
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Cosmic Drive![]() |
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Banshee's Veil![]() ![]() ![]() ![]() |
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Zhonya's Hourglass![]() ![]() |
Matchups
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Combos
General Poke Combo
Command: Attack >
Command: Dissonance >
Command: Protect
start with a quick Q on the Enemy, followed by an instant W, Autoattack and instand E. This will proc
Phase Rush which makes sure that the enemy laner cant trade back since you can run away.



start with a quick Q on the Enemy, followed by an instant W, Autoattack and instand E. This will proc

All In
Command: Attack >
Command: Dissonance >
Command: Shockwave >
Command: Protect >
Command: Attack
Is similar to your Poke Combo. Start off with a quick Q into W. Follow by ulting the enemy - make sure he gets dragged towards you (ball should be between him and you). Follow with an E into another Q. Dont forget to Autoattack inbetween for maximum damage output!





Is similar to your Poke Combo. Start off with a quick Q into W. Follow by ulting the enemy - make sure he gets dragged towards you (ball should be between him and you). Follow with an E into another Q. Dont forget to Autoattack inbetween for maximum damage output!
Ult Flash
Command: Shockwave >
Flash
this can be used to surprise the enemy. Make sure the ball is on you - begin by casting your R and instantly flashing to where you want the ult to be. This way the enemy has little to no reaction time and you still have Q and W for a damage combo afterwards. (This is perfect if you have Zhonyas for your own safety afterwards)


this can be used to surprise the enemy. Make sure the ball is on you - begin by casting your R and instantly flashing to where you want the ult to be. This way the enemy has little to no reaction time and you still have Q and W for a damage combo afterwards. (This is perfect if you have Zhonyas for your own safety afterwards)
Faster Ball Return
Command: Protect >
Command: Attack
If your ball is miles behind you and you want to move it infront of you its faster to first use E and use Q afterwards. If you only use Q the ball will be too slow and the enemy can react in time.


If your ball is miles behind you and you want to move it infront of you its faster to first use E and use Q afterwards. If you only use Q the ball will be too slow and the enemy can react in time.
Use an allied engage as Ultimate Setup
Command: Protect on engage player >
Command: Shockwave
If you arent confident enough in your own Ultimate skills you can rely on your teammates - if you have an engage champion.
For example if you have a
Malphite on your team, you can E him and wait for him to Ultimate (
Unstoppable Force ) the enemy team, which makes it super easy for you to land your
Command: Shockwave


If you arent confident enough in your own Ultimate skills you can rely on your teammates - if you have an engage champion.
For example if you have a



Wards

Level 1
Ward the enemy raptor camp at 1:20. This way you can track the enemy jungler early and avoid ganks.
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In Lane
Ward at the Enemy's river entrance. This way you can see a part of the enemy jungle and a part of the river.
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Control Wards
You want to either ward the brush in the river or next to your lane. This way your team can gank you easier.
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General Playstyle
IN LANE
Try to be aggresive in lane. Use your Q
Command: Attack and your W
Command: Dissonance to harrass the enemy laner. It is best to not use your abilities on the minions since you can run out of mana, so only do it if he hardpushes.
Try to always have the Ball near the enemy laner, around the caster minions so you can easily hit him if he goes too far.
Try to pressure the enemy laner and work with your jungler to get picks on the enemy mid or jungler. Try to either roam or freeze the wave so you get a lead on the enemy laner.
MID GAME
After laning phase you can go to the sidelane and continue farming while your botlane/jgl stays midlane. If you have
Teleport you can always join your team for teamfights - if you dont have it always be rdy to join them!
Orianna is super good in the sidelane since she is super good in 1v1. Continue gaining experience and farm there to get even stronger.
In teamfights you want to stay safe and wait for the perfect opportunity to use
Command: Shockwave. Either use it to protect your Backline by using it on the enemy tanks, or use it to burst the enemy carries in their Backline.
LATE GAME
In late game you can be the gamechanger. Try to hide in fog of war and catch people with your ultimate. Free kills can win games, so dont be too shy to use your ultimate.
Try to assasinate the enemy carries and focus on ulting them in late game teamfights. If you have Zhonyas and
Flash you can look for super aggresive Ultimate Flashes and then using zhonyas - your team should be able to peel for you afterwards, but always be careful when doing that.
Also use your Ball to Zone the enemy team, if you put it in tight zones they shouldnt be able to walk up because of the danger to get ulted.
Try to be aggresive in lane. Use your Q


Try to always have the Ball near the enemy laner, around the caster minions so you can easily hit him if he goes too far.
Try to pressure the enemy laner and work with your jungler to get picks on the enemy mid or jungler. Try to either roam or freeze the wave so you get a lead on the enemy laner.
MID GAME
After laning phase you can go to the sidelane and continue farming while your botlane/jgl stays midlane. If you have

Orianna is super good in the sidelane since she is super good in 1v1. Continue gaining experience and farm there to get even stronger.
In teamfights you want to stay safe and wait for the perfect opportunity to use

LATE GAME
In late game you can be the gamechanger. Try to hide in fog of war and catch people with your ultimate. Free kills can win games, so dont be too shy to use your ultimate.
Try to assasinate the enemy carries and focus on ulting them in late game teamfights. If you have Zhonyas and

Also use your Ball to Zone the enemy team, if you put it in tight zones they shouldnt be able to walk up because of the danger to get ulted.
Conclusion
Play aggresive early game!
Use your early game lead to snowball!
Try to catch as many people as possible with your ult!
Be a backbone and major carry in teamfights!
Use your early game lead to snowball!
Try to catch as many people as possible with your ult!
Be a backbone and major carry in teamfights!
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