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Choose Champion Build:
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[ADC] On Hit
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[ADC] 100% Crit
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[Mid] Assasin
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Jungle [Still Testing]
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[Top] Bruiser
Runes:
Spells:
Heal
Flash
Items
Ability Order
Second Skin (PASSIVE)
Kai'Sa Passive Ability
Abilites
Passive: Second Skin
Caustic Wounds:
Kai’Sa’s basic attacks mark enemies with Plasma, dealing increasing bonus magic damage. After a few successive attacks, the Plasma ruptures for a burst of damage based on the target’s missing health.
Nearby allies’ immobilizing effects add stacks of Plasma.
Living Weapon:
Kai’Sa’s symbiote-suit adapts to her chosen attack style, evolving her abilities based on permanent stats gained from shop items and experience level.
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Q: Icathian Rain
Kai’Sa releases a swarm of missiles evenly distributed among nearby enemies, with additional hits on the same target dealing slightly reduced damage.
Living Weapon:
With enough bonus Attack Damage, Icathian Rain fires significantly more missiles.
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W: Void Seeker
Kai’Sa fires off a beam of Void energy, revealing the first enemy hit, dealing magic damage, and applying stacks of Plasma.
Living Weapon:
With enough bonus Ability Power, Void Seeker deals more damage and partially refunds the cooldown on champion hit.
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E: Supercharger
Kai’Sa charges up, briefly increasing her movement speed but losing the ability to attack. After charging up, Kai’Sa whips out the big guns to increase her attack speed for a few seconds.
Basic attacks reduce Supercharger’s cooldown.
Living Weapon:
With enough bonus Attack Speed, Supercharger briefly grants true invisibility while charging up.
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R: Killer Instinct
Kai’Sa dashes at extremely high speed with long range to a location near an enemy champion marked with Plasma and briefly gains a damage-absorbing shield.
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