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Choose Champion Build:
-
The Classic Viktor Build
-
The Morelliandry's Build
Recommended Items
Runes:
Sorcery
Inspiration
Spells:
Heal
Flash
Items
Ability Order
Glorious Evolution (PASSIVE)
Viktor Passive Ability
About this guide
- I'm releasing this incomplete and have no deadlines of any kind. It's a constant work in progress so please excuse all the cases of misspelling and mistakes in grammar.
- As of right now I'll try to update the guide as frequently as I can and my plan is to expand it as far as possible (read: until I get bored of it).
- I'll try to get the more important things out of the way earlier and leave things like individual match-ups for next season.
- There are multiple ways of playing League starting from rune sets and item builds. I'm completely aware that there's multiple working ways you can play

- whether you agree or disagree with me, feel free to leave any kind of comments. I'll try to respond to any possible questions as soon as possible.
- I'd imagine that there's something about this guide that can teach you something about


https://discord.gg/TfGyr3W

I'm Juippi aka wumbou on some platforms (League included (EUNE)). I started playing League at end of season 3 and got properly hooked to the game during the course of season 4. I started playing


During season 7 I played a total amount of 559 games of


http://eune.op.gg/summoner/userName=wumbou
http://www.lolskill.net/summoner/EUNE/wumbou

Here's a brief rundown of Viktor as a champion. I will touch more deeply on most of these things in other parts of the guide.








As a champion



As many of you might be aware of, Riot has a difficulty rating that divides all of the champions to three groups: 1) Easy, 2) Medium, and 3) Hard. Out of these three




Pros
+ Godlike Wave clear with E ![]() + Good lock down: AoE slow into an AoE stun with W ![]() + Rather mobile with augmented Q ![]() + Plenty of AoE damage with E ![]() ![]() + E ![]() + Q ![]() ![]() + Fast burst with the combination of Q ![]() ![]() + Scales really well with passive ![]() + Great zone control + Great lane control on levels 1-3 + R ![]() + Fun to play |
Cons
- Fairly weak between levels 1-3 and the purchase of ![]() - Squishy, getting crowd controlled is a certain death - The extra mobility is entirely from ms buffs instead of leaps/dashes - Rather mana hungry - Often requires some team play to execute perfectly - Lacks instant hard CC - A bit underpowered ATM Note: since this is based on my personal preference, there's way more green than there's red. |

Viktor's got a really interesting and unique kit. Here's a more in-depth look at every one of his abilities.




It makes you start the game with a









This is the spell you should start with in 99% of the cases. (The last 1% involves some pretty clown fiesta level invading btw).













It's a really unique form of CC as it is a slow that turns into a stun once a champion has been in it for too long. It's great at catching overextended enemies and covers a fair bit of space while lasting a good while which also makes it very ideal for zone control.



















It is an AoE spell with a fairly low initial damage. It also interrupts channels when cast, making it very useful against champions like













The optimal rune set-up + my thoughts about each of the individual runes used.











It further increases your power early and helps you to achieve the first hex core upgrade faster.


1) You don't really have a keystone once you get to the late game as Aery barely scales at all. (This isn't a problem since


2) You're forced to carry around a dumb-looking spirit fox for the entirety of the match. Because of this (and perhaps some other reasons), some people like to run




It becomes very useful since as








In mid-to-late-game situations it also gives you some extra damage when you use your augmented Q.



It got nerfed recently but it's still good at getting control of the lane early. If you wish to pick something else,










This is the one rune I'd pick pretty much every game.




It's useful for cutting the cooldown of your active items and summoner spells. (obviously) (Synergy with






Against major kill threats you can pick this to ensure survival from one otherwise fatal all-in. This can also be a good pick if you expect to get ganked a lot. Picking this also reduces the cost of


You should pick
Flash in every situation.





Your second Summoner Spell depends on what you're playing against:



Since it gives hp and ms It can save you from dying in lane or getting ganked. It can also save a teammate of yours which can be really helpful in early skirmishes.




It decreases their damage output and makes it possible for you to survive their burst. The slow also allows you to escape in many situations. Examples of champions you should take







It allows you to break the cc before the follow-up spells land and kill you. Many players underestimate the power of
















It decreases healing and nothing else you're facing in the mid lane should have that kind of healing in their kit.
Much like the runes-section, here I'll be listing down all of the items you might wanna build as
Viktor and give out some of my thoughts about each one.

Starting items


That, of course, being the




First back options
With
Viktor there's generally 2 options when it comes to your first buy.


It has a high price of 1250g without any components whatsoever but damn does it feel good to get it in time. It is safe to say that




While








Get early
Boots

I personally like to get


Second back options
There's a couple different versions of the second buy. You can either continue upgrading your hex core, buy something defensive or double down on your movement speed by upgrading to tier-2 boots early. I've seen some people even rush a
Lich Bane at this point but that isn't something I'd recommend.


It's 250g cheaper than the first upgrade and gives you a fair bit of extra mana and ability power (based on your level of course). The now augmented













Boot options
When deciding which boots you want to buy, you gotta once again look at the situation. Generally speaking there are 4 different boots to choose from. Personally I like to upgrade to tier-2 boots after I've purchased
Hex Core MK-2.

They are very ideal for the purposes of the classic build because of their cheap price and the CDR they give. Viktor needs around 20-30% CDR to operate properly and since I very rarely play with


They quite literally just make your spells to deal more damage. Buying




It is quite rare to be in a situation where buying




In many ways these are exactly like





The two core items














Defensive options











Other items


























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