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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Leona
you cant damage her allot and she have a lot of stuns so try to avoid too
Introduction







Whenever Miss Fortune attacks an enemy unit that was not the target of her previous basic attack, she will deal 50 / 60 / 70 / 80 / 90 / 100% AD bonus physical damage to them, halved to 25 / 30 / 35 / 40 / 45 / 50% AD versus minions. passive helps you to do more damage its pretty cool combined with





Active: Miss Fortune fires a shot at a target enemy, which then bounces to hit another unit behind it, dealing physical damage to the first and second target, applying on-hit effects to both.
Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 100% AD) (+ 35% AP)
Double Up's second shot prioritizes units directly behind the primary target.
Double Up's second shot can critically strike, dealing 100% (+ 50%) bonus damage. If Double Up kills the first target, the second hit is guaranteed to critically strike.




Passive - Strut: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. This bonus is increased to a greater amount after another 5 seconds.
Maximum Bonus Movement Speed:60 / 70 / 80 / 90 / 100
Active - Guns Blazing: Miss Fortune gains bonus attack speed for 4 seconds and brings Strut's passive effect to full power.
Bonus Attack Speed:40 / 55 / 70 / 85 / 100%
Marking a new target with




Active: Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, slowing and dealing magic damage every 0.25 seconds to units within the area.
Magic Damage Per Tick:10 / 14.375 / 18.75 / 23.125 / 27.5 (+ 10% AP)
Slow:28 / 36 / 44 / 52 / 60%
You can combine it with your ulti and if you have supp with stun its great cause when your supp stuns you just use



Active: Miss Fortune channels for 3 seconds, firing several waves of bullets in the target direction over the duration, each dealing 75% AD (+ 20% AP) physical damage.
Total Waves:12 / 14 / 16
Each wave can critically strike, dealing 20% (+ 10%) bonus damage.
Critical Damage:90% AD (+ 24% AP)
as i said you can combine it with


















Arcane Comet is my choice for MF. When off CD, whenever you damage an enemy with an ability a comet will fly over from you to them and hit them to deal extra damage. This is good on MF as she's an AD caster - she relies on her abilities to do damage rather than on her auto-attacks like most ADCs. Due to this, she is able to consistently pop Comet both in skirmishes and while poking the enemy with her













so you can see


Coup de grace
with this rune you do 7% more damage on enemys below 40% health and you´ll gain 9 AD for 10 seconds after a kill.

+ Strong Laning Phase
+ Big ranged Abilities
+ Constant Damage with Auto Attacks
- Weak versus assasins
- Can't move when using ultimate
- Easy to counter
- Bad agains champs with dash (malph,nocturne,pyke,...) cause they can escape from your ulti ez or rush at you and kill you.
- Bad against enemy with invisibility like twitch or shaco

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