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Spells:
Flash
Teleport
Disclaimer






















Mark of Armor Penetration
That extra buff that we need to annoy and to make our volley even more annoying.

Because we are one of the squishest characters in the game, extra armor never hurt.

Yet again, squishy character, so a little defence will go a long way.

Helps annoy the other team early game with our

Early game really matters with Ashe because she is so weak and slow so I like to take a little extra buff in the beginning to help me sustain until I can really pack a punch. If you aren't careful







Our

Our ultimate...







- Awesome slows
- Amazing ult
- Insanely fast damage
- Dps is Godly
- Great teaming partner
- Amazing character all around
Cons
- Extremely squishy
- Easily countered
- If anyone gets close to you, you're dead
- People don't like you
- Takes a little while to learn and use effectively
Like I said earlier in the guide, This is generally completely up to the player but I do like leveling








Also one of the other main reasons that I picked





Other Viable Summoner Spells

This spell is definitely not worth the loss of one of the top two, but is always a viable option because


Now this is probably one of the most controversial picks. Granted it might be able to secure a few kills in the beginning of the game, but it falls off greatly late game, and if you are getting dominated it is practically useless. In my opinion


I think this spell just doesn't add up to any of the others. Although it can always be useful in a chase, or trying to get away. It is especially useless on


I don't think that anyone should ever do this because it's completely worthless end game and we have a constant health the


If you choose this spell, delete League of Legends off of your computer.

Could be fun. However, in the long run if you get into a situation that you need to use this, you're most likely dead because you're out of position. Yet again, isn't worth losing
















Thank you all for reading! Now go freeze somebody! (:
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