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Recommended Items
Runes: Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Diana
She is an assassin and you are an ADC!
Yuumi
Yuumi can boost your dmg and speed which helps you get away/chase.
Yuumi
Yuumi can boost your dmg and speed which helps you get away/chase.
Champion Build Guide
I want to state that I'm not a Mid nor an ADC main(Sup main), however, I do play these roles from time to time. I making this build because I'm sad at the state which ADC's are in at the moment and I think it's time to give them some steroids' to beef them up a little. Further more, I want to bring them back into the meta so ADC is not a niche pick. This build will allow you to fight in the tank meta whilst also giving you survivability instead of being a rinky-dink ADC pleb who can die just because they stubbed their toe. Of the 40 games using MF with this build, I won 68& of them. That's 27 games out of 40! Granted , there are many variables to calculate but come on... 68%!
Now lets go over MF's skills.
Q: Double tap- A bullet that damages a target and a target behind the main target.
This skill is a heavy hitter since it is capable of criting. This is our Bread and butter skill because it will be are main skill we use with our mythic. Not to mention it can also be used as a auto reset.
W: Strut-(passively gain movement speed and increases our attack speed). When ever you are in a fight use this it's a must have active. The faster you attack the faster you can apply your debuffs.
E: Make it rain- This skill is very useful. It can be used as poke, soft CC, allow us to stack Black Cleaver and procs Serylda's.
R: Bullet Time- This will be a skill used often for executions or when starting a team fight.(more info is available in the video guide on how I use said skill).
* Q - AA : This is the basic combo we will use early to poke. It's a very effective combo because our Q gives us a auto rest.
https://youtu.be/2DnC4jzUJOU
Combo 2:
* W - Q - AA : Same as combo 1 except we precast W.
https://youtu.be/ufvZZQcT0Lo
Combo 3:
* W - Q - AA - E - AA
https://youtu.be/wlP5dLwlib8
Combo w/ Black Cleaver:
* Q - AA - E - R : E is used in this combo to proc Carve stacks and provide a soft cc AOE. This then allows us to utilize our R more effectively in the damage department.
https://youtu.be/4_0xkgfoqpw
Eclipse: Stats(55 AD, 18 lethality, 8% Omnivamp)(Passive: +4% armor pen%(max 20%)
This item will allow you to deal 6% maxhp as physical damage, gives a 15% movement speed passive and a shield(the shield str is 50% cause were are ranged).
We are taking Eclipse as are Mythic item because MF can easily proc the passive and the bonuses it gives allow s to kite/chase and sustain us in fights.
Black Cleaver: Stats(40 AD, 450 HP, 20 AH) Passive: Physical damage applies armor reduction to the enemy(5%min-30%max). This item will allow us to shred the armor on tanks(or non tanks) and it stacks with your Mythics passive, as well as provides a extra boost to your health pool so you can stay in fight a tad longer.
Ravenous Hydra: Stats(65 AD, 20 AH, 10% omnivamp) Passive: To put it simply, you AA become a minor AOE. This item becomes very beneficial to us as it allows our attacks to AOE and fortifies our sustain.
Youmuu's Ghostblade: Stats(55 AD, 18 Lethality, 15 AH) Passive: 40 movement speed out of combat, Active passive: Become ghosted(removes unit collision) and gain 20% movement speed for 6 seconds. This item is a life saver/taker. Use it to chase down a fleeing target or to make your escape.
Serylda's Grudge: Stats(45 AD, 30% armor pen, 20 AH) Passive: 30% slow for 1 second.
Serylda's will be the final item in are arsenal. the slow passive allows for minor peel for you and your team and its base stats complement the build itself.
Here is a brief explanation on how armor reduction works. Lets say the average armor is 150. We subtract our lethality which is 36 from 150 giving us 114 armor. We then multiply 114 by 46% or 0.46 then subtract that number from 114 giving us the final armor amount of 62 (rounded up)(27 with 76% armor pen).
Equation used:
- B: Base armor
- L: Lethality
- A: armor pen%
- X: B - L
X - ((B - L) * A)
In this video I show how I fought against a Yas. Understand that my games will be different then yours will so take this video guide as a base line.(Also I was drunk when I was playing this game XD.)
As we know Yas can passively gain a shield. Knowing this my first task is to neutralize the shield before engaging him. I the video(link above) I kept my distance and only poked him when needed and nothing more. When I was given the opportunity I went in the full engage mode to score a kill. (I did over commit for a tower plate when I should have backed). Don't make this mistake!!!
If you gain a lead use it to help other lanes. Not only will this benefit you, it will also benefit your team. For example, If I was smart I would have run to top/bot and used my lead to gank either lane.
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