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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Serpentine Grace (PASSIVE)
Cassiopeia Passive Ability
Introduction

Cassiopeia the slithery goddess (Actually it is Medusa), Cassiopeia is a Ability Power champion scaling off AP type items such as


Cassiopeia is built to stay at a distance slowing and stunning enemy's and watching their health bar slowly depreciate while killing enemies fast in dangerous situations.


DIFFICULT COUNTERS












SIMPLE TO DEFEAT






Runes





Grants fantastic ability power early game assisting in sustain to champions especially when using combos such as




This will greatly increase the sustain and allow for more ability power to damage the enemy from


This will assist in the survivability needed very early to avoid being taken down by high base damage champions with high attack speed or being ganked early when invading enemies buffs.

This rune supplies


21 OFFENSE 9 into Defense or Utility
C A S S I O P E I A |
sp |
C A S S I O P E I A |
|
// These set of masteries are ideal for the use of AP (ability power) champions due to most of the extra magic resist and increased AP will help when dealing damage and when being dealt damage early game.
Q: IS THIS BUILD EFFECTIVE ON CASSIOPEIA? // The build that is shown is helpful to adegree but during a game it all depends on how the game has progressed. but only in circumstances where the team you are playing with have not fed or do not understand the meta of a game. |

This item will assist in the chasing down of slowed enemies with an increase of movement speed, also during fights enemy's will receive more damage due to giving a higher chance to penetrate through the enemies magic resistance making the damage from Cassiopeia skills deal more.

This item


WHAT NEEDS TO BE SAID, This item


This item is used to greatly enhance the ability power that can change a team fight drastically, The active that is used on this item is very useful, During team fights as well as to avoid taking large amounts of damage by becoming invincible, ONE OF THE IMPORTANT ACTIVES IN THIS BUILD

This item has a reasonable amount of health and has ability power that has a base amount. an extra advantage to this item is that magic, health and mana will increase on the stats on the item. The more the mana type skills are used the more ability power and health is stacked.
This is the only skill sequence that should be used with [cassiopeia]. Her




Remember: try to resist using your ULT or "R" so that when trying to solo split pushing you have a second escape. But the best time to use your ULT would be when all the enemy team is in the radius of your skill.

Flash is a must. Useful for escaping, gap closing to secure a kill and avoiding executing skill shots. Flash is a must and a great utility, most commonly taken on near on every champ.

Ignite is a very handy skill to have available when securing a kill. Also helps when trading against champs that have rapid heals and will always deal true damage however timing is essential.

Exhaust is a nice summoner spell to have when chasing down high mobility champs that try to escape from you when you are attempting to deliver the killing blow. Most overlook this spell and underestimate it's utility.

Teleport is an incredibly versatile summoner spell which enables the player to return very quickly back to the lane to get that juicy CS. In can also aid in ganking in the most unpredictable ways as well as escaping a doomed fate when over-extending or split pushing.
PROS
+ Passive lowers cost of abilities by up to 50%
+ Effective Pokes -
Noxious Blast -
Miasma
+ Best sustain (poison)
CONS
- Squishy (Entire Game without)
- Reliant on other champs to survive (Late Game)
- OOM (Out of Mana)early game making cs and poking difficult
+ Passive lowers cost of abilities by up to 50%
+ Effective Pokes -


+ Best sustain (poison)
CONS
- Squishy (Entire Game without)
- Reliant on other champs to survive (Late Game)
- OOM (Out of Mana)early game making cs and poking difficult
Jungle? You ******ed son? But seriously don't let me catch you jungle with
Cassiopeia or I will rip your eyes out and replace them with Teemo shrooms.
Cassiopeia has no hope in jungle due to her weakness of jungle sustain.
Jungle sustain: Healing effects when damaging monsters.


Jungle sustain: Healing effects when damaging monsters.


is capable of playing as a APC (Ability Power Carry) or playing a AD build.
During the team fights















When farming with
Cassiopeia, it can take a time to get use to the attack speed and the speed of the projectile. The last hitting of minions is a crusual part in laning and when playing a champion which is designated to mid, it can take time to perfect the skills of last hitting.
Cassiopeia's basic attack speed is lower then most other champions for mid or any other lane making her a high difficulty champion.
EARLY GAME
Try to estimate the time it takes for the minions health to drop after a continuous barrage of fire from friendly minions then try your luck at last hitting (The more practice the better you will become)
LATE GAME
During the late game stages cs will start to become more scarce making it hard to secure large quantities of it without few being stolen. a quick and easy way for the cs to be secured is put down
Miasma before the minion wave approaches allowing the minions to kit the poison then hit them with
Twin Fang. it will assist greatly if you get
Liandry's Torment due to the passive dealing large amounts of damage. QUICK AND EASY


EARLY GAME
Try to estimate the time it takes for the minions health to drop after a continuous barrage of fire from friendly minions then try your luck at last hitting (The more practice the better you will become)
LATE GAME
During the late game stages cs will start to become more scarce making it hard to secure large quantities of it without few being stolen. a quick and easy way for the cs to be secured is put down



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