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Recommended Items
Runes: Fleet Footwork
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Rage Gene (PASSIVE)
Gnar Passive Ability
Threats & Synergies
Wukong
Do not try to execute Wukong if he still has his Warrior Trickster(W) available. This is because you may waste your execution on him and he will survive. Keep this in mind when trading too. Wukong wins a lot of auto attack battles, so donât go for extended trades with him unless you can kill him. If Wukong has left lane after level 6, tell your team as soon as he leaves. He might be trying to use his Ultimate Cyclone(R) in a different lane too help his allies.
Champion Build Guide
My name is Max, but you can call me Dixon as well. I'm from Ukraine so English is not my native language and I can do some mistakes (I'm sorry for that). However, you can also write me comments and I'm able to answer you in English, German, Russian and Ukrainian languages since I understand all of them, but in different levels of knowledge. đ
I started to play League of Legends in 2016. My highest ELO at the moment is Platinum 2 (soloQ) and đDiamond 4 (flexQ) on EU-West server (top 5% best players at the server).
I would like to invite you to subscribe to my YouTube channel where I'm going to make a lot of League of Legends content in English: https://www.youtube.com/c/DixonGames/videos
You will also find my streams on Twitch by following this link:
https://www.twitch.tv/dixon_leagueoflegends
I'm not a hardcore high elo player, but I enjoy this game and share this passion with all the people who find my content as interesting or useful.
I hope this guide will help you to improve your champion's understanding so it would be more fun to play!
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance!
Have a nice reading! đđ¤

- Very high damage in Mega Gnar form.
- Strong champion in the early and mid game.
- A very mobile champion in Mini Gnar form.
- Mega Gnar has a large supply of health and increased protective characteristics.
Cons:
- Very easy to kite by ranged champions when Gnar is in the form of a large Mega Gnar.
- A very difficult champion to master.
- Loses its relevance in the late game.
- Small attack range.













































This rune is a safe option for your champion. Additional movement speed helps your champ to keep safe distance between you and the enemy, so you can kite them more successfully or to be able safely move back after walkning up to last hit a minion. Extra healing from this rune can also be the reason why your champ survived with 1-3% HP in a fight.

This rune is perfect in team fights since you can get a lot of extra healing and also to earn some additional amount of money that can help your champion to take a slight gold lead and to enable you to be one step ahead in items. This rune saves champions quite often in situations when they would be rather be dead after the last hit by enemy tower.

The rune simply increases you attack speed and so you can deal more damage by your auto attacks.

The rune increases your damage when the amount of HP of your champion is low. The rune is better than alternatives



This rune gives you opportunity to destroy enemy towers faster. You can use the rune to get more gold early on from enemy tower platings after you killed the enemy or if he left the lane to restore his HP or to roam to another lane. So this runes gives your champion some additional tower pressure at all stages of the game.

This rune can be a good choice against teams or champions with lots of burst damage like







Flash is the most frequent choice of all players in League of Legends. Such popularity of the spell is caused by the fact that




Teleport is mainly used to minimize laning downtime after










One of the best skills to start a fight is









Remember a very important point. When you are fighting a clearly unequal battle and you have accumulated full rage, immediately use some skill to transform into Mega Gnar. Most opponents simply don't expect your health to suddenly rise (roughly 400 health). This will save your life more than once and your allies, on the contrary, will be able to kill the enemy.
When you need to quickly demolish a tower, remember that you can increase your attack speed with the


At level 3

In order to deal good damage to an enemy you can use the simplest combo






With the help of the








Nasus doesnât want to fight in the early game. Instead, he wants to focus on farming and stacking his














Olaf is incredibly strong in the early game: especially at level 1. Avoid fighting him at all costs as he will beat you if heâs able to land multiple

















Ensure youâre always behind a minion so it is harder for him to land his









Tahm Kenchâs level 6



Gnar can easily escape ganks with his









As soon as







Wow, have you really read the guide till this moment? I hope it was useful and interesting for you. Let me know it please by voting!

And don't forget to visit and check my YouTube channel! Maybe you will like it! đ https://www.youtube.com/c/DixonGames/videos

A young yordle with boundless energy,


While the tribes foraged across the tundra, gathering wild berries and tasty moss, Gnar collected more essential items, like rocks, pebbles, and the muddy remains of dead birds. His greatest treasure was the jawbone of a drĂźvask. When he tugged it from the cold earth, he squealed with glee and flung it as far as he could.
It landed two hops away.
Thrilled by this early success,

But even he could sense change coming to the land. The sky seemed darker. The winds felt colder. The mortal tribes who had once foraged together, now appeared to hunt each otherâŚ
The big white yordles would know what to do.

Using all of his hunting skill, he tracked them into the snow-capped peaks of a vast mountain range, much farther than he had ever wandered before. As he approached unseen, he also saw more mortals than he could count. This was exciting, but no one else seemed too happy about it.
Then the ground shook, and split apart. For the first time in Gnarâs life, it seemed as though everyone else was throwing tantrums. The mortals yelled. The big yordles roared.
But the monsterâs arrival silenced them all.
Heaving itself up from the newly opened abyss, it bore huge horns, whipping tentacles, and a single eye, burning with strange light that made the fur on Gnarâs back crawl. While some mortals fled at the sight, he began to feel an odd pain in his chestâit was like the thought of losing his boomerang, or never being hugged again. This horrible thing wanted to hurt his new friends.
And this made him angry. In that moment,

All he could see was the monster. In a flash, he was in the air, leaping toward it. In one paw, he grasped a snowball⌠or so he thought. In fact, it was a boulder plucked from the mountainside, for Gnar had grown as large as the big white yordles. He would send this monster back where it came from, by walloping its face!
But the blow never landed.


The land was very different, too. There was snow everywhere, blanketing everything as far as his wide eyes could see. Still, he let out a happy yelp when he saw his beloved boomerang lying beside him, and scurried away to find something to hunt.
Even now,

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